They seemed to come out of nowhere, and disappear just as quickly. Yet shortly after their closure we got details that the company was working on a Final Fantasy reboot for Square Enix.
That reboot, according to GRIN founders Ulf and Bo Andersson, eventually cost the company. Apparently Square Enix made ridiculous requests from the developer, including asking the firm to fax game code and music files.
It is as silly as it sounds, said Bo Andersson. It is an impossible requirement, you can not send ASCII or binary codes on the fax. It is backward. Really backward. It was almost a criminal activity.
But the madness didn't end there. Square also claimed that the developer was not delivering its work to the correct departments. Furthermore, the publisher insisted it didn't like the Nordic style GRIN gave the game, despite that being the original request from Square Enix and the reason it chose a Swedish studio in the first place.
But this is the hilarious part: in order to check Square was paying attention, GRIN sent over a batch of art directly from Final Fantasy XII. The response from Square Enix: "It doesn't look like Final Fantasy."
Then we realized that whatever we do, they have decided, Bo Andersson said. We wanted to come in and revolutionize Final Fantasy, which is exactly what they need. The latest version sucks of course.
Boom. There's been no response from Square Enix just yet.
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