Republished on Wednesday, 15th February, 2023: We're bringing this review back from the archives following the announcement of February 2023's PS Plus Extra and Premium lineup. The original text follows.
Scarlet Nexus is quite a unique action RPG set in a world where the human brain has evolved. Most people are hooked up to a kind of brain network — like if you could access the internet inside of your own head. What's more, some especially talented individuals are able to use 'powers' — utilising their mental strength to control the elements, or move objects with their mind. Basically, they're brain-powered X-Men, and the story revolves around a small number of these psychic soldiers.
It's dystopian sci-fi from a very anime viewpoint, and while Scarlet Nexus does offer up an intriguing setting and a range of cool concepts, the storytelling itself falls a bit flat. The game is split between two protagonists: Yuito, a kind hearted cadet who hails from a prestigious family, and Kasane, a psionic prodigy with a cold personality. You choose to play as one or the other right at the start of the game, with the overall plot playing out from a different perspective depending on your decision.
This means that in order to get the full picture, two playthroughs are needed; one from Yuito's perspective, and one from Kasane's, each taking around 20 hours or so. It's an intriguing premise on paper, but in practice, both the storytelling and gameplay of Scarlet Nexus wear thin by the end of one playthrough — never mind two.
That's not to say these aspects of Scarlet Nexus are bad. In fact, this is a well made RPG, and arguably the most polished title that Bandai Namco Studios has developed in a long time. It's just that, once you're about ten hours into this "brain punk" adventure, its flaws start to become more and more apparent.
The storytelling, for example, suffers from some erratic pacing issues a little later on. Key moments in the narrative are glazed over, and feel like they're forgotten far too quickly, while certain members of the cast seem to change their tune in the blink of an eye, without any real character development to back it up. By the end, the plot has performed so many leaps in logic that it starts to come across as convoluted.
It's really the supporting cast that carry Scarlet Nexus' story — even if they're not the most memorable bunch. Yuito and Kasane get their own allies over the course of the game, and they're largely likeable. As is the case with a lot of modern Japanese RPGs, these characters can initially seem stereotypical or one-dimensional, but they grow on you as you get to know them better.
The game's bond system, which lets you spend time with your squadmates in between main story missions, gives insight into what makes each party member tick. Some reveal fun personality quirks, while others provide you with an alternate outlook on how the world of Scarlet Nexus works. There's enough intrigue here to keep you invested, even when it might feel like the overarching story is losing its way.
We'd say cutscenes and dialogue account for around a third of Scarlet Nexus' runtime. The rest is spent traversing dilapidated environments and getting into fights with abstract monsters known as 'Others'. Conventional weaponry is ineffective against these nightmarish creatures, and so it falls to the psychic powers of the OSF — your taskforce — to keep the beasts in check.
The aforementioned environments are pretty standard stuff in terms of design — mostly linear locations that offer minimal opportunity for exploration. They look nice enough — Scarlet Nexus is a very neat and stylish title overall — but there's not a lot of variation; the majority of your excursions send you to old city ruins and other abandoned urban areas. It all gets a bit samey.
Sadly, the same is true of the enemies that you'll face. The Others have clearly had some imagination poured into them — they're a mishmash of organic parts and inanimate objects — but it isn't long at all before you're going up against barely reskinned opponents that have slightly different attack patterns. Even bosses are reused as normal foes later on.
And this issue bleeds into the game's combat system. On a surface level and just beyond, combat in Scarlet Nexus is unique and satisfying. Its gimmick is that you can use Yuito or Kasane's telekinesis to hurl hefty objects, like cars, construction materials, and rubble at your enemies to deal damage. Used in conjunction with basic weapon combos, it gives fights an enjoyable rhythm — especially when you start to chain projectiles together with well-timed melee attacks.
The problem is that combat never really evolves. Cooldown-based buffs and flashy special moves are provided by teammates as you develop your bonds with them, but the crux of combat is always melee attack, throw object, melee attack, throw object on repeat. It just gets rather stale, and the most interesting squad-sprung abilities are all locked until near the end of the game.
Still, combat is fun enough for the most part. And to be fair to Scarlet Nexus, smacking weird monsters with huge slabs of concrete does feel good. On PlayStation 5, the game utilises the DualSense controller's haptic feedback to deliver rumbling impacts, and it even adds tension to the L2 and R2 triggers when you're lifting debris with your mind. It's all nicely executed, and gives encounters a very tactile feel.
Conclusion
Scarlet Nexus is an enjoyable, polished action RPG, but despite its interesting concepts and setting, it all feels a bit stunted. An intriguing plot is hampered by sloppy storytelling, and the combat system is good fun, but it loses its edge long before the credits roll. If you can play past the game's flaws, there's a lot to like about the brain punk world of Scarlet Nexus — just don't expect it to rewire your own grey matter.
Comments 38
This looks like one of those turn the combat down to easy and blast through this one day when it's on sale typa games
Tried the demo, while there are some interesting aspects with the combat, there's really nothing much that makes it very unique. I'll probably wait before getting this. Maybe after MH Stories 2
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
Literally every other review has praised the combat and story — Kotaku alluding to this being a GOTY contender — and here those are negatives. Interesting....
Enjoyed the demo, but Bandai Namco games always drop price fairly quickly, so I'll wait for a sale since it doesn't seem to be a 'must play'.
I think im going to go ahead and pick this one up. It sounds like it has it problems but overall there is definitely something cool here. Hopefully if they do a sequel some day they can iron out some of the issues. Gotta finish Mass Effect 1st though (almost there I just started the 3rd one last night).
The Demo sold me on it. Just need it to bridge until Monster Hunter Stories 2 on the 9th.
I got my weeend game (with F1)
After the way more than I was expecting positive reviews came out yesterday I downloaded the demo and absolutely loved it so I preordered right then and there. I thought the world was real intriguing and the combat was a blast so I can’t wait for this to unlock at midnight tonight and play.
I'm glad critics are liking the game overall, but sadly this review pretty much confirms all the worries I had coming out of the demo.
I might still pick it up. I can get it pretty much at half price if I trade in Biomutant, and it has to be better than that game at least.
Thanks for the review.
Shame they messed up the storytelling. Maybe they’ll clean it up in future DLC or even a remaster. So many JRPGs to play still I can wait a few years if needed.
@dark_knightmare2 Yeah, the demo sold it to me.
I was already big on the art. After Seeing it in motion and playing the battle tutorial it was an easy buy.
More publishers should release demos.
@scoobdoo Not everyone has the same tastes. What is a pro for one person can easily be a con for another. This is why you either get multiple opinions, or you take opinions from others that tend to share your tastes.
After playing the demo, there's a lot that I like about the game, but the combat being as shallow as a puddle without having more is what pushed me to wait for a sale.
I will get this on my ps4 pro.i play the demo.and its a pretty good game.word up son
@ShogunRok
Reading your review, it not only looks a lot like God Eater series, but the recycled enemies and repetitive combat elements sure sounds similar, as well. Would it be accurate to say Scarlett Nexus is similar to God Eater with deeper story elements? Or is it deeper in combat and enemy variation as well?
@Yomogi combat, engine, and the cutscene structure made it feel really bland. It really didn't have a catching art direction and style. Like they try, but it isn't that hard hitting.
@thefourfoldroot they didn't; this reviewer is literally the only one out there who isn't gushing about the writing
This is the only review I've seen not bragging about how good the characters and writing is, so I'm gonna vote against PushSquare on this one and assume they had someone review this game who didn't care about it very much from the start. That, or they rushed through it to get the review out.
Bandai been on a hot streak lately, and this doesn't seem to be slowing it down at all. Stoked to play this all weekend!
Nice! Sounds good enough, I'll give it a try at some point. The demo was pretty good.
Played the demo which I enjoyed so I'll be downloading this game tonight.
@scoobdoo
Oh, right, thanks. I’ll keep that in mind.
@Squanch Yeah, there are definitely some God Eater comparisons here. I would say there's a much heavier focus on story. I know God Eater 3 had a more involved story as well, but Scarlet Nexus puts more effort into its world and characters.
I think it's a more "refined" RPG overall, but the combat is streamlined compared to God Eater. Combos are basic and the combat is generally less frantic. It's more about timing your attacks and teammate abilities rather than all-out action like in God Eater, if that makes sense.
@ItsATM I like to think I know my Japanese RPGs... I review just about all of them!
Like the review says, Scarlet Nexus is a good game — 7/10 is good on our scale — but I just don't think it's anything amazing.
Got nothing against other reviewers at all, and the more power to them if they really enjoyed it, but that's just how I feel. I tend to think people are very easily impressed with a lot of games these days. Maybe I'm just jaded!
I felt the demo was sluggish in the combat, and it didn’t look particularly next gen. Hopefully that has been addressed.
@ShogunRok Always found the story and character development, or lack there of, in God Eater the downside for those games. As for combat not being all-out action like God Eater; that makes complete sense.
Might have to give it a go then. Thanks for taking the time to reply!
I will wait for a sale then. Thanks for the review
@AFCC you're letting an outlier review sway your purchase decision? Wow.
@scoobdoo yeah bro, I have too. I spent a lot on games since PS5 launch so I can't just buy every game on release. Since I trust PushQuare with reviews I am holding a bit...also I'm on vacation next week so I won't play AT ALL for a full week. 7 is still a good score!
I’ll pick this up when it goes on PS+ freebie game of the month
Anyone else really enjoy that over the top music video at the end of the demo?
@BuGGy2DaB see you in 3-4 years then
i'm getting so much god eater 3 vibes from this, same combat, same bond system, same bland environments, and same samey bosses with different reskins too, ill pick this up in a sale lol
@Toypop why do you think publishers push for day one? more dlc sales, higher price, more profit but with games broken at day one rushed out the door, game releases being jam packed together all at once making playing all of them near impossible, there is really no real reason to buy day one anymore especially with cyberpunk 77 as a huge example, it's the reason why i pushed to digital because of the competitive sales compared to expensive physical
Played the demo. Not sold for the game but I do like the art style a lot
Not surprising, game looks like fun but nothing I must get asap.
I'll wait for a $20 sale in a few years when it's dirt cheap.
Pushsquare have a bias against anime, so if it's a game you think looks interesting, pick it up. I will.
7/10 is a good score, why is everyone bummed out LOL.
Such a good game. The combat didn't get repetitive for me, it builds and builds. Combat is some of the best ever - up there with platinum games for me.
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