" Yeah - a PR masterpiece. The initial Project Natal showcase - Microsoft's controller-less gaming solution - was a bunch of smoke and mirrors, but it took most people a while to catch on.
Not Heavy Rain mastermind David Cage.
Ive seen Natal, and Im really curious to see what theyre going to do with it, Cage told Destructoid. I was a bit frustrated that they presented it with a sci-fi-type presentation.
I thought it was a little bit lying to present it that way because it will let [consumers] think that they will [see] something that they are not really close to getting.
Uh-huh. Let's see how close the final product is. Microsoft's big problem is now creating a final product that meets preconceived expectations. And those expectations are really high.
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