Announced in the same State of Play showcase as Star Ocean: The Divine Force, the return of the Valkyrie series with Valkyrie Elysium isn't getting quite as much fanfare as it perhaps deserves. With a PS5, PS4 release just weeks away, a demo quietly released on the PS Store is one of Square Enix's last hopes of drumming up excitement. The good thing is it's likely going to work for those who take a chance on it. While Valkyrie Elysium is unlikely to set the world on fire, this is a rock-solid action RPG with a fun combat system and satisfying abilities.
The demo covers the game's entire first chapter and a few side quests, and you'll be able to transfer your progress over to the full experience if you like what you play. An introduction in an impressive throne room sets up the story, and then you're sent to a castle upon a hilltop for the first set of encounters. The fights and battles of Square Enix's latest aren't doing anything particularly original, but they make up for that by feeling satisfying and fun.
Valkyrie is equipped with the usual sword and dash abilities many action games have made standard, so it differentiates itself somewhat with a Soul Chain ability and elemental powers. The former can be used as a magical whip, latching onto enemies and pulling Valkyrie forward to immediately close the space between them. If you're trying to keep the heat on a particular foe, it's a great tool to utilise. Then there are elemental powers that can trigger weaknesses and deal damage from afar.
One neat trick is the Crushed state, which renders a combatant immobile should you pair one of your powers with its biggest weakness. Encounter the same enemy type and you could freeze them all in place in one fell swoop. We can report it's a very satisfying action after triggering the effect multiple times throughout the demo.
We're eager to learn how the combat system grows in complexity in the full game, but hints at character upgrades, new weapons, and more skills to utilise have already whet our appetite. Three skill trees split across offence, defence, and support are complemented by separate weapon upgrades. It remains to be seen how deep Valkyrie Elysium can actually get, but the signs are positive. The demo already allows us to take our first steps to juggling an enemy in the air with our sword slashes, so hopefully, the sky's the limit.
We want those possibilities to extend to the level design too because the demo we played remains incredibly linear throughout. Occasionally you'll come across an optional path to take, but all they usually lead to is a treasure chest or a plant on the ground that represents someone's memory. For the most part, you'll be filed through a single dirt road or passageway to the next combat encounter. It's all just a little bit unexciting.
There's also a weird juxtaposition going on with the visuals, where the art style is actually quite nice but some of the textures are pretty low quality. The game can look gorgeous in spots — Valkyrie's character design is lovely on the eye, for example — but then the debris she leaves in her path looks poor. This is presumably quite a recent build of the game, so it's a bit concerning to see this unevenness present so close to release. Still, there's always the day one patch.
With release now exactly two weeks away, Valkyrie Elysium deserves a lot more attention than it's getting if the demo is anything to go by. It's not going to come anywhere close to being the best action RPG of the year, but the Square Enix title is shaping up to be something really quite enjoyable for those quieter periods when your slate is clean. An action-packed experience with the hope of a deeper combat system, keep Valkyrie Elysium on your Christmas list for some hack and slash fun.
Have you been paying much attention to Valkyrie Elysium prior to launch? Have you given its new demo a try? Share your thoughts in the comments below.
Comments 23
"Goddess of war"?
Now I'm imaging kratos....
Nevermind.
I'll be there day one for this one no matter what. I liked enough of what I saw from trailers, the art style appeals to me personally, and I could use a little bit of the zaniness this seems to provide. I want to see SE continue to push out these smaller games so I'll be voting with my wallet.
I'm normally not much for Action Games, but might give this a try later down the road. Feeling a bit nostalgic..which I guess is what they're betting on xD
Day 1. One of my most anticipated games this year in which JRPG goodness is plentiful
Never played a Valkyrie game but I did play FFXIII-2 and a lot of its concepts bled into Lightning’s story which was one of the most interesting additions for me to the FFXIII lore. So this should be up my alley, gonna definitely try the demo either tonight or tomorrow.
I'm still on the fence on this one, I love the artstyle but the demo footage I saw the combat looked pretty generic,. So I might give the demo a try myself
I'll give this a go and see how I like it 🤔
I've been looking forward to this. I was a little bit apprehensive, but after playing the demo today I'm happy.
The artstyle is very charming. That filter that applies a border to everything is nice, and the character is fun to control.
The combat is fun too. There's a kind of PS2 era simplicity to it all that I didn't realise I've been craving.
Looking forward to playing more.
A lot of people are reporting serious performance issues even on the PS5 did you guys experience that at all?
And it's obvious I mean at this point this close to release that game is not going to get better looking so those low res areas are going to remain
This game isn't anything crazy but it was pleasant enough to play and I want to support it but I'll probably get it on sale later on. Too many other games coming out right now that I want.
I enjoyed the bit I played. What I played ran really well on PS5. I just want a feel of it, so rarely play a demo all the way
Was debating PC or PS5. But keeping it as a rental on PS5 makes more sense for what it is.
Too Generic, for my liking..
I downloaded the demo this morning before I had to go to work. I look forward to giving this a shot either tonight or over the weekend.
I've had bad luck with demos for JRPGS, where even though I ended up loving Final Fantasy 7 Remake and highly enjoying Scarlet Nexus, I didn't like either the first time I played their demos (and downright hated Tails of Arise). Still, these impressions have me optimistic. There's definitely room for a sleeper JRPG.
@Baccaman that and I'm stuck on the bridge, summoning a "soul" doesn't do anything, they just dance there a bit and disappear 🤷♀️
Tried the demo, but it was too bland in terms of world and combat feel. Also the performance drops on a PS5 were a bit annoying, although that can be fixed.
I've just played the demo of this and I have to say that this game feels lost..... The combat is fast but it's clunky, you can't stop and attack mid way and you can't keep and enemy mid air for your full aerial combat. The world is staged like DMC which is fair enough but wow its empty, the demo made it seem like this might be on purpose and if so then wow towns are just going to blur into one another. The movement is fine although the running is a complete rip from Naruto (I actually don't know what one came first or if there's a anime of Valkarie) I liked the status effects and being able to stun an enemy but I realised very quickly that actually you don't need to use it at all, you'll defeat what ever is in your way without the stun block. I know this is a demo but I really hope they sort out the creases because this game could be good but right now it's got OK combat, exploring is nothing but kill this enemy and here's a chest and the world feels empty, it keeps mentioning ragnarok and the world is close to doom but the landscape is beautifully bright, everything is colourful and pops and it doesn't feel like the end is nigh at all.
Im playing valkyrie Elysium demo right now.and yes the game is extremely fun to play.word up son
Has a definite DMC feel to it with extra steps.
I like hack & slash games so I'll give the demo a try won't buy it though because I don't want to support square enix if I really like it I'll get it second hand
Gameplay-wise the demo is fairly decent imo.
The screenshots look pretty muddy - like there's an oldschool PS3 brown filter on. Is that representative of the rest of the demo?
EDIT: I don't know how I feel about those thick black outlines on the realistically textured boulders either. Does that represent a particular effect?
Because it seems to only apply to one layer of the background, not the foreground or the skybox.
@tenthAvatar it was torture playing it till the end, I couldn't wait to delete it after, no way I will I invest my time in this one, no thanks lol
Her robotic voice was repeatedly gritting too 🥱🙄
There's zero story it's gonna get boring real quick
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