We’ve already established that Killzone: Shadow Fall is a fantastic looking game, but one area that remains open for debate is its narrative. Despite boasting an impressively dense fiction, Guerrilla Games has struggled to take advantage of it in previous entries, delivering great shooters with very shallow stories. With its impending PlayStation 4 launch title, though, the studio aims to “positively surprise” its fans.
“Our story is more based on a tense conflict that can spiral out of control,” explained Steven ter Heide on the PlayStation Blog, referring to the anxious divide between the ISA and the Helghast on the planet Vekta. “It's about figuring out who you can trust, and how to best prevent the destruction of your home.”
Speaking of the inspirations behind the plot, ter Heide added: “In Holland we have the air raid sirens that are tested every first of the month, which in the days of the cold war made a big impression on me. It created a real tension that would be great to get into a game.”
In the launch title, you’ll play as a Shadow Marshal aiming to keep the peace between the warring factions. It certainly sounds like an interesting premise, but we just hope that Guerrilla Games can deliver on a compelling script. Still, we suppose it speaks to the quality of the underlying fiction that we’re so eager for the Dutch developer to come good on the property’s promise. Are you similarly hopeful for a strong story? Let us know in the comments section below.
[source blog.us.playstation.com]
Comments 12
Story of kz2 was awesome . But i want to know more about helghast . Proud to be dutch
Btw sammy information about freedom wars
Source : http://www.siliconera.com/2013/05/30/freedom-wars-giant-mechanical-dragons-can-kill-players-with-one-shot/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29
@Sanquine Cheers, will look shortly!
I don't think any mass-market shooter could ever top Spec Ops in terms of story, but I'm very much hoping I can be proved wrong, since I enjoyed Spec Ops so much.
I actually thought Killzone 2 had a nice story, but if the developers feel they can do better I'm not one to complain.
No Rico, please. But seriously, just give us good characters for once - something to make us care.
an this game is going to be so boss!
For the information.... The sirens in holland always go on 12 AM ....
I thought both KZ2 and 3 had nice stories, they just weren't as fleshed out as they could have been.
As a newcomer to the series: worth buying the trilogy for U$40?
@charlesnarles I'd say so. Worth playing, especially if you plan to get the new one. Be warned, it's not a twitchy shooter like COD. You can adjust the sensitivity, but the guns feel weighty (which is what they were aiming for), and the cover system is pretty good once you get the hang of it.
No offense, but at the fourth installment, they need new writers. The core of the story and KZ universe is really interesting. They just need a talented writer/story teller, to really pull people inn. It's already a good shooter.
@BlueProxy sweet, man. I get what you mean about COD; MW1 looked and felt very superimposed, probably because it more-or-less was. I'm convinced. ty gl dd hf ka.
MGS4's first-person takes the cake, though; I've played the whole game that way and its amazing. MGO needs to be resurrected as a stand-alone game (maybe even another Battlefield-type COD competitor - I think it's good enough)
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