He was speaking about the new game's editor, and its ability to allow the creation of multiple genres, unlike the first game's platformer specific content.
"This was originally going to be the one feature in LBP2," Evans told Edge magazine. "This is so f*cking insanely powerful it hurts."
Game director Mark Healey went on to explain the game's mew SixAxis Direct Control Seat:
"It allows you to invent your own control systems, essentially," he said. "It means you can pretty much make any 2D game you can think of. I've even thought of faking some 3D games."
[source computerandvideogames.com]
Comments 1
I've neved played LBP2, but I got my Vita for LBPV, let's hope it's as totally insanely awesome as LBP2.
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