While it's true Hades initially launched last year, it only came to PlayStation platforms a few months ago, and by the gods, it was worth the wait. It's no real surprise why the game scooped up so many awards 12 months ago; it's about as good as rogue-likes get, thanks to some slick gameplay and innovative storytelling.
With the try-die-repeat loop very much at the core of its design, this isn't just a regular rogue-like dungeon crawler. There are a couple of ways the game stands out from the crowd, but the real ace up the sleeve is how these two things play off each other. Firstly, the core gameplay, which is super-tight, is enhanced by numerous Boons bestowed upon the hero by his Olympian aunts and uncles. These, like many other elements, are randomised, meaning each run through the game can be very different from the last. Alongside permanent upgrades to Zagreus and a variety of weapons that are all fun to use, playing through the core game is great on its own.
However, Supergiant's real trump card is its narrative design. Back at the hub area, you can converse with multiple characters, give them gifts, and forge relationships over time. It's all built on the basis of the loop, with some NPCs commenting on how you last died, how often you've managed to escape, what your relationship is like with others, and more. There's an astonishing amount of dialogue, and despite revisiting the hub time and time again, you'll rarely, if ever, hear anything twice.
Even the gods you encounter during a run have this systemic dialogue system, making observations about Boons you've already equipped or discussing other characters you've seen in your travels. Your gameplay directly affects the characters, and it makes the whole experience feel that much more personal. It's all so cohesive, well-produced, and downright fun that it belongs in our Game of the Year countdown — even if it is a year late.
You can read our full Hades PS5 review here.
Push Square's Game of the Year list is primarily decided by an internal staff vote. Our community Game of the Year poll is also taken into account. Feel free to agree or disagree with our list in the comments section below!
You can check out all of our Game of the Year coverage by clicking the link.
Comments 40
Returnal is not as good as this in terms of rogue-likes so why is it ranked higher? Hades should be top 3 at bare minimum.
@Tecinthebrain
Absolutely spot on!
Liked it a lot despite being absolutely terrible at it. Just a really well-made game.
Uff Hades & Returnal. Still on my list for next year - might will them buy in a discount then.
Not a huge fan of rogue likes tbh. I’m currently on Deathloop, still not sure if I like it after the first 5 hours.
@Tecinthebrain Returnal’s just an outright garbage rogue-like. But this is a list of ‘best overall game’. Returnal definitely would have been a better game if it was structured like a Metroid Prime or even a Souls game in terms of checkpoints around a larger map. It has graphics and stuff going for it though and we know what games journalism is like.
Loved Returnal but the repetition of this game turned me off after a while. Beautiful and plays like a dream but something about the core gameplay got stale.
Pyre was better, pelt me with garbage now.
It's my favorite roguelike ever, but I don't think it should even be on the list since it was released last year. An honorable mention, no doubt. But higher than It Takes Two? No.
Also, Returnal being (more than likely) ranked higher than this is a war crime.
@nessisonett Returnal would be an easy GOTY contender for me if it was structured like Metroid Prime.
Worth repeating:
"Push Square's Game of the Year list is primarily decided by an internal staff vote. Our community Game of the Year poll is also taken into account."
We don't just sit down at the end of the year and decide something like Returnal should beat everything else — everyone has a say.
One of the most overrated games I have played.
Don't get me wrong, I enjoy it, but top game of the year contender it is not. (imo)
Mid af this is
Really liked Hades, but it’s a 2020 game, in my opinion, even if it came to PS this year. Glad more people got to enjoy it for the first time this year though!
@ShogunRok Is just a little strange that both Returnal and Hades got 9s in the site but Returnal's 9 is worth more points. But I understand is a staff vote so I'll just respectfully disagree.
I’m slowly (like I only just played SuperGiant’s first game that was originally released in 2011) working my way through the developer’s back catalogue. Really looking forward to Hades but I wanna play Transistor and Pyre first. Bit of luck and I’ll get to it sometime in 2022.
@nessisonett Returnal with a more explicitly Metroid-esque progression structure would have been a really compelling early exclusive for the PS5 for me.
I'd still like to play it, but the design flow of the game puts me off big time.
Same with this, unfortunately.
Hades' legacy will be the high bar it settled for the level of narrative design in quality roguelike games. It should serve as a reference for future games.
Hades is a really enjoyable game and kept me playing all the way till I got the platinum. I know some think this should appear higher in this list than Returnal and I can see why that point might be made, there’s definitely somethings that hades does better. For me though Returnal is my favourite out of the two as I was just way more invested in the game. The character, story and the way it played made it a way more immersive experience and it was just way more fun to play.
Both great games though and would happily play them both all over again.
@Colour I agree. Supergiant is one of the best devs. going, one of the few I will always buy from day one with no questions asked. Art style, music, story are top notch in every game they make. And Hades deserves all the praise-I played it all the way through, and it is really good.
But......I enjoyed Pyre, Transistor and Bastion more. That may be an unpopular opinion, but Hades got grindy for me at times in a way the others did not. Limitations of the genre I suppose, although still one of the best rogue lites ever.
Those who liked Hades should also play Children of Morta, which also adds story progression to the formula with good results.
No accounting for taste.
I love the game! Shout out for accessibility options too in hades, God mode is a great addition that can be switched on and off at will and scales with your failures such that you can still enjoy the core game whilst still being challenged. The endless ways to make things more difficult for increased rewards for those who want further challenged, the save option from the get with the option to see how long its been since the last save (love this feature in a game with autosaves), the multitude of build options, the narrative distribution between success and failure, the vo work and the soundtrack that absolutely slaps, its a beast of a game!! Hard to believe it came from a small dev team, who managed to not only be talented enough to make the product but smart enough to not only cash in on epic exclusivity but use it to polish the game ahead of 1.0 release on other systems to make it better.
Before Hades, I never thought I'd like a rogue-like game. As much as I love playing games, I'm rarely good at them lmao, and I mostly just play for the story. But a friend convinced me to try Hades bc they knew I love Greek mythology, and fair dos, I'm hooked. The way the gameplay loop is tied into the story itself is brilliantly done. The first successful run took 18 tries, but after that first, I'm getting to the final boss each time now, and I'm not close to getting bored with the game. Definitely my GOTY, even if it came to other consoles earlier.
@Tecinthebrain Our review scores had no impact on the scoring. Each staff member and many freelancers shared their votes via a spreadsheet; review scores played no part.
@colonelkilgore I didn’t buy Hades for a long time because I did the same thing going back and playing Transistor (already played Pyre). Hopefully you’ll enjoy it more. Either way, you’ll appreciate how far they’ve come as devs.
I’ll grant the PushSquare staff the late release quandary. I think Switch teams had a similar problem when Hollow Knight released on Switch.
That said, Hades is a masterpiece of design and I think you are going to have a tough time explaining how any game, let alone 5 games beat it out as “best” in any given year.
Hype counts for too much.
I’ve been enjoying Hades very much. I’ve made it to the final(?) encounter a few times now.
@Spiders Why should you have to explain that you like other games better? You can like something but that does not mean other have to like it as much as others.
Hades is waaaay over rated. Enjoyed it but its not Gods gift to gaming like a lot of sites/folks claim.
This seems appropriate to me. I liked Hades quite a lot but I was slightly bamboozled by the ten out of ten best game ever hype.
@johncalmc Yes, this exactly. 'This is the game that will make you like roguelikes!'
No, it's not. It plays smoothly, but I'm still not drawn to the concept and the repetition. After entering the chambers for the eight time, I was done with it. I'm not a rejection junkie.
I can't believe how much more original, creative and mindblowing genious a game like It Takes Two is, but Hades keeps scoring higher in year lists. Oh well.
I forget it came out this year for other consoles as i still think of it as a 2020 game, all that said its one of the best games ever in my opinion and is close to perfection as a game can get so i would have it in the top at the very least.
@Bartig Thing is Hades plays with death very well, "canonically" all your deaths happen as the game has an endless script of reactions to every one what advance the story. In fact "beating" the game early means you miss out on so much story and dialogue.
I never understood the drama about something as trivial as some goty list. It’s even more trivial than review scores 😅
It’s cool to hear a lot about this game this year but it’s never been in my priority list to play. Maybe one day I’ll get to see what all the fuss is about. 🤷🏼♂️
It looks cool is all I can say about it.
I want to play this but not sure....is it a game where each time I play it takes a while to get to a save point?
Time is limited so can't play for long periods.
Hades came out in 2020 and therefore should not be under consideration for 2021 GOTY. Come on guys.
@Flaming_Kaiser It's a Game of the Year feature, you should have to justify your choices.
@segasteve I disagree, but I think it makes sense to just disqualify it... this seems half-assed. Hades seems to "lose points" for the late release. It was GOTY for 2020 for many people and outlets, and I think it's rich to think any of the games ahead on this year's list would have been GOTY 2020 had they released then.
Either disqualify or compensate for the bias.
@Spiders Can you alwaya justify everything sometimes there just is stuff you like better. Sometimes games click with you for no specific reason.
@Kidfried Didnt it release on PC first and wasnt the Disco Elysium more stable on the PS4 then the PS5.
@Flaming_Kaiser Maybe, but then you shouldn't be paid to write about games on the internet. Can we agree on that?
Personally, yes — I think you can always dig deeper and justify your "I just like it" feeling. For example, I liked Tales of Eternia primarily because of the color palette. Stupid reason, but ultimately, I liked looking at it and "being there" more than other Tales games.
@Spiders We can agree on that. But is something like the gameplay clicked with me or i liked the artstyle, main characters/characters, story.
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