Sony will publish psychological PlayStation VR horror Stifled, developer Gattai Games announced at the Asian edition of PSX over the weekend. The title works similarly to the recently released Perception, where you must use echolocation in order to “see” with sound. The title leverages the built-in microphone on the Japanese giant’s virtual reality headset to allow you to make real-world noises reflected in the game.
Not sure what we mean? This video explains it better than we ever could:
Stifled’s already won a slew of awards in Asia, so this seems like a good pick-up for the platform holder. We’re sure we’ll be seeing a lot more of it as it nears its 2017 release.
Comments 5
"Stifled’s already won a slew of awards in Asia, so this seems like a good pick-up for the platform holder."
I don't want to sound a bit like a jerk, but just because it won a few awards, that doesn't mean it will end up being good. I remember Koi, another chinese indie game, winning a few indie awards, and in the end the game ended up being a disappointment (so much, that almost everybody have even forgot that the game even existed). I just hope that this turns out way better than Oasis Games' previous atmospheric puzzle games (Weeping Doll and Dying Reborn), and Perception.
Yeah, I thought it sounded similar to another game I'd heard of.
This sounds perfect for PSVR, though. This is exactly the sort of immersive experience the platform needs more of.
The game doesn't look that good to me...and the voice actor on it...is that Ted from the Bill and Ted movies?????!!!!!! WOAH!!!!!
@JLPick The voice actor's not in the game, they're just demonstrating that when you talk or make noise, that's how you'll be able to "see" in the game.
Omg yes!!! Perception originally had a PSVR stretch goal, but missed it, so I'm suuuper happy to see this become a PSVR game!
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