As far as we’re concerned, the PlayStation 3 controller is easily the most versatile peripheral on the market. It suits sports games, platformers, and more. However, some would argue that the device is not compatible with first-person shooters, and while it’s not a sentiment that we necessarily agree with, it’s feedback that Sony took to heart when designing the DualShock 4.
“Historically, we have heard many times that our controllers have not been ideal for first-person shooters,” lead architect Mark Cerny told Stuff in an interview. “So, we wanted to make sure that we had something that would be much better for that genre. We tested the throw of the triggers, the position of the triggers, [and] how much pressure it takes. We looked at the joysticks, the dead spot, and we looked at convexity and concavity.”
The result, according to Cerny, is “extraordinarily natural”. Having got our hands on the controller recently, we have to agree – the triggers are a massive improvement over the already excellent DualShock 3, and the device is generally much more ergonomic than its current generation counterpart. You can read our thoughts on the peripheral through here – or just stare tenderly at the picture of Mark Cerny modelling the unit above.
[source stuff.tv]
Comments 10
I love the DualShock3. Realtek triggers make it near perfect for me. Stick the Vita dpad on it and it would be.
First I wanna say while I do love Cerny he looks insane in that pic, like Jim Carrey on dumber and dumber. You guys really should have chose a better pic of the man. Second, I'm happy that Sony once again listened to the feedback of their fans and designed a better controller for this particularly important genre. While not every PlayStation fan is big on 1st person shooters, nevertheless it is a huge category in gaming, particularly with online multiplayers.
People always talk about how the 360 controller is better for shooters, but I never saw it. When I play Killzone, I can line up headshots a lot easier than when I used to play Halo - I think my "Headhunter" trophy from Crysis 2 is a testament to that.
While I never had a problem with shooters, I know others did, so I'm glad they're improving the controller without really changing the classic design. The new triggers look like the trigger on the move nav controller, which is wonderful. And the analogs are farther apart, so no one should whine about their thumbs getting in the way of each other - another problem I never had, even though I have big hands.
I like my DS3 just fine for FPS games, it's racing games that have been let down by it IMO. Sweaty fingers (not that mine are) slide off R2 too easily and keeping it pressed down for long periods can lead to claw finger cramp. I'm more concerned with these issues than anything else, if anything I prefer playing COD and the like with the DS3, I like the way the analogue sticks roll, but maybe that's just me.
2 pro dualshok MLG [KuSH] 420 Quikscop controllerz only at sony brahz!!!!!!11!
Eh. Making it just for FPSes is silly, especially considering that Keyboards are better anyway for FPSes
@Magolor Perfecting the triggers for one genre, means perfecting them for all genres. The triggers work well with Drive Club, too, from what I've heard. So it's not like they'll be awkward to use with other games.
As for keyboards being better for FPSes, I have to disagree. Strongly. I find it way too easy to play shooters on PC, which is one reason why I never got into it. Sure PC supports controllers, but I prefer to use the platforms native method of input.
God, he's scary.
I loved the Dualshock, but I prefered the 360 pad, because I liked the triggers more and the sticks were farther apart. So it seems both problems I had with the DS3 have been adressed. Awsome. Can't wait to test it out for myself. Might even go to Gamescom so I can check out the PS4 (I live in Germany, so it would only be a relatively small trip).
@Wesker Agree. My only real DS3 issues came with GT5 and the triggers. But then I bought my wheel and well...
@Wesker Im much the same when it comes to the DS3 analogues. I use the 360 pad on my PC and I actually find the analogues too small n restrictive in movement compared to a DS3. Playing Battlefield 3 recently (Thanks PS+) only emphasises that it suits me better as I find the 'loose' analogues offer me more control and accuracy with my aiming. Its funny the only worry I have for the DS4 are the analogues. Its great the placement is the same, but in most images they look almost like the 360's in shape to the point where Im having nightmares already...
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