DriveClub has had a bit of a strange E3 2013. While most of Sony’s launch window games got lengthy gameplay trailers, the latest racer from Evolution Studios has been restricted to off-screen footage. And that may be for good reason – the Runcorn-based developer was telling attendees at the show that the demo on display was just 35 per cent complete. Seeing as the title’s due out in approximately five months, that’s not particularly promising.
Still, the team has always adopted a unique development philosophy compared to its counterparts. Rather than build an uber-polished vertical slice, the studio tends to take a more holistic approach. Previous releases such as MotorStorm: Pacific Rift have launched in an almost unrecognisable state to their tradeshow demos, so we hope that that proves to be the case here.
Alas, the developer’s not necessarily exuding confidence at the moment. In a brief exchange with The Sixth Axis on the Los Angeles showfloor last week, game director Col Rodgers explained that the team is “aiming” for 60 frames-per-second, but that it “isn’t making any promises right now”. The demo currently runs at 30 frames-per-second – but shouldn’t this sort of stuff have been decided a long time ago? We’re a little worried.
[source thesixthaxis.com]
Comments 9
At least the menus look awesome?
I love how the tracks are not decided for winning with a club based purely on lap times..........it actually looks really fun. All the videos though are of people who look like they never play driving games so I can't really judge the handling concepts although from a quick glance it looks more forgiving which is great. Also those corning face off's lol thats fricken cool as hell. Not going to lie seeing all this makes me pumped. I can tell even through the camera that the game is going to be beautiful.
@ViciousDS Definitely agree that the moment-to-moment competition aspects are awesome. Visually, I think it looks a bit disappointing, though. I suppose it is hard to tell from off-screen footage. I just hope that this demo was locked in January or something, because they really need to be further along than 35 per cent at this point. They're literally going to be working around the clock until launch if that's the case.
@get2sammyb that looks to be the case with all xbox one titles though running on Computers with Nvidia and Windows 7 at E3 lol
I haven't decided if I want Drive Club, The Crew or Rivals. Maybe Drive Club because it's from a Sony studio and because there doesn't appear to be any cop cars in this, which usually just get on my nerves.
I think the title should be "Evolution Studios Driving for 60FPS in PS4 Racer DriveClub" lol. But yeah, I agree that this is kind of worrying. Maybe it's an extra feature they are trying to get in if they can, but if time doesn't allow it will be 30FPS.
1st year it's the hardest one .. then great games will fool I have no worries
and yes do let ms fool ya .. they weren't using any x1 dev kit at e3 mark my words every ps4 will better thn x1
they r keeping the gpu sicret if they had a better gpu thn ps4 they were keeping saying at any given chance but they r talking about the cloud lab lab lab ... BS
Ok isn't that what all games shoot for
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