Without ever really doing anything wrong, Knack has struggled to impress us. When we got our hands on the upcoming Japan Studio platformer earlier in the year, we enjoyed the overarching premise, but didn’t feel that it was doing enough to deserve its status at the forefront of the PlayStation 4’s launch lineup.
Fortunately, the title’s looking a lot better at GamesCom. While the gameplay is still fairly simplistic, the visuals have improved enormously since E3. It’s not going to sit alongside Killzone: Shadow Fall and Watch Dogs, but its colourful locales certainly offer something a little different. There appears to be plenty of variety to the level design, too, as evidenced by the lush meadows and gloomy catacombs glimpsed in the video below.
It’s certainly not going to appeal to everyone’s tastes, but we’ve got a lot more confidence in the game after seeing this footage. We’re desperate for the developer to add some smoke effects to the fading foes, though. Watching the creatures just evaporate into nothing looks really odd – especially on a console as powerful as the PS4.
[source youtube.com]
Comments 13
Wow watching Knack absorb bits and pieces in order to grow is extremely satisfying. Listen to that sound effect.
It doesn't look bad by any means - but I can see why people are giving it a hard time. I do think it's a nice alternative to the obviously mature Killzone: Shadow Fall or Driveclub, though. A bit of variety never hurt anyone.
The gameplay looks pretty fun for how simple a game it is. It's kind of funny that I was just hoping to see some gameplay as I was lying in bed last night.
I don't think people understand that this is geared for the younger gamers and it is not trying to be on the same level as a Killzone or Call of Duty. It adds variety to the games on the console. On that note, I think it might be a fun game.
WOW. God of War for children? Also, levels with gigant Knack resemble Wonderful 101.
@Gemuarto So, thats a good thing right? I love it
@Sanquine I don't know. In the end of the video, I thought that I want to play this game no matter what =). It is so adorable. But I don't like GoW and partly don't like Kamiya-san. Even if Resident Evil 2 is still my favourite RE game. And Okami was pretty good, too.
@PMasterTy9 - If it's geared for young children why did the "presumably" guy demonstrator die 5 times in the first 5 minutes? Auto respawn w/o a Game Over screen is nice though.
It looks pretty good considering I'm watching it in 240p on a 12 yr. old Dell. I still don't like the R&C:A4O camera angle though. Even WW HD lets you walk around in first person view. I can't help it, I just like looking around at my surroundings. I will play this someday though.
Man this guy was awful.
7:36, anyone else reminded of the Komodo Bros. from Crash Bandicoot 2?
You're right about the smoke effects Sammy, really does look rather odd without it. I'm really looking forward to Knack, hope it proves all the naysayers wrong.
@rjejr I don't see how the skill of a person playing a game has any effect on the demographic of a game. Maybe he died to make it look more challenging then what it is or maybe they wanted to show you what deaths look like. Who knows and that wasn't the point. I said it was geared towards the "younger" gamers but it is a game for anyone and I think there is something there for everyone to enjoy.
"May" end up getting this for the kids. Personally, I have no interest in it whatsoever. Just not my sort of game.
Think it's gonna be good actually. A simple game done well can be a true pleasure. Variety is one one the best parts of gaming.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...