DUST 514 is supposed to offer an easy entry point for those intimidated by sister experience EVE Online – but we’ve got to be honest, we’re not sure it’s going to achieve its aims. We’ve sat pondering this article for over an hour, and we're still struggling to find an easy way to summarise the PS3 exclusive's next big update.
Alright, so we’re being a little bit facetious – but DUST 514 is still an incredibly complicated game. The first-person shooter is attempting some incredible things technologically, but we’re just not convinced the average gamer is going to understand what’s going on behind the scenes.
For those that do care, though, the game’s next big update will integrate Corporations from the PC MMO. Essentially, this will allow you to form clans or teams which exist in both DUST 514 and EVE Online – remember, the universes are seamlessly synchronised.
Corporations can include players from both games, regardless of platform. Whoever creates the clan, will instantly be promoted to the CEO of it. Unfortunately, not all of the Corporation tools will be accessible in DUST 514 immediately – however, you'll be able to recruit an EVE Online player as your right-hand man to essentially give you access to all the management features you need.
Of course, if we lost you at “facetious” then none of this is going to appeal to you – which is why DUST 514 needs to be an amazing game in addition to being an amazing experiment. We love what CCP Games is trying to achieve here, but even we’re struggling to understand the full extent of it...
[source blog.eu.playstation.com]
Comments 2
Yes, and you forgot to mention the FPS sequences theoretically support move controls, just to make it even more confusing. The way I see this game is that instead of having a server somewhere calculate who won a battle they are trying to have teams of real people play them out on the PS3. Which is a cool idea.
I am really tempted to try this out, but having never played with Eve Online, it is hard to get your head around it.
On a slight aside, the real life death of one of the main characters, Vile Rat, in Eve Online made the local newspaper the other day. That's go to be a first for me, where the death of an online character makes the news!
<a rel="external" href="http://www.theage.com.au/technology/technology-news/vile-rat-killed-in-libya-as-gamers-mourn-diplomatic-dogooder-20120913-25tu3.html">http://www.theage.com.au/technology/technology-news/vile-rat-killed-in-libya-as-gamers-mourn-diplomatic-dogooder-20120913-25tu3.html</a>
I feakin' love it! It's a game that doesn't give a hoot about the average gamer, CCP Games is out to land the gamers who want a deep experience that's leagues further than what other FPS games on the market offer. What this creates is a league of FPS gamers who will strategically work together in game, like we saw with MAG in its heyday, but has so much depth that it'll keep them around for much longer.
If you've only just gotten into the beta, you've only seen the tip of the iceberg... just sayin'.
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