You know that you’ve got it bad when you have to put all of your upcoming projects on hold because the one that you initially released last month doesn’t actually work. Battlefield 4 is a top-notch first-person shooter on the PlayStation 4, but it’s currently riddled with technical issues that are affecting the majority of its playerbase’s experience.
In a last-ditch attempt to try and get on top of these problems, though, developer DICE has decided to halt production on all of its upcoming projects – including Mirror's Edge 2 and Battlefront 3 – while it works to get the situation under control. “First, we want to thank the fans out there that are playing and supporting us with Battlefield 4,” a flustered EA spokesperson told Polygon. “We know that we still have a ways to go with fixing the game – it is absolutely our number one priority.”
The message continued: “The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time that the issues began with Battlefield 4, we decided to fulfil our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all of the issues with Battlefield 4. We know that many of our players are frustrated, and we feel their pain. We will not stop until this is right."
A fix for the PlayStation 4 version of the title arrived yesterday, solving the so-called 'one-hit kill' bug that would register damage from a single bullet multiple times. Sadly, the Swedish developer stresses that the patch absolutely doesn’t solve the title’s ‘I came around the edge of a building and died instantly’ problem. “That is another issue that we are working on addressing,” the studio explained on the Battlelog. Well, we should hope so.
To be fair, the developer does offer an explanation outlining exactly why the problem occurs. At the end of the day, though, this game has been out for quite a while now, and really shouldn’t be in this state at all. We know that EA has a battle to fight with Activision, but maybe it should have kept the title in the oven if it wasn’t quite ready to be released yet.
[source polygon.com, via battlelog.battlefield.com, eurogamer.net]
Comments 5
Sometimes I miss the time when games were properly beta tested since they couldn't be patched. Sure it is harder to test modern games with huge 3d worlds and we, sometimes, face some very funny bugs. Some on the demo of the cancelled nba elite were pretty hilarious.
Dang it, that stinks. Those are two of my 5 most anticipated next gen games that got put on hold. Games really shouldn't be released in this state. Patches are good thing, but they are just getting abused right now. Patches a way to fix things that slipped through the cracks, not a way to release games earlier.
Games from EA and Ubi always filled with bugs, from my experience =(... They are making gamma tests on the players, to cut expenses =).
Mine just crashes. I really didn't mind the first 20 times, but now it's getting irritating. Conquest works, at least until it effing crashes... oh well, it's a launch title after all. Gotta work out the new-console-kinks
Battlefield 3 was a major disappointment for me. Not surprised to see DICE screwing up BF4. Memories of them botching the launch of BF1943 still piss me off.
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