Mere days after the announcement of Psychonauts 2, and its somewhat controversial crowd-funding campaign, Double Fine's Tim Schafer took to the stage at the PlayStation Experience keynote to announce that the series will also see a unique new experience on PlayStation VR.
The title apparently takes place immediately after the end of the first game, and sees you controlling series protagonist Raz as he navigates the titular Rhombus of Ruin. Take a look at the painfully brief trailer, then let us know your thoughts in the comments section.
[source eurogamer.net]
Comments 4
.......Why?
PS VR will fail miserably if it doesn't take a lesson from the Wii. No more Link's Crossbow Training, please.
@Kidfried
Hey I liked Link's Crossbow Training!
Showcasing the system's unique interface is paramount. It just has to be done well is all. Games like Metroid Prime 3, Wii Sports and Mario Galaxy were all top-tier games of the generation (dare I even say, of all time) and all of them utilized motion to do things that more fully immersed you in the game (like thrusting your hand forward to launch grapple beam in Metroid) or streamlined the input to feel much more natural or just all around easier to multitask.
PSVR should do the same. By default all games will be "in VR" but some of those games should showcase WHY virtual reality is so cool. Like that Eagle game from Ubisoft. That's a good one. More of that. But we also need real games too- real games that also showcase the wonder of VR, and maybe demonstrate why that same game maybe might not work so well on a normal TV. Like Zelda Link Between Worlds on 3DS- it uses the 3D to help you judge depth perception, which is crucial in some of the dungeons. If we got games like THAT, games where the VR is needed in some way, then PSVR will do well indeed.
I'm excited about the playstation VR (despite everyone trolling and calling a fail already) but they couldn't have shown alil more then that for the trailer?!?
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