News Articles

Saturday1st Dec 2012

  • News BioShock Infinite's Box Art Looks Really Bland

    Cry for Columbia

    There’s been a lot of talk about bad box art over the past couple of weeks, which makes the arrival of BioShock Infinite’s final cover timely to say the least. The wrapper – which leads prominently with protagonist Booker DeWitt – shows the lead character pouting with a shotgun nestled on his shoulder. There’s also a blimp...

Monday26th Nov 2012

  • News You'll Need to Explore BioShock Infinite on Your Own

    Disconnected

    Despite rumours to the contrary, BioShock Infinite will not feature a multiplayer component. Responding to a fan request on Twitter, series creator Ken Levine confirmed that the game will provide a solitary experience, just like the first title in the series. BioShock 2 controversially added multiplayer modes, which were designed by...

Monday22nd Oct 2012

  • News BioShock Infinite Pre-Orders Secure Industrial Revolution Puzzle Game

    Cross promotion

    If you pre-order BioShock Infinite at a participating retailer, you’ll receive two games for your trouble. Alongside the main PlayStation 3 release, you’ll also scoop an invite to try out a standalone PC puzzle title called BioShock Infinite: Industrial Revolution. The browser-based game – developed by indie outfit Lazy 8...

Sunday21st Oct 2012

Thursday18th Oct 2012

Tuesday16th Oct 2012

Wednesday10th Oct 2012

  • News BioShock Infinite Sets Sail Again Next Week

    Columbia beckons

    After a lengthy hiatus, BioShock Infinite is finally ready to step back into the limelight. Publisher 2K Games has casually updated the title’s official Facebook page, teasing the imminent arrival of a brand new trailer. Better yet, if you participate in a spot of viral marketing for the company, you’ll be able to help select...

Wednesday9th May 2012

  • News BioShock Infinite Delayed Until 26th February 2013

    Making the way for GTA?

    Irrational Games has pushed back the release of BioShock Infinite until 26th February, 2013. The massively anticipated first-person adventure had originally been scheduled to release in October, but the game will unfortunately miss that date. In a frank exchange with fans, Irrational Games gaffer Ken Levine said: When we...

Friday27th Apr 2012

Tuesday27th Mar 2012

  • News The Siren Screams into BioShock Infinite

    Certainly not that kind of siren

    Irrational Games has lifted the lid on BioShock Infinite’s final Heavy Hitter. Named the Siren, the spiritual performer possesses the ability to bring back the dead. Creative director Ken Levine explains that the real challenge in battle is deciding whether to focus on the Siren itself, or its resurrected puppets...

Tuesday20th Mar 2012

Wednesday14th Mar 2012

  • News Meet BioShock Infinite's Handyman

    Tool up

    BioShock Infinite is set in a completely different world to the original title, so naturally there are no Big Daddies or Little Sisters. Instead there are Heavy Hitters, of which we’ve already been introduced to one: the Motorized Patriot. Now Irrational Games has raised the curtain on the game’s second heavy hitter, known as the...

Monday12th Mar 2012

  • News BioShock Infinite Motion Support Moving Forward

    Day and date

    Irrational Games’ fascinating gaffer Ken Levine has confirmed that BioShock Infinite’s vaunted PlayStation Move support will be available day and date with the game’s release. The developer has been pretty quiet about the feature since it was confirmed at E3 last year, but Ken Levine told Eurogamer.net that the reason for the...

Thursday8th Mar 2012

  • News BioShock Infinite Introduces Motorized Patriot

    Be afraid

    BioShock had the Big Daddies. BioShock 2 had the Big Sisters. Thus it’s only natural that BioShock Infinite should have a fearless enemy type of its own. That part is to be played by the Motorized Patriot, a clockwork porcelain interpretation of George Washington armed with a Gatling gun and a haunting stare. You can learn more about the...

Thursday1st Mar 2012

  • News BioShock Infinite Invades UK on 19th October

    Pie in the sky

    2K’s announced that Irrational Games’ hotly anticipated BioShock follow-up, BioShock Infinite, will launch in North America on the 16th October. Europe will have to wait just a few additional days for the first-person shooter, when it releases overseas on the 19th October. Creative director Ken Levine said: After BioShock, we had...

Monday19th Dec 2011

Thursday10th Nov 2011

Tuesday8th Nov 2011

  • News Sony Promising Special Move Add-On for BioShock

    Here's hoping for an arm drill

    If you were excited about BioShock Infinite before, prepare for new heights of anticipation. Sony has revealed the game will launch alongside an exclusive, as-yet secret PlayStation Move peripheral. According to Sony, it will "drawn you even deeper into the stunning vision of a parallel future", which could...

Saturday29th Oct 2011

Tuesday20th Sep 2011

  • News BioShock Infinite TGS 2011 Teaser Trailer

    In Japanese too!

    As fans of the original BioShock, it’s not hard for us to get excited about any new titbit we can rummage up about the upcoming BioShock Infinite. With each new trailer that Irrational Games releases, it seems that the game just continues to look better and better, and this can be said once again from this new trailer from TGS...

Wednesday10th Aug 2011

  • News Ken Levine Praises Killzone 3's Move Controls

    Reach for the sky

    We don't know too much about how BioShock Infinite will use PlayStation Move, but Irrational Games head guy Ken Levine is certainly impressed with how the controller has been implemented in flagship shooter Killzone 3. A recent PlayStation Blog post featured a video interview with Levine, and though he didn't give away any...

Monday11th Jul 2011

  • News 15 Glorious Minutes of BioShock Infinite Await

    What are you waiting for?

    There's no bigger third-party Move game than BioShock Infinite, and here's 15 minutes of video from Irrational Games' heavenly-looking shooter. We've not seen much of the game's PlayStation Move controls yet, but if they can live up to the quality currently demonstrated by the rest of the game it'll be happy days indeed...

Monday27th Jun 2011

  • News Tear Deeper Into Columbia in BioShock Infinite

    Tearing the worlds apart

    Maybe it was the way that Rapture gripped us from beginning to end in the original BioShock, or maybe it was the way the game created such a surreal alternate lifestyle in the underwater city that it almost seemed like it could actually be lying in wait somewhere in the ocean depths. Today we grasp at every morsel of...

Tuesday7th Jun 2011

  • News Bioshock Infinite Includes PlayStation Move Support

    Ready to Rapture?

    Ken Levine is the mastermind behind the world heralded by gamers across the world known simply as ‘Rapture’ in the BioShock series. Stepping into the dark undersea city of Rapture for the first time was truly a moment that we’ll never forget; inhabitant’s that utilise strange powers, Big Daddies and Little Sisters,...