Nihilistic Software’s handheld shooter Call of Duty: Black Ops Declassified has been built specifically for the PlayStation Vita, according to company CEO Robert Huebner. Speaking as part of an interview on Activision’s semi-official One of Swords blog, the executive explained that it was never the company’s intention to bring a previous adventure to Sony’s latest platform.
“The goal was not to make a product that is a port of any past or present Call of Duty game, but to make a tailored experience for the Vita that adds new content and new background about Woods and Mason’s careers for players who have played the original Call of Duty: Black Ops and will almost certainly be picking up Call of Duty: Black Ops II,” he explained.
Huebner continued that the difference between Declassified and its home console counterparts is focus. “Declassified is not about the big campaign storyline and huge cinematics, it’s more focused on the multiplayer essence of Call of Duty and bringing that to a portable device as completely as possible, and in bringing short, objective-based missions and score-driven gameplay with lighter story elements to create what we call the Operations missions,” he added.
It certainly makes sense to shrink the traditional Call of Duty experience down for portable play, but we’re not expecting everyone to be enamoured with the idea. Either way, Unit 13 was a blast in short bursts – and we're secretly hoping that Declassified captures a similar pick-up-and-play mentality.
[source oneofswords.com]
Comments 9
I like the idea of a tailor made game for the vita but when they say "Declassified is not about the big campaign storyline" you immediately start to worry. I don't think CoD has ever been known for long campaigns. I really want this to be good but having played Burning Skies my expectations are very low.
@Chozo85 The reality is, though, if they'd said "Declassified is about the big campaign storyline" you'd get another group of people complaining that's not what they want from a handheld. Sometimes, you just can't win...
From a friend off mine give me positive feedback ( he had a hands on). The graphics really improved incomparison with the released trailer on gamescom. Furthermore, the sound is far more better than burning skies. The gun sounds are not like popping corn and you can hear enviroment sounds like explosives and the direction where people are shooting from ( That was not the fact with resistance burning skies)
nilhillistic should make this their last game,they sux at game development,come on dun make the vita die faster...
Am I the only one who enjoyed burning skies?
@Sanquine That's promising news! I'm not expecting this game to ever be a masterpiece, but it would be great if it was a quality shooter.
@dirtyplastic NOPE! I liked it but I understand where most criticism comes from. It had a short/somewhat bland story, poor graphics, bad sound, and somewhat buggy multiplayer. I think the guns and movement felt great though. I do expect CoD:D to be pretty good for a portable though.
@dirtyplastic hell no, I'm playing it right now and love it so far. I don't listen to alot of people, if it looks like a great game, I buy it and play it
Absurd idea, if it is for a portable, the focus should be on SP campaign, or do they expect to have the portable connected to internet all the time like the home console? Most users dont have the 3G, and to play it at home only for the MP experience then, again, most users will choose PC/360/PS3 versions over Vita. Now it doesnt matter how good are its graphics or how fluent the game is, they have buried it and they have buried themselves.
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