Quantic Dream’s recent Kara tech demonstration was seriously impressive, but many sceptics criticised that the visuals only looked so good because of the confined nature of the environment it was set in.
That’s not true according to gaffer David Cage, who claims that the visual fidelity of the demo could be maintained on a much bigger scale if necessary.
Speaking in the latest issue of EDGE magazine, he explained:
We can have an open-world with the same quality. Hopefully, we’ll demonstrate it soon.
Of course, that doesn't mean that Quantic Dream’s next game will be open-world, but it’s certainly not stopping us from salivating at the potential.
[source thesixthaxis.com]
Comments 2
Nice, I love open worlds =D
Now that would be a really noticeable step forward based on raw quality software and not weird controllers or gadgets. But an open world is also defined by its visual range, if too close then the effect would be that of being in a confined environment. I pretty much doubt current PS3 will be able to do that.
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