The wonderfully vibrant art style of Cuphead is so timeless that returning to the brutal run and gunner almost five years after its release (two years for PS4 players) doesn't feel anywhere close to a step back in time. It's still a looker, and still hard as ever. It's that difficulty that fans will need to reacquaint themselves with as they return to the title with Cuphead: The Delicious Last Course at the end of this month, which represents the only expansion to the base game — even if it's arriving nearly half a decade later.
A recent online presentation provided us with a very brief glimpse of The Delicious Last Course (DLC, get it?), which, for starters, revealed a number of key details. Releasing on 30th June 2022, it will cost £6.79/$7.99. The new content ships as a PS4 version; there is no native PS5 edition in the works, StudioMDHR confirmed to us. Access to the new Inkwell Isle is granted after beating at least one Mausoleum, and while your overall playtime will depend on your skill level, you should expect the DLC to last somewhere in the region of three to four hours.
That's because The Delicious Last Course is pitched as a "depth expansion, not a breadth expansion". It's about adding more quality rather than content for the sake of it — something StudioMDHR says is reflected in the soundtrack. After "pummeling the depths of the 1930s," it has a new track list that's "shorter but denser". There's also a new character to play as: Ms Chalice.
With a double jump and more moves to utilise during combat, she is an option that represents a clear upgrade over Cuphead and Mugman (both are still playable in the DLC, though). However, StudioMDHR stresses she shouldn't be seen as an easy mode — her moveset will simply be advantageous in specific situations.
Upon arriving on the new Inkwell Isle, it's your job to help The Legendary Chalice escape the astral plane by collecting ingredients for Chef Saltbaker, who will make a magical to dish to make her whole once more. These ingredients are, of course, guarded by the bosses located across the new playing field.
The new island is free for you to explore, which is said to be the biggest yet along with more secrets to find. In fact, the studio stressed that our short peek at The Delicious Last Course only scratched the surface of the treasures hidden within. StudioMDHR really wants you to "plumb the depths of the game", and a new set of Trophies will promote that.
Boss fights are the name of the game in Cuphead, though, and this expansion has them in abundance. What the team has really focused on this time is increasing the frames of animation during such encounters. One example of this commitment is that single boss phases have more animated frames in them than entire boss fights from the base game. This is perhaps most notable during stage transformations, which are very impressive this time around. Our preview focused on just one boss, but leaving the ground to fight the baddie up in the sky was mesmerising.
Most interestingly, the side-scrolling run and gun levels that broke up boss battles won't appear at all in The Delicious Last Course. StudioMDHR had "other creative ideas" it wished to implement, and so it came up with a set of specific challenges for you to complete. They are seen as "a fresh experience" that add "tremendously to the DLC".
Finally, all the weapons, Charms, and mechanics from the DLC can be carried back over into the original game. Ms Chalice's abilities and moveset can be used to take down the bosses you've fought over and over again while fast travel has also been implemented to make it much easier to get from one Inkwell Isle to another. Although, no changes have been made to the base game itself. "We didn't want to get back in and make specific changes to levels and bosses. We kind of love the game as is," said StudioMDHR.
So, while it has a new character to play as alongside new features and items here and there, The Delicious Last Course is more Cuphead. The difficult boss fights are back, complete with all the visual spectacle and charismatic flair you have come to expect.
StudioMDHR wants to pursue new games and other visual styles for the future, but come the end of the month, its fans have one final course to savour. With strawberry sauce and chocolate sprinkles on top, The Delicious Last Course likely will live up to its name. Delicious, but deadly.
Are you looking forward to returning to Cuphead with The Delicious Last Course? Let us know in the comments below.
Comments 28
7.99 $ for the dlc .cool.i will definitely buying cuphead dlc.cuphead is amazing.and the price for the dlc is cheap.word up son
i'm still waiting for a physical release on ps4 with the dlc included. is that ever hapening?
I'm really excited for this. Cuphead was a perfectly balanced difficulty for me and a nice throwback to my contra (well, probotector) filled childhood. It helps that it's stunning to look at too.
I love this aesthetic and they've delivered a fantatic art style again. Gameplay looks as polished as ever..
Its a shame then that my reflexes are just not up to job these days and I just wont be able to get through it! I hate to admit it, but theres some aspects of getting older you cant dodge, and though i was an arcade master completing many an arcade schumup in the mid eighties, those relexes dont work so quick now.
Fantastic product though and they deserve every success they get.
@Porco I have a feeling that a retail copy will come at somepoint now that the DLC is done. I think they wanted everything out before they did one.
Been waiting a long time for this. It sounds awesome.
Seriously just $8 for this? That is such a steal!
@PSfan4Life22 yea, i think you are right. i've been itching to replay this game after so many years. hopefully the physical edition is not going to be a limited run joint but if it is i might make the effort this one time.
I’m contemplating re-playing the game to sharpen up for this one! Really excited for more Cuphead!
@BeerIsAwesome fun fact! Didn't know that
No run'n'gun levels? I'm intrigued.
And some of the DLC content can be used in the main game?!
Looks like I'll be replaying Cuphead a fifth time soon enough.
I’m really tempted to buy the original game. How hard is it? Is the platinum impossibly difficult?? I’ve never played it before but it looks friggen awesome. The temptation is real
Looks cool. I'm still not going to play it.
Yes, yes, yes. Anything these guys do is just OOZING passion, it's palpable and I will be getting this bad boy at some point. Though I played through initially on Steam so may get it over there.
@CWill97 It's hard. Frustratingly so. But, it's also incredibly fair (not like Dark Souls which is cheap). Any mistakes you make are on you, and it's just learning patterns of the bosses etc. The platform sections are fun too. It's absolutely worth a playthrough, if nothing else than to hear the soundtrack.
I’ll get around to this game one day. The backlog is real, but it does seem right up my alley.
I wrote to the developers politely asking for a difficulty/accessibility patch for those with arthritis in their hands or other handicaps that make this game impossible. No reply. I just love the old school animation style but I'm never getting past the opening area.
Thanks for such an informative preview. Didnt know the pricing and if there would be more trophies, or how Ms. Chalice needs to be unlocked.
I double dipped on this one for ps4 and Switch, platinumed it on both, at that price I will get the DLC in both too. I want to do a B & W run before this arrives.
I'm assuming you play as one of the other two characters in coop right? You can't play double Chalice? It would be dope for both players to have her abilities
@nookie_egg Yah it definitely sounds right up my alley. Thank you for the info! I think I’m convinced to buy it. Can’t play it right away but it’s up there now 😎😎
One of my favorite games ever. I couldn't be more excited about the DLC. I'm currently replaying the base game.
That is some stellar pricing for the DLC! I have the base game on Switch so I’ll pick it up on there, hoping to play through with my bro during our summer downtime
Oh yes baby i am ready to feel like throwing my controller all over again, give it to me!
@nookie_egg This is exactly how I feel, along with Hollow Knight. Both are tough but I find them to be extremely fair in their difficulty as opposed to the Soulsborne games which I find difficult mostly for the sake of it.
First review is out. EDGE magazine was allowed to review it early and gave it a 9.
@TJ81 they were never going to adapt it that's the game they envisioned like a from software.
@MonkeyDLuffy19 yeah I've accepted that now, at least there's a series on Netflix!
@MonkeyDLuffy19 It's always possible to adapt a well-done game in some way without damaging the creators' vision, as long as their vision didn't boil down to creating a game as punishing as possible so only elite players with a ton of time and patience can finish it.
@MiaowMinx if they have an accessibility patch for a person with arthritis they are creating an easier game it's not the same as a colour pallette change for colour blind person. Based on the difficulty they clearly had this level of difficulty in mind while it was being made I'm not saying they shouldn't adapt I just get the impression based on the difficulty of the game they were not planning on compromising.
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