Publishing a game on PlayStation Mobile won’t require developers to go through the same ratings rigmarole as normal console releases. Sony has devised a new system which allows studios to self-report content on a submission form. That saves the time and overhead required for a ratings board to check the content manually – meaning the process can be completed quicker and for less money. We’re not sure what happens if the developer outright lies about the content of its game to skew the rating, but we suppose it’s in the best interests of all PlayStation Mobile developers to be up front and honest.
The inclusion of ratings should be perceived as a good thing because it ensures all content is accountable to the same restrictions as console releases, rather than the vague and inconsistent demands of the platform holder. That Sony’s designed a method to make the process more palatable to small developers suggests it’s taking PlayStation Mobile very seriously indeed.
[source joystiq.com]
Comments 1
I figured about as much. This is a good thing, because there's always other platforms that developers can put there games on if they made it too big of a headache.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...