Interactive art

Quantic Dream's eccentric head honcho David Cage is keen to keep Beyond: Two Souls spoilers under wraps – to the point where he’d rather not talk about the game at all. Speaking with the PlayStation Blog in an interview published earlier today, the likeable director explained: “Like other game creators, I wish I could say nothing and show nothing, and put a plain black cover on the shelves so that players start the game completely blank."

Unfortunately, Cage lamented that this is “not possible” – but he still encouraged players to experience the title as unprepared as possible. “You must go into the game trying to learn as little as possible,” he exclaimed.

Elsewhere in the interview, Cage revealed that the title was progressing well. “We’re advancing – we’re now a few weeks off the alpha version,” he said. “It’s always a very critical moment in the development of a game since it’s the first time all the game data is assembled in a complete version.”

For more from the video game luminary, point your browser towards the PlayStation Blog.

[source blog.eu.playstation.com]