The duo explain that the monsters theme wasn't the game's original concept.
"The Waterfall of the Dirty Gods was our original concept pitch," the duo explained, "Where the player needed to climb to the top of several different waterfalls and ring their bell to stop the gods from washing their filthy bodies in the water and polluting the waterfall."
Players controlled a monkey armed with a bell which doubled up as a grappling hook. It couldn't be more different to the actual game we got, involving monsters and a suave vampire named Duke.
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