We’ve been watching Watch Dogs for a while. When we checked out a behind-the-scenes demo of the ambitious sandbox last year, we hinted that the hands-off nature of the presentation didn’t bode well for the open world escapade. Our misgivings certainly weren’t misplaced, as the title was delayed mere weeks before its intended deploy date, and oft outspoken publisher Ubisoft plunged the outing into darkness for a pretty prolonged period. It saved our sanity by re-revealing the hack happy affair just a few short weeks before its revised release, and now the game’s finally infected retail outlets around the world like a nasty computer virus. Alas, is it actually any good?
Seeing as our review’s not quite ready to rock yet – associate editor Robert Ramsey is currently inserting matchsticks underneath his eyelids – we thought that it would be fun to upload some initial impressions on the affair. And they’re mostly positive ones. There’s no doubt that the Chicago set adventure is built from the same blueprints as Assassin’s Creed and Far Cry, but that’s hardly a negative when the aforesaid properties are so good. Within the first few hours of the enormous campaign, you’ll find yourself sneaking around like Edward Kenway, gathering up resources which allow you to craft bits of kit, and participating in ambient missions around the world.
It’s a structure that feels instantly familiar, but the folks at Ubisoft Montreal have built a new set of systems on top of familiar ones. The majority of these sit at the heart of your smartphone, allowing you to hack security cameras, locked doors, and more. While it’s all expertly authored by the developer, you definitely get a sense of freedom as your eyes stretch beyond the space in front of you, and it all adds an additional layer to the stealth and combat that comprises just a small portion of the game. Pull out your ingenious instrument when you’re merely sauntering around the world, and you’ll be given background on every single person that you encounter.
It’s all clever systems at its core, of course, but it successfully taps into the voyeur that exists inside all of us. However, while it’s nice to know that the couple kissing passionately in a side alley are both cheating on their spouses, the effect carries much more significant meaning when you learn that the person that you just needlessly murdered recently became a father. It’s hard to get a grasp for just how much variety there’ll be in this area within the first few hours, but on the basis of the short cross section that we’ve played, we can only assume that it was a localisation nightmare – the sheer amount of text included in the character profiles is impressive to say the least.
Don’t expect the hacking to reinvent the third-person shooter genre, though. While it’s very much the focus of the game, it amounts to little other than pushing the square button to trigger different actions. However, these do have a value: you can stop a runaway vigilante by overriding a nearby circuit box or open up a gate to create a shortcut through the world. The mechanic also factors into some of the more exploratory aspects, as you’re able to tap into forklift trucks and mechanical lifts in order to create improvised passageways onto the rooftops and more. And if all else fails, you can just hack into an innocent bystander’s bank account and take their cash.
It’s perhaps the moment-to-moment variety that makes the early hours shine. After an initial high-stakes escape from a baseball stadium, you’re pretty much given the freedom of the city in order to undertake contracts and crime prevention. A lot like the Saints Row series, the game makes contrivances in order to get you straight to the best bits, so it’s easy to forgive the fact that cars appear almost instantaneously when you ask for one. “Whoa, how did you deliver that so quickly?” an inquisitive protagonist Aiden Pearce asks. The question is unsurprisingly dodged by his sharp suited Asian friend.
In fact, if there is a weakness so far, it’s that the narrative seems pretty tired already. Make no mistake, the cyber warfare core is a fascinating piece of fiction, but the cast doesn’t seem particularly interesting at the minute. The mouth scarf sporting star is one of those predictably bi-polar anti-heroes that has come to define the entire medium – taking pot shots with a machine gun in one scene, and lamenting the loss of a family member in the other. The title even attempts to change up the pace by inviting you to a ten-year-old’s birthday party, but it inevitably ends in a car chase and a frantic gun fight – much to your younger sister’s dismay.
But this isn’t supposed to be The Last of Us – much as it would probably like to think that it is – so the pangs of emotional turmoil don’t really need to resonate as hard. Instead, it’s about outrunning the cops in a stolen sports car, and remotely raising a bridge in order to get the upper hand. And it’s during these pursuits that the game is at its best visually, as police lights illuminate the smoke emerging from the rear of your vehicle, and lightning cuts through the cloudy sky. Admittedly, the release never comes close to rivalling the jaw-dropping demo that the publisher perhaps mistakenly showed at E3 a few years ago, but it definitely still has moments of visual brilliance.
And while we’ve barely even scratched the title’s surface at this time, we're eager to see what else it has to offer. With the mission types likely to loop eventually, we do get the impression that the title could outstay its welcome, but the skill tree and progress tracker hints at numerous undiscovered activities, meaning that we probably won’t be getting bored for some time yet. Its resemblance to the rest of Ubisoft’s portfolio means that this arguably isn’t the innovative affair that you’ve been waiting for, but the hacking mechanic adds a little something different to the formula in almost every area. And at the end of the day, who doesn’t want to put their finger on an entire city’s pulse?
What are your initial thoughts on Watch Dogs? Has the game grabbed you, or are you still waiting to get into it? Have you decided to skip the release until it’s a little cheaper? Dump your opinion in the comments section below.
What are your thoughts on Watch Dogs so far? (55 votes)
- I’m getting strong signals from this game, and having a great time
- It’s early days, but it seems alright
- I’ve played a bit, and I’m feeling disconnected from the experience
- Er, I haven’t actually played it yet
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Comments 48
So far I'm loving it. I don't see much of a problem with the script so far, yet I'm also too "balls deep" into all of the side activities so prevalent in this game to the point where the story is a side activity in of itself
It's alright. Does a lot of things well, but I don't like the way the driving feels at all. I was hoping the more I played and got used to the driving, the more I'd like it or at least not mind it, but it gets more annoying, especially during chases. Hopefully driving controls are something they change in the future.
@Gamer83 I quite like the driving at the moment, but I will never enjoy missions where you have to escape from the cops in these kinds of games. "I'm free--oh, a police car just spawned in front of me."
Only just started playing it. It's was hard at first to concentrate what was actually going on in the story with all the tutorials and side stuff it frows at you but once you get past that it's good fun a bit more basic then what I was expecting but different enough to keep me interested and not think it's just another gta/saints row clone
@get2sammyb
Yeah, that's an unfortunate problem I've run into a few times in open world games over the years, lol.
But as far as the driving, it seems awkward. Saints Row had a more arcadey feel to the driving as well but it the controls were tighter and the cars seemed to handle better. Maybe it's more than the way the city is designed than the controls but whatever it is, it's throwing me off a bit. To be fair, I'm not really far in and have mostly been screwing around doing side stuff that doesn't require driving.
Honestly this game is everything I hoped it would be and more. I think the driving is great. I've been able to weave in and out of traffic getting away by the skin of my teeth much better than in gta 5. I find the hacking can be absolutely brilliant when you use it smart like when taking down gang hideouts for example. so wild. Some of the crazy chases and things I've pulled off are so much more impressive when you realize none of it is scripted in any way. It's a totally open world game that has these crazy moments that feel like they were set up in perfectly. gta had a few of these moments as well.. what comes to mind is on a mission with trevor chasing the airplane that's going down, you hit this jump and just as you do a train passes and you just fly right over the train... well this game has been doing these sorts of moments nonstop since I started playing ! so Damn psyched.
I haven't gotten it yet. But I might later if I get through my backlog.
Here are my first impressions:
At first glance at game stop it looked like a gta clone because the guy that was playing was just running around shooting everything and it sort of turned me off. This changed though once I got the game home and experienced it myself.
The way the game feels takes some time to get used to. I'm not going to say it feels wrong compared to other games because watch dogs is its own game, which is totally the point.
Once hacking commences along with side missions this game takes off and drifts further and further away from being just a clone. It's growing on me. This game has a tendency to be hard even on normal difficulty.
I like it though. For a console game, it performs very well. Frame rate is rock solid, I couldn't ask for more from that department.
It is fun but I'm still not hooked the way I've been with other games before where I don't even wanna stop playing. The driving is not good plus too many dumb side activities that distract you from the story line.
35% progress only and I have been playing none stop since Saturday! I keep getting distracted! And I have only just completed act 1! Game is great, I am actually enjoying it more than gta 5 and black flag
Game is superb, better than gta IMO, my one gripe so far is... Online hacking mode isnt balanced at all. If ur the hacker the field of vision u have is far to great(even without using cameras) its far to easy to simply watch the person ur hacking frantically run by, as u skirt/hide around the same car with ease!! Hacking mode favours the hacker far too much IMO
I'm really enojoying it so far. The game really shines when played in stealth mode with just a silenced pistol, and your hacking stuff. That said man ubisoft needs to put a jump or crouch button in thier games. I had the same problem when playing freedom's cry.
My cousin got this today and Is constantly asking me took buy it.
But I hold grudges I want the game I was shown lady e3 thst guy walking down the street with the windowing everything. I almost got Assassin's Creed-ed again.Ubisoft , EA and Sony keep doing this. Motorstorm reveal anyone.
@KAPADO the graphics are sweet IMO. You cant expect open world games, to be quite a stunning as linear/restriced movement games. I bet the order 1886 for eg would not look half as good as it does, if it were a sandbox game. That E3 video that people keep harking back to, was just a tech demo before watch dogs was optimized.
My girl is making me wait till i get paid friday to get the game :/ (usually I'm spoiled) I'm glad most everyone is enjoying the game, i can't wait to play.
I'm too busy saving Eorzea to care about hacking up Chicago at the moment. I'll just wait it out.
@Davros79 Indeed you can't expect an open world game to look as good as a game like The Order 1886, but inFAMOUS Second Son is an open world game, too and it blows Watch_Dogs out of the water, graphics-wise.
So I think the graphics could be better, especially since the reveal trailer from 2012 looks much better, but hey...
That said, I am having an absolute blast with the game. Haven't really spent much time on the campaign missions, but just roaming the city and doing stuff is fantastic. I love the hacking mini game when you hack into a cTOS center and the attention to detail to on-the-street citizens is amazing.
I find myself not hacking peoples bank accounts that are poor, for example. "Oh, a telemarketer that makes only 26.000 a year? Nah, I'm going to leave his money alone. A surgeon/banker/rich guy with 116.000 a year? Aw, you can spare a couple of thousands, buddy!" Also love the random phone conversations you can hack into and the chat logs you find and such. It all feels very organic.
I also love the hacking of the surveillance cameras when you infiltrate a cTOS center or gang hideout, when you "jump" from camera to camera and the buildings switch to this black and white grid while changing the POV. It all feels very smooth.
Don't even get me started on the digital trips...I sank 1.5 hours alone into Spider Tank yesterday.
Sadly, after playing yesterday, my save game got corrupted and wouldn't load anymore. After I finished playing yesterday night and went back to W_Ds main menu, suddenly a trophy popped up I definitely didn't earn and after that, I couldn't continue my game. I didn't tinker with it or anything, so this is "just" a bug/glitch. In the end, I had to re-download a save game from the cloud, which means that about 7 hours of game progress are lost. But hey, it's just a video game...so 1st world problems, right?
Nonetheless: awesome game.
Not yet, there are far too many games i want to purchase and one more game (Wolfestein) that became a surprise hit that I'll look into. So eventually i will get it.
Only had it a day, way too early to tell. But so far so good. Enjoying it.
By far the best PS4 game I have played
Has anyone tried the madness mind trip?
I really like this game. It's sometimes really difficult to get away from the cops, which is a good thing. I am enjoying the hell out of this game. It's a great game.
Game has me hooked so far. I play tons of driving/racing games so it doesn't take me very long yo get used yo driving in games like this. So far its not that bad IMO. Story is decent, the progression system seems pretty robust from what I've seen. I don't preorder many games because the usually aren't worth it but this one seems like its gonna take a LOOONG time to 100% which is fine by me.
Great game, I've only done three missions so far, as I'm really enjoying just walking and exploring the world. Some of the info about the people is actually quite funny, and the refernces to other ubi games and online memes do raise a smile.
Jordi is my favourite character so far, I think the guy is hilarious.
@Reverend_Skeeve Yes infamous ss had better graphics, but when u consider that compared to watch dogs there was literally phuck all going on in seattle!! Then it evens it out IMO. Watch dogs Npc's also look better have far more detail and variation in appearance and the way they act. Over infamous . In that respect its watch dogs that "blows" infamous out the water!!! IMO. Infamous didnt even have a real time/dynamic weather system or day/night cycle, for christ sake. So its stunning graphics did not come without sacrifice!!
@Davros79 You're right and I hope you didn't get me wrong. I didn't want to diss Watch_Dogs in general, I just think the graphics could've been a little sharper. I agree that Watch_Dogs has a much more dynamic and complex game world than SS. And since SS is overall a little sterile if compared to WDs world and lacks the dynamic weather- and lighting system, I can see why Suckerpunch was able to crank up the visuals a bit more.
I am merely a little bit disappointed that Watch_Dogs doesn't look as good as in the first trailer Ubisoft released in 2012, that's all. If I have one real gripe with Watch_Dogs graphics, it's that the facial animations in the cut scenes look a little wooden compared to inFAMOUS, which is a pitty, because SS did this so fantastically good that it really helped the immersion a lot. So I hope that Watch_Dogs sequel will deliver more in that area.
All that nagging doesn't change the fact, however, that Watch_Dogs is the most enjoyable game on PS4 so far...for me, at least. It's an amazing game, and this is what counts in the end.
@Reverend_Skeeve yeah agreed m8. Best ps4 game yet. Out of interest how do you think WD's compares to GTA5?
@Reverend_Skeeve
Yes infamous looks better but watch dogs consistent frame rate tramples over second son's.
@Davros79 I've never played GTA V. I loved GTA IVs atmosphere and characters and enjoyed to just mess around in the city, but since I was planing to get a next gen console even back then, I hoped for an eventual port for the PS4 (so please, Rockstar, make it happen...in shiny, native 1080p and 60fps! ). But I'd guess that in terms of atmosphere and attention to detail GTA V is still king. If a port would happen, I would definitely buy it. How do you think those games compare?
@THEundying27 Hum, I never noticed any performance problems with SS. I think both games run smooth. Since I'll finish my second (evil) playthrough of inFAMOUS eventually, I'll keep an eye open to see if I notice any differences, now that I know how Watch_Dogs performs.
@Davros79 I am actually enjoying w_d more than gta 5
@Mrskinner yeah i agree. WD's missions and side missions are much more varied and fleshed out than gta's. I still think gta is more fun on free roam mode though.
Nope I haven't gotten it yet. I'll be busy with Wolfenstein The New Order on my XB1, which will be here tomorrow from Amazon. I'm more hyped for Wolfenstein then Watch Dogs tbh. But after I beat Wolfenstein I will be getting Watch Dogs for my PS4.
I am having serious issues with the graphics. Fisrt of all, none of the screenshots shown above are from the PS4 version of the game. The game's graphics are GTAV at best and don't count as next gen. This is like a PS3 game with slightly better graphics. Plot might be good and gameplay might be ok but I can't get over these graphics. This isn't what was promised to us in last year's E3 and to add insult to injury it barely runs @ 30fps. Oh and those reflections... haven't seen that kind of reflections since late '00 games. And you are asking 80 Euros (games + pass) for this crap and the press is giving it 9/10 and 5 out of 5? This is f%@$# up right here.
@Sutorcen I know its your opinion m8, an ur quite entilted to it. But personally i think You're exagerating a wee bit! The graphics are nice Imo, the best? No, but nice all the same. In my version of WD,s the frame-rate is also rock solid, i aint seen any slowdown. This game deserves 9/10 all day long IMO.
@Davros79 I never said the graphics are not nice. I just said the graphics are not current gen material. This game technically is last gen from all aspects, it's not even 1080p for crying out loud. If this game deserves 9/10 what will the real current gen games that run at 1080p @ 60 fps and with all fx available deserve? 15/10? Please don't confuse and accept a technically mediocre game (for PS4 standards) as a 9/10 game just because the press says so. They (Ubisoft) promised us the moon and the stars and failed to deliver. Such games, in my book are neither worth 9/10 nor this price tag. If people want to buy overpriced ps3 games fine by me. Lastly, the fact that Ubisoft with the PS3 version couldn't come close to the quality of GTAV says a lot about this game.
@Sutorcen who cares what the press say!! Im 7hrs into to watch dogs and I would rate a 9/10 so far . Are you saying that JUST because its not 1080p 60fps that people should score it 6 or 7 outta ten? Stop talking nonsense. Watch dogs has nice graphics and most importantly GREAT gameplay. The noticable difference between 900p and 1080p aint that big anyway. As ive said before RYSE on xbox1 is only 900p and its still the best looking nextgen game so far! Dont get wrapped up with 1080p too much m8, its all ppl talk about nowadays !!!!
@Davros79 A game is a product that is reviewed and evaluated by the sum of it's parts. Graphics being one of them. Now if the graphics are not in par with the current generation of consoles where the standard is supposed to be 1080p @ 60fps, or the graphics are very inferior to what was promised, then yes as a product it is not entitled a 9/10 rating. Would you buy a new car with a 5 year old engine? How about a new premium smartphone with a last gen SoC? No you wouldn't, in fact you would laugh at it. But god forbid we talk about games that way. What are we as gamers, second hand customers and we ought to appreciate every bit of sub par product just because there is nothing else to play at the moment and the industry NEEDS a smash hit and fast? The game is nice, it just isn't next gen on PS4 or XBone. The fact that you enjoy it does not eliminate it's technical shortcomings.
Since you mentioned it, no, it's not just the resolution of the game or its frame rate. Most of the AAA effects are gone, reflections on most objects are not even reflections they are textures. As for the textures themselves they are a mixed bag of high res textures and low res textures. They are cutting corners everywhere to make the game run at close to 30fps. To you have any idea how lame that sounds, how bad the game's code is (hell, even on a recommended PC it has serious performance issues)? Compare it with Second Son if you don't believe me.
You are talking about enjoying the game, I'm talking from a technical stand point. From a gameplay perspective it's a fun game to play, but technically it's meh.
Compare it to infamous?.....Ok..
Watch dogs 900p 30fps= hugely populated open world, were each npc can be hacked. Each vehicle driven, you can enter buldings, shops, bars, restaurants etc, explore by land AND SEA. dynamic weather, and day/night cycle.
infamous 1080p 30fps= sparsely populated, sterile open world, little or no interaction with npc's, No buildings you can enter, you cant even TOUCH WATER or you respawn back on the street FFS!! No dynamic weather, no day/night cycles.
@Sutorcen
I'm with @Davros79 on this one. Personally, I think denying WD an 8 or 9 out of 10 just because the graphics aren't 1080p @ 60fps is nonsense. I think art design, density of the game world and, most importantly "is it actually fun to play?" is way more important that pixel-counting. And in the gameplay areas, WD excels. Would I've liked the graphics to be better? Sure! Would I like every single game on PS4 to run at 1080p @ 60fps? No doubt. But foremost, the game should be enjoyable, and I can only say again that for me, Watch_Dogs is the most enjoyable game on PS4so far. It just sucked me in and made me forget the time. Haven't had that in a long time, so I say it deserves every 8 and 9 out there it got.
I haven't read any reviews, btw, because nowadays, most reviewers seem to have a very self-entitled attitude and seem to look for bad things to point out, instead of focusing on the parts of a game that are fun and the game manages to pull of. Don't get me wrong, of course a good review should also point out the messed up and not-so-well done parts of a game, but I feel like most reviews go down the "This game is fun, but luckily we found something to nitpick about in the last moment...god forbid we almost would've had to publish a positive review"-road. Pushsquare is one of the very few sites on teh interwebz that do fair and thourough reviews, imo.
Oh, and concerning GTA: I haven't played V. I'm sure the attention to detail is amazing and what Rockstar managed to get out of the aging hardware of PS360 is a technical marvel, but I've played every GTA from 3 through to IV that came out on home consoles, and the gameplay hasn't really changed much, if at all, sice 3. It's always "Go from a to b, shoot guy c", go from a to b, pick up car/parcel at b, drive to c, shoot guys". I loved the atmosphere of 4, but I never finished a single GTA, because halfway into the game, the gameplay itself bores me to death. That, combined with the messed up checkpoint system was a deal breaker for me to finish the game. Nonetheless, GTA games seem to get 9 and 10s all over the place on default, just because it's...you know...GTA.
And for the reasons @Davros79 stated, you really can't compare WD and inFAMOUS, because WD does much more in its world and allows much more interaction with pretty much everything. I love inFAMOUS SS, though.
Last but not least, I don't know which version of Watch_Dogs you have, but "barely runs at 30fps"? Really? I didn't notice any slowdowns while playing, the framerate is rock solid. Digital Foundry did an in-depth-analysis of the PS4 version, btw. They state that most of the times the game runs at locked 30fp and they had to work hard to drag the engine down to 24fps once...and managed this only by destroying a whole street full of cars with the rocket launcher and then speeding through it. From what I have seen of the game so far, I can confirm their statement.
*rant over Sorry for the long post, guys.
@Reverend_Skeeve No rant at all... well said. Ok maybe SS was a bad example. But still I stand by my opinion. good gameplay, technically not that impressive. It has too many (technical) things I don't want to see from a current gen title. Sorry. I enjoy it very much as a game though.
@Sutrocen No need to be sorry, people want different things from games. And just to be clear, I was also a little disappointed by Watch_Dogs graphics, initially. And in general, I love and crave good graphics. But in Watch_Dogs case, the gameplay is so good that I don't mind the lower-that-1080p visuals and would still rate it 8 at least.
@Reverend_Skeeve Well it's not that I want that many different things from a game, than you or Davros. I too want a great story and good gameplay and the game to be fun. I also want people to be honest with what they are playing. The fact that the PS4 is almost 6-7 months out and we have so few games does not make one game THE BEST of them all. I want story, fun, gameplay and 1080p @ 60 fps with all bells and whistles because that's what they all promised us again with this generation. So to not get it... again... after 7 years of PS3 and another 7 months of PS4 is unacceptable. That's all. Especially since all the developers hailed this new hardware as easier to develop for. Add the fact that they delayed it in order to polish it and you can understand why this is not good enough... for me. Oh and yet again what they've shown at E3 has nothing to do with what we got in the end.
@Sutorcen there have been examples of great looking games so far. Killzone SF, the tomb raider reboot,infamous ss, and perhaps even Outlast IMO would all make the ps3 cry if it tried the run them at the same smoothness and graphical fidelity.I agree we need more though, eveyone wants 1080p 60 fps.I think naughty dog will be the first to really push the ps4's capabilities.
I also think watch dogs graphics problems are down to poor optimization. Anybody who thinks that by bumping up the resolution from 900p to 1080p would turn a nice looking game into a jaw-dropping one, is very much mistaken IMO.
Oh and btw, if anyone wants to add me (so i can hack ya, on watch dogs) my psn. ZZVAPOUR.
Higher resolution is never a bad thing...
A bit off topic... Ok so Watch Dogs uses my PSN account to log in to Uplay... When I enter the same account on the uplay webpage or the ctOS app it doesn't accept them. Any suggestions?
@Sutorcen I don't remember exactly, but I think I created a Uplay account via my PlayStation. This connected then to my PSN account, thus I didn't ever have to enter my Uplay login-info ever again when I used it from a PlayStation.
My point being: while creating the Uplay account, I had to pick a password and chose another one than my PSN-password. So this might be why the Uplay-login on PC doesn't work with your PSN-login-data.
Isn't there a possibility to click "forgot password" or such when you try to login via PC? Maybe it's as simple as clicking that and request a new password.
Hope this helps.
Hmmm let me check
Logged in with my Uplay account but unfortunately form the Uplay app there is nowhere to link your current Uplay account to your PSN account. With this account I am as Necrotus but on the PSN created Uplay account I am as Sutorcen. I propably must do it through one of UbiSofts' games on the PS3 or the PS4.
Thanks.
You're welcome.
Yeah, I think you must do it with one of Ubis games on PS3/PS4. I created my Uplay on the PS3 when I played Far Cry 3 and was asked to provide a username, email and password during the process. After that, my PSN account seemed to connect with the Uplay account, because I never had to provide the Uplay-account infos when I played a Ubisoft game on PlayStation, but Uplay worked just fine without logging in specifically.
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