Grim

It wasn’t until Keiji Inafune left Capcom that he thought up the morbid ideas behind the upcoming PlayStation Vita exclusive Soul Sacrifice. Speaking with Famitsu magazine [via Andriasang], the Mega Man creator noted that he spent a month after departing his former employer dedicated to thinking up a handful of game concepts before chatting to Sony’s Shuhei Yoshida.

Inafune explained that he wanted to create a fantasy game that would appeal to a worldwide audience, and Yoshida encouraged him to put together a more solid plan. The rest, of course, is history – as the title is now actively in development for PlayStation Vita and set for a global release later this year.

Sony is showing off the game behind closed doors at E3, but Inafune told Famitsu magazine that he’d like to get it out to the public as quickly as possible. Feel free to swing by the Push Square office any time, Keiji.

[source andriasang.com]