Don't tell PETA

Back when it was known as the PlayStation NGP, Sony released the official specifications for the fancy bits stuffed beneath the system's sexy veneer, listing the handheld's RAM at 512 MB. Since, Sony has renamed the device and supposedly cut the original RAM count in half, bringing the PS Vita's RAM down to 256 MB.

The rumor came up again in a recent interview with Dani Sánchez-Crespo, the CEO of development studio Novarama. When asked if the RAM reduction would hurt his development team, Sánchez-Crespo's response seems to corroborate the memory reduction:

...no that won't affect us. It's actually good for developers to work under constraint. Generally for Vita, we still have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM."

Indeed. The system still boasts its impressive quad-core GPU and CPU, double the processing power of an iPad and four times that of an iPhone, and Sanchez-Crespo is quick to remind us that the RAM count is still much higher than that of the original PSP, which stood at 32 MB of RAM. Paired with the 5-inch OLED display, we bet you can safely say that Uncharted: Golden Abyss will still look rather rad on the device.

[source develop-online.net]