He told Gamasutra so. Kinda. Speaking of Sony freely available development suite, the Phyre Engine, Nathan said, "any of the parts that are inside Phyre that we didn't know how to fix or we had an issue with, they would fix it for us in a day. Overall, I think Sony's doing a lot of right stuff for small independent developers."
High praise indeed, and it's not the first time we've heard such a glowing appraisal for the engine. It's not just the support that has Capybara head of heels though. Nathan noted the promotion of Critter Crunch as a great reason to partner with Sony, and the fact that the company treated them like they "weren't a small nobody developer from Toronto."
We'll have a review of Critter Crunch pretty soon.
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