Yes, it's better than Assassin's Creed Unity. Ubisoft's romp through revolutionary Paris was a steaming mass of merde, so the publisher had little margin for error with Assassin's Creed Syndicate – the latest instalment in the French firm's flagship open world franchise. But while transposing the property's iconic undercover killing to the cobbled streets of London has shored up its technical performance, there are still serious design issues with this somewhat formulaic foray.
The year is 1868 and England is gripped by the advancements of the Industrial Revolution. At the top of the ladder is Crawford Starrick, a telegraph tycoon – and Templar, of course – with a natty haircut and a twitching eye. He rules the capital with an iron fist, oppressing the working class in order to further his own financial gain. The villain's essentially David Cameron with a hipster's handlebar moustache, then – and it's your mission to take him down.
You'll do that as both Jacob and Evie Frye, bickering British siblings who just so happen to be master assassins as well. This is the first time that an Assassin's Creed game has allowed you to change protagonist on the fly, and while the mutton chopped male half of the double-act is about as vanilla as video game characters come, we quite enjoyed the bossy and boisterous nature of his freckled female co-star.
Neither newcomer is as interesting as Ezio Auditore, though, and the story really struggles to establish itself as a consequence. Famous faces crop up across the course of the fiction, of course, but the fleeting cameos from Queen Victoria, Charles Darwin, and Florence Nightingale will be unlikely to engage even the most ardent of Victorianphiles. In the end, you'll merely find yourself murdering your way through the various sectors of the English establishment – be it politics, transport, or finance.
Hindering your progress will be the Blighters, a group of brutes employed by Starrick to protect his many business ventures. These thugs form your main source of opposition throughout the game, but both the police and royal guards will also cause headaches. Fortunately, as you progress, you'll begin to recruit members to your own renegade group named the Rooks, and the presence of these rebels will increase on the streets as you gradually acquire territory from your enemies.
This is a Ubisoft game after all, so expect to be climbing plenty of towers in order to unlock side missions on your mini-map. London is divided up into various boroughs – Whitechapel, Westminster, and so on – and each of these districts include workhouses, criminals, and Templar strongholds. Liberate all of these, and you'll unlock a Gang War, which will enable the Rooks to assume control of the entire sector.
It's not a bad structure – the publisher wouldn't keep recycling it if it was – but it's so predictable at this point. The other problem is that the side missions aren't all that fun: freeing children from dangerous factories may seem like an honourable pursuit, but it grows weary after the tenth or so attempt. Couple that with the vast number of collectibles – over 700 in total – and you may end up feeling like the anti-Oliver Twist by the time that the credits roll. Please sir, can we have a little less?
That's not to say that the core gameplay loop is poor – it's just lost its identity a bit. In many ways, this feels like a mega mix of all of the Assassin's Creed games that have come before: the stealth stance from Unity is back, the commander mechanic from the Dead Kings DLC is present, and the support system from Brotherhood is here. Even the vehicular combat from Black Flag – albeit in stage coaches rather than boats this time out – is included. There are systems upon systems upon systems.
And sometimes that makes for some really dynamic missions: a Batman: Arkham Knight-esque hookshot allows you to scale buildings in record time, while Eagle Vision enables you to scout out your adversaries similarly to in Metal Gear Solid V: The Phantom Pain. But while it all works intuitively, it's hard to shake the feeling that Assassin's Creed no longer knows what it is; the core tenets of concealing yourself among crowds and scrambling up colossal man-made edifices seem lost.
The upgrade system epitomises the needless complexity of the game like no other. As in recent entries you'll have a base – this time a train, which moves dynamically through the city – where you'll accrue a regular income. But money isn't enough in this game, as you'll also need resources – like leather and gold – in order to purchase new abilities for the Rooks. This can be looted by opening crates or hijacking carriages – but, of course, there are microtransactions in there as well.
Worse still, the unlocks seem built around reducing irritation rather than actually changing the way that the game plays. You can shell out £6,000 or so in order to prevent the Blighters from fighting you in the street, or you can invest your XP – which is yet another meter to keep track of – into the ability to auto-loot assassinated bodies. It's almost like the game rewards you for progressing by trimming away some of the chaff – but it's debatable whether that fat should be there in the first place.
At least the fighting's better. There are three different weapon types for you to use in addition to your hidden blade, and you'll gradually unlock more powerful options as you level up and obtain more money. The combat's still the same counter-based system that many of you will be familiar with, but it's faster and more responsive – even if spongy enemy types will force you into repeated animation loops more than you'd probably like.
The stealth, though, in the wake of Metal Gear Solid V: The Phantom Pain, is really simplistic. There's an appeal to the brain dead nature of the artificial intelligence, of course – but it can break the immersion at times. In one mission we picked off seven or so guards protecting our assassination target with throwing knives, and not once did the crook even consider to question why his army were slumped lifelessly on the ground with steel daggers sticking out of their skulls.
Many of the objectives follow this trajectory, but we do really like the Hitman-esque black box tasks. These give you several different opportunities to infiltrate your target, and while there are far too few of these, it's really exciting feeling like your architecting your own type of assassination. Without stepping too far away from the subject at hand, we reckon that Ubisoft should base the entire brand around this system should it ever take a step back and decide to reboot the series.
And sadly that's what it needs to do, because this franchise is getting tired. London is a dense setting – the Thames borough, which can only be traversed by hopping between moving boats, is a particular highlight – but even though the bugs are kept to a minimum and the framerate very rarely chugs, there's an air of familiarity pervading the entire experience that will make you feel like you've seen it all before.
Conclusion
Much like the Victorian city that it's based upon, you have to dig into Assassin's Creed Syndicate in order to identify its problems. The core gameplay loop is solid and it's built upon a sound structure, but familiarity and filler lessen the appeal of this open world outing. Vastly improved performance and all around impressive presentation mean that London's most definitely not burning – but there may be a little panic in the offices at Ubisoft.
Comments 75
I'm happy to take any questions or queries that you may have about the game throughout the day. Just copy me in and I'll do my best to respond.
Sounds about what I expected, someone at Ubisoft really needs to start thinking of quality over quantity - nobody cares you've got hundreds of collectibles and side-quests out the wazoo if none of them are actually remotely engaging. It was far better when you had the main missions, a handful of side quests that actually related to the main missions and helped you prepare for them, and some well thought out tomb set piece sequences. All the rest of the chaff just needs to be cut right out!
Having sidequests that are actually related to the plot would also really help with the story and overall cohesiveness of the games too. Unity's story being so lackluster and un-fleshed out was the other big turn off for me.
Oh well, bargain bin purchase it is then. Shame, as back in the Ezio days I would happily pre-order for release day, and could be confident that I would really enjoy the game!
@get2sammyb is it one of those games sammy that would be worth a look when it comes to around £20 or less.
Imust admit I still have the last creed sitting on my shelf with very little appeal to pick up and play/finish it.
@get2sammyb Does it have Jack the reaper and werewolves?
Ubisoft has really gotta throw away their current playbook and start over. I've never seen so little hype for Ubi's games as this year. And sure this game will sell, mostly because their fanbase just doesn't seem to give 2 ducks about playing the same game over and over, but it will gradually eat away the franchise's and Ubi's credibility if this continues.
I already saw the first 8.8 popping up on my newsfeed and I expect a lot more. There are so many European game sites and magazines who lean completely on Ubisoft's advertising and free games and goodies that they will never give an AC any score lower than an 8. Unity got 9's and 10's all over Europe, where the game was completely busted. But most of their readers are the kind of people who will start a flame war when AC, CoD or FIFA gets reviewed badly.
It's good to read PushSquare expects more out of the franchise, something I feel we all should do. But if you liked the other AC's, you'll probably also like this...at least it's less offensive than Unity on a technical level.
@Bad-MuthaAdebisi
Like I said, lots of outlets don't really have a choice: you simply don't bite the hand that feeds you. And no matter how hard these editors keep on saying that advertising and editorial are completely different divisions, it does affect scores in a big way which Unity's reviews have proven once and for all.
@marston1983 If you like the sound of the setting and aren't tired of Ubisoft's style of game then I'd say it's worth a look at full-price - but definitely for £20.
@Gemuarto Jack the Ripper's going to be DLC.
@Boerewors Yeah, if you're a fan of Assassin's Creed then this is a solid one. I'd just like to see Ubisoft give the series a break and really shake it up now. It's time.
@JoeBlogs Sounds like the game's absolutely for you. I'll just stress in response to your comment that a 6/10 on Push Square is not a bad score - it means there's still a lot to like, even though we feel there's room for improvement.
Started to lose interest in AssCreed when guns became such a massive part of the game, played the series right up to Black Flag but I can't see myself going back unless there free on plus
@Bad-MuthaAdebisi If they want to go back on track, they need to start from scratch. Existing formula is too outdated and constrained by old mistakes.
@GlynCR I like the way the guns are handled here actually. You can dodge by pressing triangle, and also fire off counter shots. It's much better than Unity.
I have only played Black Flag and pre ordered this, just becuase I liked the setting, so "one of the same" doesnt seems like a problem for me.
This will be the third AC in two years if we don't count the spin offs. Are ubisoft flogging a dead horse and also are they starting to run out of ideas and time? Chronologically I mean 😊 where next WWI? WW2?
Im gonna wait till it drops in price or get it pre-owned.
Ive done these missions before in EVERY previous AC & I despise collectibles in games, they add nothing.
Its looking like a very tired series now.
think ill be picking it up, the technical things are what worried me.
@marston1983 Well, you say World War 1, but... Ahem!
@Ash_uk1 It's honestly pretty good from a technical perspective. People are cherry picking bugs and sharing them around the web, but they're not reflective of the experience at all.
@Neolit Haha, thanks!
great review "geezah !" especially enjoyed the Cam and Oliver Twist references . Game sounds ok . but does it have awful stereotypical (EastEnders') voice acting ? (hope not) .
I think its a crime in its self that they have missed one of the most important aspects which would be jack the ripper and them they go and charge its loyal fanbase more? In the concept of Oliver twist, please Ubisoft we want/expect some more ...... Sorry 😉
@get2sammyb Thank you, you've been very helpful.
@get2sammyb Excellent review, Sammy. I agree that the series needs a serious revitalization. Ubisoft needs to analyze what made AC2 so special and build something fresh from that. I felt like every AC installment after that got duller and duller (except AC4: Black Flag, that was quite good).
I really wish they would just make a Feudal Japan AC game already!
@get2sammyb do you know something we don't know Sammy ? 😊 are we gonna be trying to assassinate Franz ferdinand next AC?
AC4 on PS4 was great, but ACU on PS4 killed the series for me. Never again was I going to pre-order another AC game. A year is too early to heal the wounds, let alone fix the mess they had created and re-write the whole game engine to make better use of the PS4. That was never going to happen and this proves it.
ACU had some good points but even after all the updates, the bad points still dominated. I actually don't mind the tower climb to open areas thing. It's very versatile. The problem was controller latency that made navigation and fighting unplayably frustrating. The missions were just way to simple and repetitive. The main character and his girl were great, but everyone else was constantly forgettable and boring, same with the story.
Everything I read about this new game indicates more of the same, so AC is finished for me. Just give me Far Cry 5 and a comprehensive map editor for coop and I'll be happy.
@get2sammyb thanks, that's really good to hear
@eliotgballade Cheers, guv'nor. The voice acting does get a bit haughty at times, but is generally fine in my opinion. One strange thing thing is that the subtitles will translate various bits of local slang, which I suppose makes sense for overseas audiences, but is a bit weird for us Brits.
@Comrade44 Thank you - we try!
@Glacier928 I agree to an extent, though Syndicate does feel like the natural evolution of AC2. I think the problem is that AC2 was special and novel at the time - but there have now been eight games following that format. If I was working at Ubisoft, I'd go all in on the black box missions and do a Hitman-type game, but this company really loves its open worlds.
@marston1983 I don't want to say too much, but let's just say you may be engaging in that sort of activity sooner than you think.
Ouch! I was hoping for a better review. It does narrow my what to buy list for this upcoming crazy season.
@get2sammyb What would your score be if more of the same didn't matter? For me that is what AC is. If you change it to much, you mind as well call it something else.
Why do they insist on setting the game so close to the present day, making the character look weird and out of place. This game should be doing ancient China, ancient Egypt, ancient Japan, the Inca's, the Aztecs. The possibilities for interesting stuff is tremendous but the game designers have just boxed themselves into a small corner. Totally boring.
@Elodin If you like the standard AC structure than this is a solid entry.
@justerthought I quite like the Victorian setting, but I get what you're saying.
@justerthought Ancient Greek assassins with togas!
@Elodin
I know what you mean but take AC4 for example. They broke with tradition and added battleship sailing and it was awesome. The game cannot survive strict adherence to the original formula. We should be sailing down the Nile by now, assassinating Pharos inside Egyptian temples and climbing the pyramids. Instead we get boring London streets and thug gangs. Dull.
@marston1983 (#23) : I believe jack the "reaper" will be DLC ., but personally , I'd sooner see Mr Bumble instead .
@justerthought True Black Flag was great. You have to just be careful not to go to far from the core game formula if it is successful. Now your Egypt setting is a great idea. I would buy that. The Victorian setting does not bother me. I will put this game in the "maybe later" pile.
@justerthought
Totally agree with you on going back in time again for the setting. I do hold out hope they will do this eventually. Look at what they've just announced with Far Cry Primal. I would love them to do the same with Assassin's Creed, strip away the guns and the fancy gizmos and really just focus on the basics.
I think part of what has been lost since the first few ACs is a sense of mysticism and romance for a lost time, this idea that there were greater forces at work, that you were sort of revealing hidden truths and realities - this seems to have been almost completely lost in the most recent games, and I think the only way to get that back would be to go back to the ancient cultures and civilisations you mentioned.
@Boerewors I agree it's going to be some time before I even consider buying another open world game from Ubisoft. They have to ditch this template and start again because this copy and paste nonsense has gone on too long.
I've just got back into The Witcher after a 3 month break and if feels years ahead of every other open world game, especially this climb a tower to unlock a bit of map/sidequests c**p
I agree with those that are bored of Ubi's open-world template. They've dragged it out for too many games now and here's yet another one.
It really does feel like you're playing the same game with a different lick of paint.
@get2sammyb AC2 did a lot of other things better than recent games though Sammy like how you could traverse between towns yourself rather than have to load them up and better set pieces. Remember flying with DaVinci's flying machine or the horse chase down the country path?
Not only that but AC2 had better atmosphere for example the fancy dress party mission etc.
I agree that their open-world template was fresh back then but that's not the only reason why AC2 hasn't been bettered (for many).
@Dodoo Fair points, I do agree.
@get2sammyb I've made it this far without ever playing an AC game...do you think someone like me will enjoy it who hasn't grown tired of the series?
Another year, another middling AC game. AC, AC2, and BlackFlag were pretty much the best in the series for me.
Was all the animue nonsense stripped from the story completely? Nvm, I'm guessing that's kinda spoilerish
@get2sammyb
As always, a very fair review. I especially liked your opening line as it instantly addresses what I'm sure was on plenty of our minds.
One of the major aspects that I look for in a review is whether or not the game has any serious performance or technical issues. I know both of those typically go hand-in-hand with this series, with Unity obviously being a disaster last year, so I'm happy to hear that it sounds like Ubisoft is actually shipping a finished game to store shelves this fall.
I generally don't write such lengthy comments, but un-finished games being released to the paying public is my biggest gripe with the video game industry.
I'm not surprised at the score, but that's not really a bad thing. It's not busted, so that's a plus. I'm personally just kinda indifferent to it. The game doesn't seem bad, just tired. Everything about this just screams tired, from the formula to the setting. As alot of people have said, I think they should've taken a break after Unity. Open world just needs a break in general. There's other ways to make a game, not just giving us huge worlds with too much stuff.
@mrobinson91 Do you like Victorian London and open world games? Sure, it's worth a shot. It's essentially a self-contained story minus a few minor bits that link into a wider narrative. If you want to get into Assassin's Creed, though, I'd recommend Black Flag first. It's cheaper, and the best entry since 2.
@larry_koopa I agree with you. This game has a spot of jank, but I haven't encountered anything problematic. Seems they learned their lesson there.
Might grab this one when it's cheaper, as it is I have more then enough games in my backlog.
Oh dear ... 3 BIGGIES for me to buy this week ... This, Triforce Heroes and Fatal Frame and none of them want/deserve my money!!! In a climate where whole dev divisions can be shut down after only ONE FLOP you'd think playtesting/quality control would be of the upmost importance!!! Apparently not!!!! .... NEXT ....
I love the new characters and my last AC was part 3 so im getting it. My other favourite site gives it a higher rating so i am going with my gut feeling im gonna like it.
Knew this one wouldn't be too good. Looks better than the last couple, but AC4 was the only one that I really liked. AC needs to completely change their formula if they wanna be interesting again - I'd go for a Hitman-style thing where there's no open world, just separate missions set in different centuries where you have to use the tools in that year.
A lot of game sites giving it 8 and 9's. But it feels like they are not being honest with themselves. I am not going to buy this game. I bought black flag and unity and although they are fun at first the combat gets stale very quickly. Based on videos of syndicate the cobalt is still boring and uninspiring while the AI enemies stand their and get stabbed or shot to death. The standing around waiting to take turns to fight is outdated non dynamic unrealistic combat.
Nice review. Been waiting for it all week. Don't know how you say it's better than a great game like Unity than give a 6. (I swear, I must be one of 5 people on Earth who loved it).
@get2sammyb 1. Is crowd blending still in the game? If do, how much is it used? (In comparison to Unity if possible). (And hiding in plain sight in general)
2. Can you still be overwhelmed by enemies like in Unity? If so, how many does it take?
3. What portion of the side-quests revolve around assassinating people?
4. How much does Batman's grappling hook change the game?
5. If I want to play as Jacob, how much harder will it be to play as stealthily as possible? Sorry for having so many questions lol, and thanks a lot for a open to answering them. Another reason Push Square is the best.
@Jaz007 I know you really enjoyed Unity, in which case you'll really, really like this I think. On to your questions:
1. You can crowd blend, but I didn't encounter one instance in the entire game where I needed to. Crowds are much less dense in this game - presumably due to lessen the performance problems - so it's not really a mechanic that's used all that much at all.
2. Yes and no. The difference in this game to Unity is that you have people working for you much like in Brotherhood. You can call in the cavalry to help you with some unlocks, or you can recruit people to shadow you. If you're out in the open world, too, sometimes your buddies will come and give you a hand if they see you get into a fight. I feel like the battles aren't anywhere near as big as Unity either.
3. There are three main types of side mission: workhouses, gangs, and bounty hunts. The first sees you sneaking through workhouses to free children, the second puts you in a royal rumble type scenario, and the third sees you either assassinating targets or kidnapping them and transporting them to the police. There are also fight clubs and races, plus on the PS4 there are the exclusive crime investigations.
4. Quite a lot because it allows you to scale buildings way quicker, move between buildings without being spotted, and escape very fast. I think it's a positive addition, though.
5. For the most part, it's not a problem. One of Evie's late game unlocks makes her more adept at stealth, but Jacob is capable too. If you want to play more with him, you can definitely still play stealthily — even though Evie is more equipped in that department.
No problem, happy to help!
What surprises me is just two years ago, AC 4 came out and imo it's probably the second best entry in the series after 2. It's a great game. But it's downhill since. What's more disturbing though is you can copy and paste this review and it will probably be accurate for the upcoming open world Ghost Recon.
@get2sammyb Thanks a lot. But dang, you might have convinced me to get it lol - despte all my rantings against it lol, but I still stand by the points I made. I doubt I'll enjoy as much as Unity, but you're probably right in that I'll have a lot of fun with the game. Still though, I'll only get it used as I refuse to support the annual monster.
@get2sammyb Other places have given Syndicate pretty high reviews. Is it worth getting now or should I wait awhile and get Fallout 4?
Assasins creed systems upon systems? That's been the problem since ac3.
Must watch regardless if you like Danny ODwyer
https://m.youtube.com/watch?list=PLpg6WLs8kxGN4Lz_LpvDgO5XuBCkD9Bej&sts=16723&utcoffset=60&v=ZutpV4qQKnw&has_verified=1&client=mv-google&layout=mobile
Its about the problem with AC from 3 years ago.
Great review, Sammy.
Syndicate is yet another example of why I've long stopped playing Ubisoft's games. They're just so bloated with pointless crap, that the core mechanics of the series have long been lost. Spending 50 hours of unlocking bits of the map, before going through every single alleyway with a fine tooth comb is just so wretched. Open-world design can be so much more... I wish developers would scrap every preconceived notion of what a wide open sandbox should be, and go back to zero. Start fresh, and offer some genuinely new experiences.
as soon as a reviewer says "this ___ is good but not as good as the one from the first (or in this case second) game" i lose interest. ezio, to me, was completely boring, both in regard to his motivation (textbook case of fridging) and his personality, which came down to shouting random italian whenever he managed to finally kill someone. people need to stop assuming that earlier, more celebrated entries were universally loved, and judge standalone games (which all assassin creed games are, since the start, regardless of what ubi might want you to think) by their own merit
@optic_efun11 Depends whether you want Victorian London open world game or post-apocalyptic RPG. I'd say wait until the reviews for Fallout 4 are out if you can't decide - it's only a few weeks away.
@Sanasalin You raise a fair point, but I'd argue that if you didn't enjoy Ezio, then you definitely won't care about Jacob. I did point out that Evie is quite good, though.
@marston1983 Space, of course.
I'm looking forward to playing this at some point, though I'm not in a rush. People complain about how bloated AC games are, but it's not like you have to do and collect everything. I mainlined Unity and did the sidequests that interested me like the murder mysteries, and collected stuff when I felt like it. You have to be discerning about what you do in AC games otherwise you'll get bogged down and end up having a bad time.
@Wesker True, you don't have to do it all, but I'd rather the devs used their time putting meaningful content into a game, rather than chucking hundreds of treasure chests and uninspiring identikit side-missions in and calling the game deep / fleshed out.
@SteveButler2210 Fair point. I forgive AC for a lot of its sins because I still find the basis of the series to be cool. Plus, I just like looking at the architecture of the cities.
Wow! Gamespot gave it a 9/10. I can't see this be worse than Unity.
So far i think it's the best assassins creed game i have played, i'm not seeing anything under an 8 score so far. i dont believe in changing things around in the name of progress if it works fine as it is. i do feel ubisoft should release the games every two years though to improve the quality overall. as much as i can't stand waiting for gta it's so worth it when it comes out.
I started playing it a bit today. I'd probably give it about a 7, but I can certainly see a 6. I like what I've played and I'm not feeling the burnout on the AC formula yet that I thought I would be. However, I totally understand if somebody is burned out on the series and hates what they played. It does seem more interesting than Unity and I haven't noticed too many technical hiccups yet, like the review mentioned it's not nearly as appalling as Unity was at launch in that regard, but when that's the best you can say for a game that's not glowing praise.
Also agree with @get2sammyb about the characters. I like Evie, and even Jacob, but Ezio is the best character in the series and the only one I think has come close since is Edward from Black Flag. Not surprisingly those two are the stars of easily the best games in the series.
@Wesker I'm in the same boat with you in that I like these games for the amazing virtual tour guide they give you Loved exploring Paris last year after having gone on holiday there only a few months before hand and like you said above if you pick and choose the sidequests the game is far more enjoyable (the murder mysteries being particular highlights)
@Wesker Agreed, I don't think the insane amount of collectibles and side-quests is an issue as they're easy to ignore. They're fun when you do feel like doing them too, and I think the number of them is a plus then. A few more interesting ones should be added for sure, but I think the number simple ones should remain as they're great for those who want to play the game more.
@get2sammyb Is there any present-day story? I miss that... Desmond used to make the connection between different games, but ever since Ubi got rid of him, the story seems to be a little lost.
@Hego I definitely enjoy exploring the cities, too. It's absolutely the high-point of the entire series for me.
@RenanKJ There's a little bit but it sucks.
Another meh entry destined to top the charts ? What have gamers become ? How can I judge though, I've yet to play any AC games
@ShoryukenKid
AC 2 and 4 are great games.
@Gamer83 AC2 was a great game but I'd hesitate to say it holds up now.
AC4's still great though. That's probably the best entry point now with the possible exception of Syndicate.
@get2sammyb oh yes i have one ... what's your PSN
wow 6 of 10 !
@Gamer83 Brotherhood is also great, in my opinion. I feel like it's about up there with 2.
I'm also a huge fan of unity, but this comes from someone who didn't have any glitches. It was one of my favorites in the series. I liked some of the meaningful changes they made to the gameplay.
Oh, the one last thing that I always had a problem with regarding AC4 - I really like the game, but did anyone else feel that Edward was a little too good at being an assassin with only raw talent and no training? Like he knew how to use the hidden blades already...
On topic - I will definitely play this game, but for the price, I will wait it out. Fallout 4 is more important to me.
Ugh, no thanks. I can't possibly believe gamespot gave it a 9. They really should stop rushing these out and come up with new ideas, but people will continue to buy these lazy reskins in droves so they never will.
Assassin’s Creed: Syndicate review – a historical failure
http://gu.com/p/4dhgn?CMP=Share_AndroidApp_Copy_to_clipboard
Great failure of plenty of sites to do a proper review....glad Pushsquare has not been fooled
@get2sammyb I'm a little late to the party, Sammy, but can you choose to play Evie all the way through? I might pick this up just to play a main female character through an AC. Thanks! Great review per usual.
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