Sony kindly asked Ken Levine to announce BioShock Vita before the game even started production, the developer has revealed.
Speaking in an interview with Eurogamer.net, the series creator said that he agreed to the request due to Sony being such a great partner to Irrational Games:
Look, generally when I announce something... like with BioShock Infinite we had a whole video to show and it was all fully-formed.
[With the Vita announcement], it was part of something else obviously. Sony was launching this platform and it was important that they had a show of support from people no matter what stage of development they were at.
Sony has been such a good partner to us, and I'm not just blowing smoke.
Not just on a professional level, but on a personal level they've been really good to us. Every time we see them they take really good care of us. So they asked me to do that and I said okay, even though that's not what I normally do.
When pushed on the game’s direction, Levine responded that he’s not “ready to talk about it” until he has something to show. It’s not the first time he’s made such a claim.
We wonder if Levine’s beginning to regret making the announcement. The luminary clearly doesn't want to talk about the game, but we doubt it’s going to stop coming up in interviews. Hopefully we see something at E3.
[source eurogamer.net]
Comments 3
You know, when I first heard about the idea of Bioshock Infinite, I was skeptical but after reading the article I completely supported the idea of new worlds in the Bioshock universe. In fact after the initial shock of the Columbia, I told myself "what are the limits to this franchise?" Is it possible we could see Bioshock in space. From what Ken Levine said about BioVita, it will be unlike the others. Could this be the next area. Like using Russia and the whole space race as a initiative to form a city in space and using power obtain through gamma radiati- wow I'm rabbling on . . . sorry.
So was Pikmin 3 and Super Smash Bros. 3DS/Wii U.
Pikmin 3 has been in development of a LONG time, not the case for Smash Bros. though.
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