If Square Enix’s real-time Luminous Technology demonstration is representative of the visual fidelity we can expect from PlayStation 4, then wake us up when the next console comes around.
The Japanese company revealed the breath-taking demo below during a press demonstration at E3 in Los Angeles. Even more incredibly, chief technology officer Yoshihisa Hashimoto spent a moment tweaking attributes such as hair colour before running the demo again, all to prove that it was running in real-time.
The demo itself is Final Fantasy themed, but not indicative of an in-development project. Still, this is the kind of fidelity you can (hopefully) expect from the PlayStation 4’s inevitable entry somewhere down the line.
Luminous aims to close the gap between real-time graphics and pre-rendered cinematics, but it's also capable of much more. For example, apparently it can dynamically adapt the animations of a character based on the weight of attached equipment, which is crazy when you stop and think about it.
Check out the demo below. Looks a bit tasty, doesn’t it?
[source gameinformer.com]
Comments 6
That was amazing. Why cant PS3 do this? Why wait?
@odd69 Simply because the PS3 isn't powerful enough.
AMAZING !!!
And thus, the Squenix pre-rendered cutscene dies. Or it should, at least, 'cause I can't see there being much point having them when this seriously already looks as good as the ones from FFXIII.
hmm i dun think the next FF series is for playstation only...square enix is clearly going back to ninty and camping with 3ds...
Agni herself is beautiful, but the whole AK-47 terrorists versus wizards thing is stupid. Wizards and magic are so tiresome. Enough with incantations, enough with crystals, enough with dragons, and enough with ak-47 terrorists and wizards.
The Agni model deserves to be a better character in a better story in a better game then current SE can make. The slum and hightech city scapes were interesting though, and overall the graphics were good.
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