With Elden Ring now less than two weeks away, it's time to start making some important decisions. Firstly: what will be your starting class? Of course, you can spec in any direction you like whilst exploring The Lands Between, but choosing a specific class can help you achieve the build you like much faster. Maybe you want to stick with the sword and shield, dabble in a bit of magic, or attack from a distance with a bow and arrow. Elden Ring has starting classes that'll help you achieve those goals quickly.
Therefore, we want to know what sort of build you're aiming for and the starting class you'll choose in order to get there fast. You can share your pick in the latest Push Square poll at the bottom of this article, but if you need help choosing, we've included a brief overview of all 10 classes in the game below. The information has been sourced from Fextralife.
Hero
A stalwart Hero, at home with a battleaxe, descended from a badlands chieftain.
Starting Equipment: Battle Axe, Leather Shield
The Hero class is the perfect choice for players looking to spec into Strength. It begins the game with the highest stat in that category of 16, and couples it with a lot of Vigor. Not the most of every class on offer, but only a single point off the top at 14.
Bandit
A dangerous bandit who strikes for weak points. Excels at ranged combat with bows.
Starting Equipment: Knife, Shortbow, Buckler, Bone Arrow (Fetched)
Those of you looking to take advantage of stealth will want to select the Bandit class. Sticking to the shadows most of the time and striking when the time is right, the class starts the game with the most Arcane (14). That's significantly more than the others, with the stat governing item discovery and affecting your resistance to incantations.
Astrologer
A scholar who reads fate in the stars. Heir to the school of glintstone sorcery.
Starting Equipment: Staff, Shortsword, Shield
The Astrologer class is essentially the mage, with high starting stats in Mind and Intelligence. The latter governs your use and effectiveness of offensive spells, so this is the class for you if you want to deal damage through magic. Mind then affects your FP (Focus Points) gauge, so since the Astrologer has such high base stats in this field, you'll be able to pop off a lot of spells straight from the off.
Warrior
A twinblade wielding warrior from a nomadic tribe. An origin of exceptional technique.
Starting Equipment: Scimitar x2, Buckler, Blue Cloth Cowl, Blue Cloth Vest, Swordsman Gauntlets, Swordsman Greaves
Dexterity is the name of the game for the Warrior class, beginning the game with the most at 16. All its other base stats are fairly average, however. This could be a good option for archers.
Prisoner
A prisoner bound in an iron mask. Studied in glintstone sorcery, having lived among the elite prior to sentencing.
Starting Equipment: Estoc, Staff, Shield
The Prisoner class is fairly similar to the Astrologer, except it really doesn't do well with Faith. You'll want to avoid this class — at least for starters — if you want to use defensive spells for healing and buffs. It has the worst Faith stat in the game at the start, so only pick this one if you're looking for decent Dexterity and Intelligence.
Confessor
A church spy adept at covert operations. Equally adept with a sword as they are with incantations.
Starting Equipment: Broadsword, Shield, Finger Seal
Thanks to a high Faith stat and decent physical starting attributes, the Confessor class strikes a nice balance between melee weapon usage and defensive spells. Just be warned though that you begin the game at level 10 — the highest of any starting class. That means you have an ever so slightly smaller chance to customise your build.
Wretch
A poor purposeless osd naked as they day they were born. A nice club is all they have.
Starting Equipment: Club
Boy do we love the descriptions attached to these deprived classes. Yes, the Wretch class is the one that begins at level one and has far and away the toughest opening hours. All of your base stats begin at 10, and you'll need to play it safe in the early goings. The upside to all this, though, is that you have a ton of extra levels to allocate over the other classes, so you really can take the Wretch in whichever direction you like. If you make it through the first few hours unscathed, then the Wretch class is an enticing option.
Vagabond
A knight exiled from their homeland to wander. A solid, armor-clad origin.
Starting Equipment: Longsword, Halberd, Shield
If you're looking for a "Quality Build", the Vagabond class is the one for you. It has the highest Vigor stat of all the starting classes in the game, which is then combined with high Strength and Dexterity. You'll need to work on those Intelligence and Faith stats if you wish to use magic, though.
Prophet
A seer ostracized for inauspicious prophecies. Well versed in healing incantations.
Starting Equipment: Spear, Finger Seal, Rickety Shield, Prophet Blindfold, Prophet Robe, Prophet Trousers, Heal, Beast Claw
With very high Mind and Faith stats, the Prophet class can cast a lot of defensive spells before having to replenish FP. You also automatically begin with the Heal and Beast Claw spells, so you can both attack and defend using magic straight from the off. The downside is your base physical stats are pretty bad, with the worst starting Endurance in the game.
Samurai
A capable fighter from the distant land of reeds. Handy with Katana and Longbows.
Starting Equipment: Uchigatana, Long Bow, Red Thorn Roundshield, Bone Arrow (Fletched), Firebone Arrow (Fletched)
The Samurai class begins with the highest Endurance stat in the game, paired with lots of Dexterity and decent Strength. This doesn't seem like the best option for magic-based builds, but those using a bow and arrow in combination with melee weapons should do nicely.
So, what will it be? Are you looking to spec into melee weapons, magic, or long-ranged bow and arrows? Make your choice in the poll and then expand on your decision in the comments below.
Comments 57
I always go with a Dex/Str build, so it's Vagabond for me.
What a couple of weeks of gaming we're about to have 🥳🥳🥳
I haven't messed around with katanas too often in other Miyazaki games, but having the title "Samurai" is too cool to pass up.
Confessor sounds interesting, wonder how well the game will let you be sneaky.
Looks like a choice between Astrologer and Warrior for me. Although I have this arriving on release day I will have to finish HFW first so no doubt there will be some tips on the best build for me by then!
Prolly Hero, I have a real fetish for wielding a sword that is taller than my character… which takes a fair old bit of strength! 💪
Vagabond for me.
The starting class things never really affected me too much. I just picked at random in the other games then naturally gravitated towards whatever weapon I wanted while wearing basically nothing.
Vagabond looks to be a good foundation for the ‘battle-mage’ type build I love building. With that said, I’m looking forward to experimenting and seeing where things go.
Leave me alone. Horizon FW is making it hard to work. Don't bring Elden Ring into it too! Anyways, I'm hoping that bows will be viable.
As always, I will pick one, hate it and start again, rinse and repeat a couple more times and will end up with the one I picked first time (usually the DEX-iest)
I might just go with the Wretch since I enjoy the aspect of choosing every single stat point from Lv 1, as well as starting with no viable equipment and having to scramble for some.
In other Souls games, if I started with the Knight for example, the equipment was good enough that I didn't even feel like swapping it for a decent chunk of the game. Which isn't very fun.
I always play ranged if I can, so Bandit for me so I can excel in bows.
Considering Wretch as it'll likely be the most rewarding character to build up, especially in the first couple of hours, but I haven't really looked at the available classes.
Astrologer since the spells looks really good and I wanna do a magic and melee build.
Vagabond or Confessor, I usually decide the final class when i'm faced with it.
Since I play mostly PVE, in the end the class choice will only influence the beginning of the game... by char lvl 200-300 it won't matter much, since the most important attributes will have a lot of points in them.
I have 2 characters in Bloodborne with clvl over 310, very fun to play with, use any weapon or tool, do plenty of damage.
Vagabond all day babyyyyy
Vagabond because If this follows the pattern of other souls games the best spells can be found only at endgame and some need two or three playthroughs (NG+, NG++) to get. Spells look really great in this game but it is safer to start a NG with a quality built for me and latter invest in some magic. I usually prefer playing PVE.
I'm leaning prisoner, getting the magic early and then building into a solid dex based melee backup. Or possibly Samurai and doing the opposite. It will probably come down to starting gear vs starting spell between the 2.
I always lean towards the higher dex builds so Samurai or Warrior for me.
Wheres the blood wolf ?
The Uchigatana is always my weapon of choice in Souls so Samurai all the way 😁
@Uromastryx That was a class just for the Closed Network Test. It's not in the final game.
Long ranged bandit for me see how much I can cheese this one
Astrologer for me.i always use magic on every souls game that have it.word up son
Assume as usual Wretch ends up with a stat point advantage, so… maximum min-maxing go !
Wretch! Give me NOTHING! You better WERK!
I'm boring and basically always go Magic/Dex and softcap HP stat early. So Prisoner is probably my guy.
Samurai looks cool though...
The incantations look way too cool. For me, it'll the Confessor.
I think I'm leaning towards samurai this time around. I like switching between close and long range on the fly. That's how my Demons Souls character ended up in the end even though that wasn't quite the intention I had in mind.
I've always tried to find a happy medium between all out thug and something that can duck and weave a little bit but i think i'm going to go all conan the barbarian for my first build..walk tall..swing tree..
Definitely Vagabond.
Good start stats with decent armour and decent shield.
Depending on the weapon I find and like best will level up the corresponding stats.
I dunno, will probably wait for a Fextralife build guide for a STR/Faith build and follow it to a tee. I know the games are all about freedom in builds/weapons but i’ve always felt lost in Fromsoft games without knowing the order to allocate points or which item to focus on & upgrade.
Bandit for me.
Despite greatly despising religious zealots in real life, I tend to really like them in fiction (Paladin Alexander Anderson from Hellsing, The Imperium of Man from Warhammer 40K, The Protectorate of Menoth in Warmachine, and so on). I think the Confessor class is the only logical choice for me.
I’ll be going Prisoner or Vagabond. I like tanking through things with the ability to supplement my short range with light magic.
I’m really happy to have this article available because I’m one of those people who sits there for like 4 hours creating my character in the beginning. Now I can maybe reduce it down to an hour 😂
Samurai most likely. I do like using bow and arrows as a secondary weapon to thin out the herd from a distance.
The only one of these games I’ve played was the remake of demons souls. Loved it. I believe I used the nobility character as my class. Which of these would be most similar to that? Thanks in advance !
Most likely the Warrior. Admittedly I'm dreadful at a Souls game but this game just looks too good to ignore.
Hmm, tough choice.
I always favor a build that can wield a basic sword, axe, or spear that then scales on offensive magic.
A warrior-mage type build, if you will.
My basic FromSoftware strategy is that I save my spells for bosses while I just kill basic mobs with a good weapon.
Samurai, weebs unite, lets goooooooo!!!
May go magic wielder too much chop chop in my life
I’m a magic convert now so it’s gotta be Astrologer I think. I will probably try a few classes though at some point.
Waiting patiently for this to release now.
Confessor or Prophet depending on starting spells for Confessor.
Only 2 level point difference from Confessor vs Prophet in Intelliegence. But that is only 1 point difference if you consider Arcane which isn't useless for Faith but not a huge difference overall. I'm a big PvPer so that difference in community norm level capping gives Prophet the advantage. But, for a first playthrough Confessor just seems like fun to start with.
I want a Faith build and the option to go Dex or Str leanings (if even needed with affinities). Honestly, Flail + Bow with Incantations is what I want. I love Faith + Bow, Darkmoon status!
Placing minimal stats for weapon requirements then pushing Faith and Mind as I want lots of Madness (and Sleep!!!) resistance + FP so I can spam The Flame of Frenzy.
None… I’ll be playing and throughly loving Horizon Forbidden West for at least the next three months and 150+ hours!!!
The Wretch is for me the stat boost is irresistible and all the weapons and armour can be found in-game
Wretch i love to make my own choices but who knows what i will try in the end.
Why is there no 'Useless noob who'll never git gud' class?
Had it for every other Souls game that's chewed my ass. 😂
@nessisonett "wretch" it is then!
Got the Platinum for DeS by using a DEX build (based on a Fextralife guide) and want to mirror that!
I guess Samurai starting class is closest to what I will be working to attain, fast and brutal melee combat with plenty of speed and also a bow for ranged attacks when needed
By the time I beat HFW there will be video which is the best starting class & more in depth of the pro/cons of all the classes but astrologer & samurai are my 2 top picks. Will be buying this day 1, sit it to the side until I beat HFW.
Vagabond... Need my long reach, stamina depleting Sword.
@meistergeister why even bother commenting?
I vote Samurai, love Astrologer and Prophet too! 😊
Samurai, because Uchigatana being there makes me think it's gonna be a dex build class. And I do love my dex builds.
i'd go with bandit. i like stealth gameplay. sneakin around, gettin criticals from behind unseen maybe, snatchin loot unseen if possible, vanishing in tall grass maybe while enemies pass by that are way out of my league to be fighting.
my second choice would be, as usual, some type of warrior/barbarian, brute force thru most things, maybe a type of paladin that can heal himself but is also a fighter. third choice is always archer. pick'em off from afar.
Maybe I missed it but do any of the classes start with a long range attack spell?
Just saw the Nightrider Flail on the Red Bull event! That's exactly what I want! Dex/Faith Confessor with Flail + Bow = WIN!!!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...