Surprising seeing as it came from the now defunct Free Radical. A development team known for pretty awesome shooters. Karl Hilton of Cytek UK (basically what used to be Free Radical) protested that part of the problem with the team's Haze was due to the learning curve of the Playstation 3 platform.
[quote]
"We spent more time trying get the game running properly and less time to design the game properly," he said. "The PS3 is a powerful machine but a difficult one to get the best out of."</blockquote>
Apparently he doesn't expect to have the same problems with Crytek's Cry Engine 3. Hmm.
Comments 0
Wow, no comments yet... why not be the first?
Leave A Comment
Hold on there, you need to login to post a comment...