Above all, it was refreshing to play something unique. While the game clearly took a lot of inspiration from the likes of Uncharted, it was well written and lovingly put together. In short: Enslaved deserved your money.
Sadly consumers disagreed. Hidden inside Namco Bandai's financial report this morning is some information on the game's sales performance. While the publisher expected sales to reach a reasonable 800,000 units, current numbers sit at a terrifying 460,000. That's worldwide.
It means — despite contrary comments from the developers — we'll probably never get a sequel to the game, which is a crying shame.
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