It was an important component of Metal Gear Solid 4: Guns of the Patriots, but Konami’s announced that it is to shutdown Metal Gear Online in June.
The online Metal Gear spin-off – which accounted for a mammoth number of active players early in its life – has been deserted for some time, and Konami’s decided to act by shutting down the game’s servers this summer.
The removal of the Metal Gear Online Shop will mark the start of the closure operation on 21st March. That will pave the way for the full server shutdown on 21st June. You’ll not be able to create new characters by late April, but Konami has confirmed that all of the game’s expansion packs will be free until the service ends in June.
If we’re honest, we didn’t spend too much time with Metal Gear Online. We just remember the hoopla surrounding the sign-up process; with Konami IDs and all manner of nonsense surrounding entry into the online service. Those were dark days for the PlayStation Network.
[source konami.jp]
Comments 5
So you can't play it anymore? That sucks. :/
What about the multiplayer trophi.... oh right... never mind....
seriously, i was hoping that they'd put MGS4 into the Collection and add trophies. way to not make it re-relevant, Konami.
course, my disc has been lost since last year so MGS4 doesnt matter much to me.
@nathanuc1988 Haha.
"We just remember the hoopla surrounding the sign-up process; with Konami IDs and all manner of nonsense surrounding entry into the online service."
Very true this was BS.
The concept of the game was great, but it's downfall was extremely poor balance decisions and nothing done about the rampant cheating (lag switching), which was EVERYWHERE. Entering a room where people were not cheating was difficult. And hosts would REFUSE TO KICK CHEATERS AS LONG AS THEY WERE ON THEIR TEAM. It had the Call of Duty problem where people were OBSESSED over their "stats", and you were literally judged over them and people would kick you from their team if you're kill/death ratio wasn't high enough. As such people would do ANYTHING to boost their statsm which often resulted in cheating, and hosts not kicking cheaters who were on their team. People would constantly switch teams if they were on the losing side, resulting in either lopsided teams with 7 vs 3 or all the good players/cheaters on 1 team (with the host) making the match extremely uneven. And the constant whining and hatred about CQC when CQC was one of the WORST skills in the game to choose, and was only chosen pretty much "for fun" because knocking out people with physical attacks was funny, similar to how people in Call of Duty whine and cry about being killed by a knife user when it is woefully less effective then guns, which resulted in CQC being nerfed into garbage because Konami didn't bother understanding the balance of their own game and just gave into the whining on the forums.
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