Thankfully, Media Molecule's co-founder Alex Evans was on-hand to explain the reasoning to 1Up.
"There are kind of two reasons," Evans told the website. "It's all predicated on [having] to make [the game] backwards compatible, which is huge and epic technically, and also quite unheard of in terms of all of the content that comes across. If we did DLC, [it'd be] a drip feed. If you wanna do 10 features at once and then holistically make a story that uses all of those together in all the different combinations, [retail's] the only way to do it. It has to be an event. We couldn't release a new story with all these tools, bit by bit by bit.
Evans continued: "I think the Blu-Ray is still the best way to reach a wider audience. DLC, in a way, is like preaching to the converted, you know? It's to people who want to evolve their experience. But LBP2 gives a new entry point for loads of people, and the people who have LBP1 get all the bonuses, they can keep all their stuff, and they don't lose anything."
Just from watching the trailer alone it's clear that LittleBigPlanet 2 is set to add a whole stock-pile of content to the experience. We're so excited.
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