Thought to tag you here @ralphdibny since we talked about PS Move titles some time ago.
Started up Ape Escape (Move) on PS3 since I was curious what the game was like to play with the PS Move and it was surprisingly really fun! It's fundamentally an on-rail shooter but you'll spend a lot of time standing in one spot and capturing the monkeys by swinging the Move controller. Then as you move to the next section, you can shoot bananas with the pointer to get extra points as well as defeat enemy UFOs. You can also use a paper fan to beat up anything in your way. The mechanics are so simple but they're so much fun! I'm so glad that I bought this game back in the day. Coincidentally, this is also my first ever Ape Escape, lol. At least it's a fun experience!
It is a PS4/PS5 game, but I'm playing it on my Series X right now since they added it to Game Pass a few days ago.... Scarlet Nexus. I wasn't that thrilled by it's demo, but it's become obvious I didn't give it enough time because I didn't care much about the combat then but now I think it's great.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertz yeah I managed a real good deal on that for £20 not long after release.... don't know when I'll get to play it but I do think I'll like it. Combat looks quite 'platinum... ey' if you get what I mean.
@LtSarge ah sweet sounds decent. I think the ape escape games were usually made to demonstrate the technology. I'm pretty sure the first one on PS1 launched with either the analog or dualshock controllers.
@colonelkilgore Even though I never finished Nier: Automata (or even Bayonetta believe it or not), I get what you're saying. It feels like a mixture of those games and Final Fantasy 7 Remake (at least with some of the environments). Mainly interior ones, but I have thought to myself multiple times "take away the cel-shading and replace it with regular textures and it would be straight out of Final Fantasy 7 Remake". Obviously they didn't copy that at all as Scarlet Nexus only came out a year after FF7R did. Just a funny coincidence that I noticed more since I just replayed FF7R on the PS5 a month or two ago.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertz okay, I hadn’t considered it playing similarly to FFVIIR, that’s cool though. I enjoyed FFVIIR quite a bit, I quite like the art-design of Scarlett Nexus too, from what I’ve seen.
@LtSarge Xillia’s fabulous. I really liked the story and characters, and the battle system is so fast and fluid. At the moment I’m playing Arise, and am not enjoying the battle system as much as Xillia’s, as it’s slower, more deliberate, and the bosses are rather difficult. I don’t recall any particular difficulty spikes in Xillia and didn’t have any trouble with the bosses. It’s nicely paced and easy to grind if need be given the design of the overworld areas. What character did you choose to play as?
@mookysam Really glad to hear another person's opinion about this game! Seriously, after playing through Vesperia I thought most of the older Tales games were going to be like it. But Xillia is phenomenal, I've been playing it for roughly 5 hours now and I've had much more fun with this game than with Vesperia. Like you said, there aren't any difficulty spikes in Xillia and I've been able to enjoy the battles at my own pace. Not to mention that the Lillium Orb system makes the game very feasible. Being able to choose to increase HP, attack, defence and so on is such a great idea. It's a simple yet very effective system.
I also agree with your other points. The story is much easier to follow compared to Vesperia's where they introduce a new term constantly. Furthermore, the objective is always clear in Xillia unlike Vesperia. Consequently, the writing is actually good in this game and there have been a lot of genuinely hilarious moments between the characters. And yeah, the battle system is much more in-depth and actually fun this time. Vesperia's battle system was basically button mashing, while in Xillia, there are actually strengths and weaknesses you have to take into consideration while battling enemies. For example, using the right type of artes or linking with the right party member. I genuinely can't stress this enough: Tales of Xillia is such a great JRPG and much more enjoyable than Vesperia.
I decided to play as Jude. I looked up online beforehand if there were any differences and apparently, playing as Jude will help you understand the story better. But I also thought it was a better idea to choose the "weaker" protagonist rather than the "stronger" since that's how video games typically are. The protagonist starts off weak and eventually grows stronger. I wanted to have that sense of progression, even though it was tempting to play as Milla.
I was feeling bored so I decided to play something on my 3DS and I went with Zelda II: Adventure of Link on NES. It's one of the few Zelda games I haven't played yet and while this game is the black sheep of the series since it's a 2D side scrolling game with RPG elements, I'm actually enjoying it quite a lot. It's a refreshing Zelda experience that's definitely challenging but still doable. You have three lives and whenever you die, you start from the last place you entered a screen. When you get a game over, you still keep all the upgrades and items you've found so even though the game is tough, it's still fair.
I managed to clear the first dungeon and I'm on my way to the second one now. Don't know if i'll have the patience to play through the game until the end, but I'm definitely willing to continue it tomorrow and see if I can keep making more progress.
@nessisonett Haha yeah, I guess that's how most NES games were back then. I've actually finished the first Zelda on the NES (albeit with restoration points) and it gets manageable once you start getting more health and other upgrades in general. Can't imagine having to play games like these as a kid without any restoration points though, lol.
Had a good crack at the ‘extreme’ playthrough on MGS2 this evening. Beat the Harrier which is supposedly one of the hardest parts of the run… it was tough too, a lot tougher than on ‘hard’. Beat Vamp, who was pretty similar to the previous difficulty and have now made it to the sniper section, which is undoubtedly my least favourite section of the whole game. I found this part almost impossible on ‘hard’ so I know what a struggle it’s gonna be during this run, so I’ve called it a day there… I’ll try it tomorrow at some point.
@Kidfried Fata Morgana has been on my radar for years now. What I've seen of it definitely feels more gothic and explicitly influenced by literature than I'm used to with VNs, and I really dig the vast scope of the narrative overall.
tbh I kinda wish I'd grabbed the physical release of the game when it was live on LRG.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
Really surprised by how much I’m enjoying the VR and Alternate missions on MGS2, a lot of them are quite imaginative and challenging. Slow going mind you, just over 25% of them done after today’s session.
@Jimmer-jammer I know right… it’s a lot! After 5 playthroughs of the main game, these VR/Alternate missions are quite refreshing.
Might be a few days until I can carry on though, tomorrow is our last day in our apartment and Friday we’ll be in our new house. We’ve sold our place fully-furnished, so while we’ve bought new sofas and beds and things… we don’t actually have a piece to out the TV on. I’m actually concerned that I might have withdrawals 😅
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Topic: What (Non-PS4) game are you playing??
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