
Geoff Keighley clearly cares deeply about games, and we won’t hear otherwise. This is a man who started out as a journalist with a surging passion for the medium, and has fast-tracked his career in such a way that he’s almost become the unelected voice of enthusiast gamers. While that’s a title he’d likely shy away from, there’s no denying he’s made himself a face of the industry, and that’s through sheer determination and hard-earned connections.
The problem with Summer Game Fest, like all of Keighley’s shows, is that they live and die based on the content shown – and this was a particularly weak one. While we’re fully expecting Microsoft to pick up the slack later this weekend, with its trio of publishers all squashed into a single showcase, it’s becoming increasingly clear that AAA gaming is stuck in an endless winter. With development cycles longer than they’ve ever been, and the impact of the pandemic still very much looming, it feels like the medium is light on the heaviest of hitters right now.

That’s not to say there’s nothing to play, there obviously is: LEGO Horizon Adventures exceeded all our expectations, and looks like a genuinely entertaining alternative take on Aloy’s escapades; Metaphor: ReFantazio looks locked in as another must-play RPG from Atlus, the team behind the Persona titles; Slitterhead has all the jank and unbridled creativity of a Japan Studio cult classic, and; Black Myth: Wukong is actually coming out, after years of anticipation.
But, if we look at the reaction to the show, it’s clear most fans felt it didn’t sizzle – if anything, it barely even fizzled. And that’s because, respectfully, as with Sony’s State of Play recently, gamers don’t stay up until past midnight in Europe to find out Amazon’s MMO New World is getting ported to PS5; they don’t get up early in Asia to learn a console port of Valorant is getting a closed console beta. They want to see Naughty Dog; they want to see Sucker Punch. Heck, they want to see Keighley staring lustfully at Hideo Kojima, as he chatters away for tens of minutes at a time.

Summer Game Fest has other issues, outside of dramatically extended development cycles, of course. As an independent show, it has to justify its own existence, and so its overly long two-hour running time seems to exist purely so Keighley can squeeze enough ads in. As previously reported, these cost an exorbitant sum of money to run, but outside of physical ticket sales, they’re the only source of income that exists to fund the whole thing in the first place.
Keighley is also up against expectations, and E3 is still recent enough for fans to remember the glory years. As we noted recently, it’s been less than a decade since Sony showed The Last Guardian, Final Fantasy 7 Remake, and Shenmue 3 back-to-back-to-back; it’s been even less since the epic press conference which featured God of War’s reboot, Marvel’s Spider-Man, and much more. The industry is quite simply in a different place these days, but still the comparisons remain. It’s not fair, but Geoff is the one who’s attempted to fill the hole left by the convention, and so he was always going to attract the criticism that comes with that.

Undoubtedly, this was the weakest Summer Game Fest to date, and a lot of that comes down to the fact there’s not enough major, noteworthy content to show. For our money, the show peaked with LEGO Horizon Adventures, and that was the first title on display. It’s not really Keighley’s fault that he couldn’t lock down any blockbuster games this year, but at the same time, it perhaps raises the question: do we even need an independent summer showcase at all?
Media is now in Los Angeles actually playing a number of different games as part of the Summer Game Fest adjacent Play Days. And there will still be showcases from Xbox and Ubisoft in the coming days, which means plenty more games. There’s still some value in this seasonal offering of gaming announcements, then, but it’s becoming increasingly clear that the expectations of gamers are no longer aligned with what the industry can actually deliver. And that means something, at some point, will have to give.
How would you gauge the temperature on this year’s Summer Game Fest? Do you think it was hot, or did it leave you feeling cold? As always, let us know in the comments section below.
How would you rate Summer Game Fest 2024? (2,836 votes)
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Comments 40
Sammy's absolutely bang on here. This is sadly just the state of the industry right now.
I actually thought it was pretty good to be fair… and the missus thought it was excellent. In fairness she never saw the old E3 shows for a comparison but yeah not bad at all.
Big AAA are really missing this year but it's also a good opportunity for smaller games to take their space.
Let's see if tomorrow's Xbox Showcase is gonna revel other 2024 games, in any case i'm happy with Metaphor, Dragon Ball and Astrobot
The fact half of the seats were empty, the crowd that were there barely sounded excited for anything, it was all just flat.
I enjoy my indies as much as anyone, but none really stood out last night (perhaps the gundam type one and was it battle tactics?) they just kinda all meshed together, then they bring people out on stage and they just witter pointless stuff.
It was a decent show, for me far too many look at these shows wanting only AAA games and when they don't get it they pine for the E3 days which wouldn't fix the issue. In fact it would make things worse.
It would cost publishers a lot more money and it adds to the Devs workload since they would need to do a "E3 demo." The Last of Us Part 2 documentary showed just how stressful it was to do that, just because of the expectation that "they had to show something."
The games were half decent. The problem isn't the show itself The problem is we are now a 24/7 news and announcement and leaks.
All the way through the year there are announcements and shows.
Back in E3 days any big announcements were held until E3, Gamescom and TGS.
We actually made calculated predictions of which show would have what games.
But now its a free for all, all year round.
Reality a all year announcement world makes any hype wash away.
This piece in the article really explains my feeling lately ‘’ gamers don’t stay up until past midnight in Europe to find out Amazon’s MMO New World is getting ported to PS5; they don’t get up early in Asia to learn a console port of Valorant is getting a closed console beta. They want to see Naughty Dog; they want to see Sucker Punch‘’
My time (as a father of two) is limited and every time these events are lack luster i just zone out. Recently my purchases have dropped significantly because if Sony does not care I don’t either (except Astrobot). It also explains why I have not purchased Spider-Man 2 (normally I bought all Sony exclusives on day one).
I got what I primarily wanted which was season 2 of SF6 (Even if I got some issues with what's included with it) so I was happy. I'm not really feeling Lego Horizon but to each their own. I also got two big RPGs and 2 big Ubisoft games Im interested in so I don't know. As much as I'd love to play the next Sucker Punch game I'm still eating good at the moment so I can't really complain.
I don't need AAA games.
I need tons of SSS 3rd party kids games.
Cute, colorful and peaceful kids games are recipe of my most wanted games.
Sonic X Shadow Generations is the only good thing from the showcase IMO
As this was the 'opening' show and the 'big' Publishers/Developers are likely to have their 'own' shows/reveals so their Show is exciting, I didn't expect much.
Sony for example may not want to get 'lost' in the mix with ALL the other news and could have a Show in a month or two with Games from their first Party Studios and announce the PS5 Pro coming this Holiday...
MS - along with Bethesda, ABK + any 3rd Party Partners will likely keep any big surprises for their Show and Ubisoft too will show their 'big' games coming. With numerous shows coming up, Geoff may have been left with 'little' that would excite the mainstream.
That 'mainstream' audience is waiting for CoD, for Assassins Creed, for Star Wars, for 'Fifa' (or whatever its called these days) - the 'big' Holiday releases, the next iteration of their favourite IP's that those 'mainstream' gamers buy and those games are likely to be shown at other shows this week.
Does New World actually work now?
The comparison to 2016 doesn't really make sense to me - in hindsight Shenmue 3 and The Last Guardian weren't anything to get excited about, and FF7 took four more years to come out. That seems like not the model to want to copy.
Sometimes it feels like we're judging the show based on how it was run and how one trailer leads into the next for impact.
It didn't have the most riveting announcements, but if you were to take the show away and just put the trailers side by side, one after the other, it's by no means a bad offering.
@Bez87 Agreed. The only thing I would add to what you've said is that we are completely hooked on new info. We need more and more, and each info hit needs to be an escalation over the last or we just get bored.
I see some people tuning in not for the games, but for the announcements (if you take my meaning).
I think we as gamers are getting too picky re showcases- we all want different games and are irritated when they’re not announced. This was evident in the YouTube comments
I think this is totally an expectations thing. Keighley went out of his way to set expectations, so if people stayed up late or were disappointed, it's on them.
He's also known for showing indie stuff and from newer developers, and he succeeded at that - we can certainly debate the quality of those new devs.
I did not personally see a lot of stuff that interested me, but frankly I never expected to. I got my SF6 season 2 (which is a major bummer IMO) and AW2 DLC (time to get my Sam Lake tattoo), and I found out about a few other things that looked neat. Did I need to watch a 2 hour show to do that? Eh, not really, but whatever, I'm too old to get all that salty about it.
There were some good things but no surprises or anything even barely jaw-dropping but, as Sammy points out, its the state of the industry right now. Personally, I only watched it for Monster Hunter Wilds, Slitterhead was also pretty good in that Japanese PS3 jank kind-of-way, some of the Blumhouse games seem interesting and it's always great to see Sid Meier.
And LEGO Horizons for Switch?! Never would've expected that. A Sony-Nintendo alliance to take on the MS juggernaut? After seeing Terry Bogard in Street Fighter all bets are off
Gamescom is gearing up to be a pretty good show though.
If the quality of these events stays on par with this show, I’ll likely stop watching them and stick with recaps instead until the bar of quality increases again. I prepare myself to potentially preorder 6+ games and plan out the rest of my year in gaming following the summer showcases. I’ve done this for years now. I’ve saved a lot of money the first half of the year and I dunno about the second half. Weak showing that felt like it was missing more than it had.
@Ricky63 I don't really think it's about how the end products turned out and more about the hype. This is an industry that aims to get people hyped, and that's honestly what many of us are looking for. Sometimes the end product is worth the hype, sometimes it isn't, but there's nothing quite like being excited about many upcoming projects. Perhaps Geoff's showcases are a more realistic and down to earth representation of games industry at the moment, but it just doesn't excite me or clearly many others. And honestly, when I'm less excited I'm also less likely to spend money, so it really isn't good for the industry as a whole either.
The industry CAN deliver what our expectations are. They have done so on older consoles, consistently.
Many older games are more impressive than what were getting today.
They're just making cost effective, risk free games at a fast factory like pace without any substance, time and time again.
Still, why is it that only Rockstar has their own business model and nobody else comes even close? That's an absolute disgrace. No other AAA studio is delivering games of that calibre. Not even close.
They refuse to deliver quality and expect people to be pleased with their mediocre hoshposh. I'm not gonna be pleased with another Ubisoft garbage "huge" game that is inferior to GTA IV ON PS FREAKING 3 IN. EVERY. WAY. POSSIBLE.
@Shepherd_Tallon yep totally hit the nail on the head, we are literally foaming at the mouth for news every single day and by the time announcements come we probably already knew what it was.
On a more positive note I've found a 23min gameplay video which has been released with the trailer for the monkey ninja game Black myth and my god it looks as good as the cgi trailer in the game play.
Well worth checking out
The biggest problem with the show was the same that's plagued the industry (and others) more and over the last few years; leaking culture.
The main would-be-surprise announcements - LEGO Horizons and Civ VII - along with some of the "meh" ones like New World Console, weren't a surprise at all. Civ VII had its lengthy cinematic which was clearly designed to build a growing thought of "Is it...? Oh, yes, it is!", but instead you knew 5 seconds in that it was the reveal that leaked the day before.
There's a drought of major titles right now for sure, and the AAA side of the industry - spending more and more on inflated game budgets in pursuit of the next super-profitable blockbuster, just to collapse and destroy countless studios and projects - takes full blame for that.
But christ alive, the leaking of so many intended surprises among what remains really strips so much of the fun out of these kinds of things.
I see SGF as a platform to promote games most gamers wouldn't normally look at. Indies and AA are the main focus, some devs pretty much need SGF to promote their games, game that won't show up on sites like this and get lost in the sea of playstation store games.
Winter is coming.
I totally understand the desire to see what new things are coming from Sony studios and so forth, but I have a huge backlog as it is. There is always something to play while we wait.
Can we please stop blaming the pandemic, it's been long enough that devs have recovered by now. It's not like they had stopped working altogether they were just working from home which I will grant can slow down progress but it's not the obstacle it's made out to be. I worked from home all the way through covid and still work hybrid now, it doesn't affect my productivity at all
Devolver Direct was far better and only about 25 mins.
I haven't really felt excited for gaming since the PS4. Maybe its everything you mention in the article or maybe I'm just getting to old for the medium.
And, outside of Nintendo and Capcom, this is the reason I ignore AAA stuff almost entirely. Plenty of good mid-budget stuff still coming out of Japan, and some truly excellent indies from Western developers.
So much I wanted to see or.even little updates would have made this worlds better, example being
MGS3 remake,
Death Stranding 2 (how far along is it?)
The next Tomb Raider?
Is the new rumoured RE9 real?
Whens Forza and Fable coming to PS
so much, I mean even 15 seconds of each to say yeah it's on the way etc.. but no 2hrs of what seemed like a Japanese anime show mostly l, followed by a terrible movie trailer, and then 1 good final trailer for Phantom Blade..
There’s not a lot coming out soon that I’m interested in, for sure, but I don’t really care because my backlog never seems to get any smaller.
Didn't watch it. Didn't even know when it was on. 🤷🏻♂️
But just a friendly reminder that, according to one of the devs, we could have had Days Gone 2 by now. I wonder if anyone at PlayStation is regretting turning it down at this moment in time?
"Heck, they want to see Keighley staring lustfully at Hideo Kojima"
not me, that stuff's starting to get seriously embarrassing.
This is the comedown from the superb 2023
i disagree , its sad people don't see the big name publisher in front of the trailer and they have no interest in those games, but take the same exact games throw sony or microsoft or any other publisher in front of the trailer all of the sudden people would get excited , i thought slitterhead , where the winds meet , phantom blade, just to name a few games look really good. while these big name titles are taking their time , these other games are getting the time to shine.
Has Black Myth Wukong shown any gameplay? Can’t remember seeing any in the trailer. If not, kind of weird since it’s releasing soon. The cinematics look fantastic though!
@CWill97 gamescon had almost 20 mins of gameplay last year , it looks great.
@twitchtvpat oh sweet! Pretty pumped for it 😎😎
I think the issue is the cost of development has gone through the roof, along with the expectation of players wanting to be blown away by a game, and that doesn’t match with the £70 asking price. But you can’t increase the price because remember when everyone kicked off about it 4 years ago when Sony announced that price for AAA first party games? The equation doesn’t balance at the moment, so until something like AI can make the development process more speedy and efficient this is how it is.
Also, for everyone that moans about this there are a dozen who are really excited by the games industry because it’s all new to them, it’s fresh and exciting. The moaners are the gamers who have been playing for decades.
I’m old enough to have owned a Sega Megadrive and after that stopped playing until I then purchased a PS5 on launch day and it was amazing how far games had come. But now I’m slightly bored because novelty wears off. And to think I was paying £40 for those games in the 90s and then I hear folks whinging about £70 25 years later. Wow. It’s called inflation.
So here’s a message to people who are upset by this: Sony/MS/Nintendo don’t owe you a lifetime of entertainment. If you don’t like it, go outside, do some exercise, interact with people face to face. You know, like back in the old days 😄
I think last year we just got spoiled by the amount of AAA blockbusters coming out. All the games which got (greatly) delayed by the pandemic released that year, and the big players shot their best shots then. In comparison, this year falls a little flat indeed. But I'm kinda glad, got some time to catch up and play some bangers from last year (Baldurs Gate 3, Hi Fi Rush, Lies of P ...)
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