@lolwhatno Yeah I have two controllers, I don't think it's a controller issue though because it works for the menus and it even rumbles when I start up Returnal. But I'll try the other just in case.
The PS5 doesn't have any, and it depends on the game/app you have selected.
That's not entirely true. It does have an ambient track it plays for games that don't have their own (or when you go into settings and stuff). The cool part about it is that it does have a 3D audio mix using the tempest engine.
@MightyDemon82 Good work! I thought the trophy list for F.I.S.T. sounded quite tricky but a few people on here seem to have managed it.
Thanks for the reminder for Dirt 5 though as I haven't added that to my library yet. And good luck if you do go for Y5 as it's quite a meaty game, even by Yakuza standards!
Great game I played a bit of it today and decided to go for Persona 5 Strikers. I enjoyed what I played so far. But Yakuza 5 is definitely next in line.
I actually listened to the first two hours of the interview, and though Jaffe sounds like the most immature and annoying 12-year-old ever, Gavin and Ross' story was pretty interesting to listen to.
@Kidfried
I agree. In the past I found them interesting but now they were just distracting from GOT accomplishment and trying to get some attention with false statement. Then they seem to keep moaning about what could have been from one side of the story (with whatever they would have done being supposedly ‘wonderful’ in their eyes) instead of celebrating the present and being positive about their ex colleagues for whatever they are doing now which I’m convinced is a next gen game instead of the cross gen they wanted. It’s just pointless drama.
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@Kidfried Garvin and Ross were both directors, and Garvin also wrote the whole thing. Of course they're allowed to talk about it. Without them it wouldn't exist. Having worked on it for the past 6 or 7 years, I can understand it's not something you can put behind you. They're proud of what they've achieved, and they also admit all the issues the game had. I liked hearing their take on it, and how the game was developed behind the scenes. That's something that was never going to be made public by Sony.
Having watched the interview, the continually stress that they have no grudges against Bend Studio, PlayStation or Sony. In fact, they mention it was the best place they ever worked, and they're asking everyone to keep supporting Bend Studio and their future products. Nothing but goodwill for the studio and its developers.
I think the story is a lot more nuanced than it seems to be.
@Kidfried Well, to be fair, he does have a point, even though it maybe wasn't smart to say it out loud.
We never heard anything about the Days Gone sales, even though every other game gets an update every couple of million sales. And according to NPD, it was one of the best selling games of 2019. Why the silence?
Sales-wise it did very well apparently, a lot of people also liked the game. But Metacritic scores were mediocre, and that's what killed the game/franchise.
@Kidfried Yeah, I know that I shouldn’t be this way but the repeated shade that the disgruntled Bend guys keep throwing has me reluctant to play Days Gone. It seems a fine game, but it’s become this trigger button amongst corporate and fans. When I look at my zombie/horror options, I’m leaning toward playing TLoU2 and RE4 (and maybe RE7 and RE8 as discussed) first. But maybe my morbid curiosity will get the better of me some day and I’ll look at who this controversial Deacon character is. 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution In ways, the game is very good. Definitely give it a try (I think it's free as part of the PS+ Collection). It's very challenging at times, in a good way, and there's enough good story elements that kept me going, even though it has one of the longest main campaigns I've played in a good while.
@Kidfried I only played it for a few hours to just try it out last year and it reminded me too much of The Last of Us, right down to very similar icons for items you pick up and how you use them for various things. Obviously the zombie element as well, but I'm guessing it differentiates itself more as the game goes along. That was an early turnoff though, but I do plan on giving it a second chance at some point.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@EclipseZero Yeah I was thinking about that when I first saw the tweet. Think it was EA, who sorta seem like saints now compared to some of their rivals.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder Yeah, I mentioned somewhere on here that I’d genuinely rather play an EA Star Wars game than a Quantic Dream one. Their problems with MTX seem a bit laughable when compared to Ubisoft and ActiBlizz’s horrific sexual harassment and abuse and the truly sickening things David Cage comes out with. Give it time, I’m sure EA will get on the NFT bandwagon and alienate us all over again!
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