Forget the Necromorphs, the scariest thing about this Dead Space 3 launch trailer is the awful Phil Collins cover. It’s a shame, because the footage itself is exceptional, focusing on several enormous set-pieces from the single-player campaign. We’re guessing that that big centipede thing isn’t popping up to play tag. All will be revealed next week, when the full game releases on PlayStation 3.
Dead Space 3's Launch Trailer Murders a Classic
Oh lord
Comments 17
I'm gradually getting excited for this game, I must admit. I loved the first Dead Space, liked the second one, felt indifferent to the third for a LONG time. But now it's nearly here, I think I want it.
EDIT: Just wanted to add that I love, love, love the way the helmet transforms over his face.
Is it just me or did anyone else like Isaac better when he didn't have a face? I like the anonymity of the faceless protagonist. Now I can't help but feel he's just another generic caucasian male.
@ShogunRok Yep, I thought it was much better when he was a silent protagonist. I believe you only saw his face at the very end of the original Dead Space. I hate bitching, but I do feel like EA's sapped the soul out of this franchise to make it mass market. Having said that, I'm still sure that this will be a good game, even if I don't expect it to live up to the magic of the original.
I can't even understand what the guy is saying. Should've just used the real version of the song. Anyway, the game looks cool, but I can't help but feel it will get screwed up by EA somehow.
@ShogunRok
Agreed, it was one thing I think 343 also did very wrong with Halo 4. You can humanize characters without revealing their faces. I don't mind a description of what they're supposed to look like but sometimes it doesn't, and shouldn't, need to go beyond that. That said, since all these idiot companies just want to chase the CoD crowd (which is hilarious because the CoD crowd doesn't care about anything else) we get stuck with this kind of nonsense. A faceless character apparently can't be as cool as generic brain-dead white guy.
It's interesting that EA's partnered with Microsoft to promote this game, too. The previous title was heavily pushed by Sony. I wonder what happened there?
I just hope it doesn't mean MS has paid them for some timed-exclusive DLC nonsense.
@Gamer83 I think they would have announced it if they had. Microsoft loves shouting about that kind of stuff.
@get2sammyb That is strange. Maybe it has to do with appealing to a more mass market? We all know how strong the shooter crowd is on Xbox. It'll be interesting to see what DS3's TV spots will be like.
@Gamer83 I agree completely. To me, Master Chief was always an iconic character because of his actions and his recognizable design. He didn't need a face or any forced emotions to be any more likable.
To be fair, I'm sick of developers stressing characters need to be 'relatable' or 'more human'. Isaac was the same, as with so many others.
@get2sammyb
Good point, maybe they're teaming up to promote the Kinect features here soon as well? That was a strong marketing push with Mass Effect 3.
Marketing tends to go where they think the biggest untapped potential is. Maybe they think that the PS3 fanbase already knows about this game and are now trying to get the Kinect crowd.
@3Above Yeah, it's possible!
I actually thought the music was ok once the guitar kicked in and the wheezing stopped...
Dayyyyyyyyyyum! Everything about that game looks so sick. Looks like they're ripping a page out of Uncharted's play-book and going way over the top to blow your face off. Actually excited about this one now.
Demo was very dissapointing... Zombies from Resident Evil 6, QTE from The Walking Dead combined with Uncharted footage, setting from The Thing =))).... And in the end there was some very annoying part where you must use stasis on some big drill while fighting with necromorphs.... awwwwww...... I liked 2-nd Dead Space very much =).... First one wasn't bad too.... But this.... I don't know.... I just don't get it. It looks more like si-fi TPS than horror TPS.
@Gemuarto
Sadly horror games are a thing of the past. Even ones that have pretty decent success like the first two Dead Spaces get turned into full-blown action TPS eventually because apparently that's all developers think Western audiences care about. To be fair, I'm sure the numbers they're looking at would back up their reasoning for doing stuff like this. It sucks but that's the way it is right now and I don't know when or if we'll ever see it change. Originality is a thing of the past for many forms of mainstream media.
So many people jumping on this band-wagon about the non-horror in DS3. Well, no one has played the whole game yet, so there could be serious creepy, dark moody sections. Marketing could mainly show action and co-op in trailers to draw in more gamers that aren't typically into horror. The demo felt just like previous DS sections. Don't forget, ever since the first one there was plenty of action.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...