Bloodcurdling masks and carefully staged crime sprees will make a comeback this summer, as Overkill Software applies the finishing touches to Payday 2. The sequel to 2011’s likeable co-op heist simulator, Payday: The Heist, was formally announced earlier today, and promises some noteworthy improvements over its predecessor.
The biggest new addition is CRIMENET, a contract database featuring "dozens" of jobs as opposed to the original game's handful. These objectives will take place across multiple stages, and will change depending on your equipment. For example, you may opt to invest in a faster escape car or employ the services of an insider, all of which will have an impact on your mission.
Furthermore, each contract will have a selection of dynamic content, including random layouts or rare events. The idea is to really stuff the game with replay value, and ensure that you never play the exact same heist twice. As you progress, you’ll unlock new masks, weapons, and other accessories to personalise your playstyle.
You’ll also now be able to choose from a roster of professions, including the Mastermind, Enforcer, Ghost, or Technician. Each will come augmented with their own set of skills and equipment, allowing you to create your own ideal crime lord. We’ve managed to rob some gameplay footage from our friends over at Eurogamet.net. Give it a look, and then let us know what you think in the comments section below.
Comments 3
It feels like this game is the "Left for Dead" version of bank heist. Seems awesome and I'm intrigued.
@The3DSisMINE Yeah, that's exactly what it is! I really liked the original, so I'm looking forward to this.
Aww yeah. Payday The Heist is one of my favorite coop shooters ever. I've probably played it (between PSN and Steam) more than any other PSN title to date.
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