Ever since BSAA beefcake Chris Redfield exacted grievous bodily harm on a boulder, the Resident Evil franchise has been on a bit of a downward spiral. Sure, the Revelations side-stories delivered disposable enough entertainment, but numbered entry Resident Evil 6 was a rotter through and through. Resident Evil 7: Biohazard aims to drag the series back to relevancy, and while its first-person perspective will divide the series' most ardent fans, it's unquestionably the best entry since Leon S. Kennedy went in search of the president's daughter.
Not that it shares much in common with the more recent Biohazard titles, of course: this feels like a reboot for much of the campaign, though those already engaged in the brand's increasingly anime fiction will find some nuggets of narrative to sink their teeth into. Refreshingly, this survival horror is perhaps closest in tone to the very first entry; the Louisiana plantation in which you're stranded bears a passing resemblance to the Spencer Mansion, and there are save rooms with storage chests and cassette decks – it's all very familiar.
And yet it feels fresh, too: the game borrows liberally from the likes of Outlast, Alien Isolation, and even Silent Hills' iconic teaser – but it blends just enough old-school Resident Evil into the concoction in order to create something somewhat unique. It's an approach that, as alluded earlier, will split the fanbase right down the centre, but after the Frankenstein monster that was its predecessor, it's nice to see Capcom focused for once. This is a game all about exploration and resource management, and even though its emphasis on action does eventually increase, it never loses sight of this core concept.
You play as Ethan Winters, a mysterious everyman lured to the Dulvey Estate after his wife Mia goes missing. The plantation plays host to a family of screwballs named the Bakers, who eventually hold you captive. It's down to you to unravel the secrets of the manor, dispatching of your kidnappers one-by-one in order to escape. At first you'll start out with little more than a knife, but as the game progresses you'll have amassed an arsenal of makeshift firepower – though you may find ammunition hard to come by.
Make no mistake: this is a survival horror game. Flight will take precedent over fight in the early exchanges, as you're stalked by patriarch Jack through the main house's creaking corridors. Each room harbours secrets, be it documents that slowly unravel the story or items which can be used to aid your survival. There's a simple crafting system which allows you to combine components in order to create useful new ones, and the game never pauses as you interact with these, helping to up the tension during dramatic scenarios.
It's the face-offs against the family members which will last long in the memory. While the game does eventually succumb to the Uroboros-esque silliness of more recent entries, the first few fights keep things quite grounded. Without wishing to spoil too much, one battle sees you trapped in the house's garage, driving a car into the nutjob Jack in order to put him down – it's brilliant. We won't mention any of the other bouts because they're best kept as a surprise, but needless to say they follow a similar blueprint, and are equally entertaining.
But the Bakers aren't the only antagonists that you'll find yourself up against. As you open up more and more of the map – which spans the aforementioned mansion all the way through to marshlands and boathouses – you'll encounter an infected threat known as the Molded. These razor-teethed oddities best resemble the Regenerators from Resident Evil 4 and are equally deadly; while there isn't a whole lot of variety in their design, they do become a drain on your resources, and if you haven't been scavenging appropriately then you may find yourself on the back foot.
The game's great at keeping you on the tip of your toes. For large swathes of the campaign you'll never quite feel comfortable, and that makes the final moments all the more exciting, as you finally reach a point where the tables turn. The gunplay's never really outstanding – and some poor hit detection doesn't exactly help – but the emphasis on defence in addition to offence makes for an enjoyable system; you can block the attacks of your enemies, which underlines the importance of reading their motions.
While almost all of the action takes place in a single expanding location, the title does a good job of reinventing itself as you progress. A trip to a dilapidated outbuilding introduces a more insect-orientated environment, while son Lucas opts for Saw-esque tricks and traps. You'll collect VHS tapes as you progress which can be watched on old televisions that you'll encounter around the map; these all augment playable scenarios which allow you to see the world through other characters' eyes – and one in particular enables you to subvert the rules of a puzzle room in a rather satisfying way.
The game's never particularly difficult or obtuse on the standard difficulty, but this keeps it moving forward at a reasonable pace. There is an unlockable Madhouse difficulty – available from the start if you pre-order – which significantly ups the difficulty and limits the number of times that you can save, so those looking for an even more intense survival experience will be well served. But even on its standard setting, it took us a good 15 hours to see the campaign through, and we still managed to miss a few collectibles despite scouring every inch of the map.
Still, that's no hardship because the world that Capcom's crafted here looks very good. Leveraging the new RE Engine, the entire experience runs at an almost locked 60 frames-per-second, which gives it an eerie realism across the board. The lighting is very good, and while the textures aren't as detailed up close, there are certain scenes that frankly look photo-realistic when you take a step back. Elsewhere, the facial animations aren't always amazing, but there are moments where characters get right up close, and it's quite harrowing just how realistic they look.
But this isn't a hugely scary game – just a tense one. It does fall on some tired horror clichés, and the campy writing can break the illusion of the protagonist's plight. That said, the immersion is enhanced in PlayStation VR, which can be used throughout the entire campaign. But while the world scales well to virtual reality – the mansion itself looks bizarrely believable – the controls never quite stick, and long sessions will leave you a little motion sick. To its credit, Capcom's augmented a number of comfort options, but none of these feel quite right, which is a crying shame.
Conclusion
At its very best, Resident Evil 7: Biohazard is a barnstorming survival horror with some truly brilliant boss fights. Granted, the game isn't always able to maintain its own high standards, but it eclipses its abysmal predecessor with ease. While it borrows ideas from a variety of different sources, it manages to feel both original and old-school all at the same time. And even though fans are likely to be divided by the release's direction, make no mistake: this is the change that the series has needed for quite some time.
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Comments 55
Hey everyone! Any questions, just copy me in. Video review can be watched here:
@get2sammyb So after playing the demo in PSVR I was thinking this would be the PSVR game to own. The best current show of the tech. Does it not meet that criteria for you?
@naut Another article coming in 15 minutes talking all about VR.
@get2sammyb You da man.
@get2sammyb Is it actually scary sammy? It looks very tense but will it actually frighten me? Haven't had a good scare in a long time.
@stevie85 Probably not. It falls on horror cliches a lot of the time. There are some good jump scares and it's very fraught, but it's not going to give you nightmares.
@get2sammyb Pity. Looked like it had a lot of potential in that department. Still. Great review as usual.
Good review, told me I'll be OK if I don't have it on day 1. I'm still holding hope that REmake 2 will be properly taken care of, but they've been sparse on details.
Some more VR coverage here for those looking for that: https://www.pushsquare.com/news/2017/01/feature_is_resident_evil_7_any_good_with_playstation_vr
@Bliquid I'm with you there. I played the demo of Outlast 2 a couple of weeks ago and thought 'You know what, I'm not really enjoying this. It's too bloody stressful'
@stupidget Personally, I really enjoy that feeling of stress. But I totally see how it's not for everyone!
@get2sammyb Do you spend most of the time in the house? Reason I ask is that was why I didn't play Dead Space 2 as I found the claustrophobic feel of Dead Space 1 a bit too much.
Saying that I loved, loved, loved Resi 2, 3 and 4 so it'd be rude not to get this if it feels like 'a Resi game at heart.'
@stupidget You do, but it does open up. Can't really answer without spoiling. It is claustrophobic at times, so it's really liberating when you open the map up a bit.
Good review. I'm admittedly not a huge fan of Resident Evil, but it's good to see the main series right the ship.
@get2sammyb What did you think about the music and sfx? Silent Hill used to make me tense even when nothing happened thanks to its sounds.
@RenanKJ They're good. You can hear the Molded through doors and stuff which always puts you on edge. And while the soundtrack is one of those transparent ones that you don't specifically notice unless you listen for it, it does a fine job of keeping you on your toes and building suspense.
"But this isn't a hugely scary game – just a tense one." ooooh I kinda wanted a scary ass game! Like, PT put me so on edge that my old panic attacks made me shut the game xD Do you feel like the tension rises to PT levels?
Also, great review, but that's to be expected really!
Great review! I've never played RE6 so I don't know if it's as bad as everyone says but I'm glad that the series has gotten back on track with this one.
Unfortunately it's not going to be a day 1 purchase for me because Horizon is right around the corner and I've still to finish The Witcher 3. Add Zelda to that, and I wouldn't even get to this until May or June.
Glad it's good, looking forward to picking this up in a week or two, if anything it's made me want a RE2 remake sooner rather than later!
I am so glad to hear this, @get2sammyb. Revelations has been a fantastic side series hinting at Capcom getting back to more tense gameplay and limited resources, so it's awesome to hear you're really pressed for supplies and feel limited in many ways. Hmm...might need to pick this up sooner now!
Thanks to Q1 2017's insanity (new console launch, new Zelda, Gravity Rush 2, Yakuza 0, Dragon Quest VIII, etc.), I probably won't be getting this for a while, but it's good to hear that the game isn't just an Outlast clone. I'll presumably nab this after April.
@get2sammyb Does it fit in with the Resident Evil time line at all? Is Umbrella involved? Any mention of the old crew? Does Barry turn up in a helecopter and throw you a rocket launcher? Don't mind mild spoilers to those questions... If it's completely unlinked I doubt I'll bother with it since I'm not keen on FPS run and hide horrors that don't have the word Alien on the front of the box.
@kyleforrester87 Yes, it is connected to the other Resident Evil games. Look out for a cameo from an old friend.
Also, it's definitely not run and hide. Take a look at the video review for a glimpse of all the different gameplay styles.
@get2sammyb sweet as, I'll takes a looksie when I'm on my desktop, gotta eat dinner first, we're having Jill sandwiches
@kyleforrester87
Nice review, I had a feeling this game would turn out well. I can't get it just yet though, I can only afford one new game at the moment and that will be Yakuza 0.
@shonenjump86 A good pick!
@get2sammyb - Any PS4 pro enhancements?
@shonenjump86 Same here
@get2sammyb great review, just like to know if it ever really expands on the idea in the demo of using the VHS tapes to uncover new secrets and pathways in the present?
@get2sammyb @AFCC Yakuza 0 is the main game for now. 😀
After the awful Resi 6 i had a feeling Resi 7 would turn out well, with a total change thats what Resi needed.
@DM666 Yeah, you can see those through here: https://www.pushsquare.com/news/2017/01/resident_evil_7_sharpens_up_the_scares_on_ps4_pro
@carlos82 Yes, it does, but I think they could have gone even further with it personally. It sounds like this is where all of the DLC is going to be focused, however.
@banacheck I can't believe there are a few people still hanging on to the Resi 6 style. This change was absolutely needed to maintain the series' relevancy.
Well, the reviews have convinced to pick up a copy alongside a copy of Yakuza 0, I just hope that I'm not severely disappointed when I finally play it. I thought Revelations 2, while not perfect, was a good path for RE to start going down again. Still not sold on first person, still seems like way too much Outlast not enough Resident Evil. Hope that's not the case.
@get2sammyb To be fair I think most people with beef just wanted it to be 3rd person. I know I'd have rather that been the case. The first person view point just looks like it was chosen to tie it in with PSVR, and arguably to cash in on the PT hype (though I'm sure the choice to go first person was already made by then). Good video review though, it actually looks very cool. Reckon I'll be picking this up.
@Gamer83 I think you'll like it, man. You can feel the influences of other games, but it still manages to feel like Resident Evil. And yet it feels like it's own thing, too.
I like the Revelations titles too, but vastly prefer this. I hope you enjoy it!
@kyleforrester87 I like the first-person myself. It was a risk, but I'm glad they took it. I think more people will warm up to it as they play it — there's some really cool stuff here, some of which wouldn't work in third-person.
As a long time fan Im still not convinced.
Great review regardless, lots of aspects covered so its nice to get an idea of all the things the game can offer.
Some of the things that defined RE as a series are no longer present it seems.
From the soothing music in the safe rooms, to mixing herbs to heal and get rid of poison, to collecting a broken shotgun to stop a ceiling from crushing you.
And although I dont know for certain that these kinds of things arent there, they wouldnt fit this new supposedly "scary" new direction.
Resident Evil was never a scary game, atmospheric yes, scary no.
And whereas 6 was definitely not the greatest it still had that RE charm during the Leon sequences.
Shame really as I loved this series, one of my top 3.
@hadlee73 Pretty sure it's called exactly that.
@get2sammyb
I actually got some enjoyment out of Leon's and Ada's campaigns in RE 6 so I'm sure I'll find something to like in this game. I was also unsure about Revelations 2 because early gameplay videos I saw seemed like it was headed more towards RE 6 but then when I actually played the game I loved it because it was more grounded than I expected. Usually the games you've reviewed well I've ended up liking so I'm going in optimistic. Not expecting to be blown away like in the days of RE 1 and 2 but expecting a good time.
@get2sammyb
Great review.
Based on your game experience, would you say the season pass is worth purchasing for the few extra scenarios, or will the main game do?
Glad to hear this is good, sounds like a refreshing new take on the franchise. But I kinda feel like I have to finish Outlast before I can justify picking it up and I'm too much of a coward to do that haha. Will definitely get this eventually though.
@blourf Put it this way, I'll be getting the Season Pass. We'll probably review the DLC on the site, though, so you may want to sit tight and see what it entails if you're on the fence.
@MadAussieBloke Spoilers lol
I've gone from meh to sold on this in the space of 24 hours
Is there gonna be any coverage of Resi 7 on Pushsquare? I was struggling to find any on the home page!
@get2sammyb
Thanks! Hope you decide to review the DLCs too.
Hi @get2sammyb great review as always. I only have one question. As someone who hasn't played an RE game since 1 and 2 (my bad), am I going to be left confused by the story? I only ask as I read that this game continues on from the end of RE 6. I've already got the game and will play it in all its VR goodness regardless of story. I just thought I'd check. I loved outlast as mentioned in a previous post on here. Alien and P.T were great too. So hearing that there are similar elements to that in this game, and did I mention the VR (lol), I'm sure I'm going to love this game.
@Dodoo
@blakey78 Nope, you won't be confused at all. It's a clean break for the series, and while there are nods at older games and Easter eggs, you can go into this without any prior knowledge of the series and have a good time.
Interesting read!I was pretty sold on this game already but after reading your review will be another game I'll definitely be picking up.Although unlike you and alot of others the only Resi game I never really enjoyed was 5 but thought Resident Evil 6 wasn't too bad.
Looking forward to playing this although it won't be in VR because just the demo made me feel iffy unfortunately.
@get2sammyb Just done the first hour - wow, I'm impressed.
@kyleforrester87
Also just completed by first hour of Resi7 in VR.
I'm impressed! I'm still trying to find my VR sea legs (still struggle with DC VR), but I felt very comfortable.
Capcom should be commended. Pretty cool to see the 'beginning hour' come alive.
Want to play more, but I heard it's a short game. Want to savour every minute of that VR goodness
@Bliquid Same here I'm struggling to keep my nerve's. Crazy I bought it really
Never been a big fan of resident evil but after playing the demo on VR I'm gonna take the plunge. I find the slightest little jump horrific, I don't do scary games but the immersion in VR on the demo is just so ridiculous that I don't feel I can ignore it. It will take me about 10 hours to progress out the first room but nevermind. The downsides of it being cliched won't be a problem having not really invested in any other horror games.
Im not a orginal fan of RE i played 2,3,4,5 and origin
I played first 5 hours of game and that was nice don't make it bad for your self because you don't play as third person camera perolog was one of the best thing ever i played in horror games even better than sillent hill 2 or 3 story is good one and you woul'd like it (belive me) idon't know what is the orginal fans problem with this game
Nice review😘
I had a feeling that this game is a response to the cancellation to the latest entry to the Silent Hill series. I imagine Capcom felt bad for the fans who are looking forward in getting Silent Hills back in 2015 and made Resident Evil 7 to play like Silent Hills originally intended. Props to Capcom for filling the sad gap that for the fans of Silent Hill.
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