Bungie is shutting the stone door on Destiny's infamous loot cave, the developer announced as part of an update on its official website earlier today. "In the last two weeks there have been many surprises, bugs, exploits, world firsts, and a whole lot of fun," the firm stated. "We think that now is a great time to step back and let you all know how we think that the game is holding up, and to talk about some changes that we are contemplating going forward."
As already alluded, the major tweak is to the so-called loot cave, which was shut down today as part of a hot fix. "Shooting at a black hole for hours on end isn't our dream for how Destiny is played," the company explained. "Our hope is that social engagement in public spaces is only one part of the Destiny experience. Expect changes soon which decrease the efficiency of cave farming and correspondingly increase engram drops from completing activities."
The studio's also making changes to exploits that have been uncovered in the ongoing Queen's Wrath event. Previously, dismantling gear unlocked here provided you with ascendent materials, which can be used to upgrade legendary gear. Furthermore, the firm's busy making balancing changes, as well as tweaks to social interaction, which will allow you to opt-in to voice chat during matchmade activities. You can peruse the full list of changes through here.
[source bungie.net, via eurogamer.net]
Comments 29
People wouldn't exploid that loot cave if the loot wasn't so bad in this game. I hear friends talking **** about this game because it's a grindfest without the reward
Language - get2sammyb
The hilarious thing is that people are saying that they have to exploit to get good gear, but that's absolute BS. If you earn Marks, you can buy all sorts of legendary gear from vendors. For exotic gear, Xur sells it on weekends for strange coins. The loot drops in this game are bonuses, and it's cool when you get something good, but the primary way to get good stuff is earning Marks and strange coins.
The thing is now they should patch it so any loot that people got with this exploit is taken away as well. How is that fair now for people who will start playing Destiny now?
Seriously, the rewards at the end of some tedious long strikes should be better, and I wonder what the actual testing and the alpha and beta were for, if they NOW need to balance so many things. Oh yeah wait... marketing.
That said I love Destiny and hope they will unveil the "true" story behind everything soon, in tiny bits, one by one!
@NintendoNaut I agree, you don't have to farm at all.
But I think the main issue is that the one time you get a "good" drop, it turns out to be terrible, as in it reverts back to green from purple, what's the point in putting time into anything other than what gives you marks if that happens constantly, and in my own experience, it does.
I don't play crucible at all so I focus on getting the ranks of vanguard up to get the legendary gear.
I personally don't see a problem with the cave.
I don't use it, but if some people want to shoot enemies in a cave, let them as it's not like they are glitching, bottling or the like.
What's the difference between that and killing ANY other enemy?
What Bungie have said there is "You play the way we tell you, and if you don't like it leave."
Exploiting things from the queens missions?
I thought all legendary gear gave ascendant materials when dismantled any way, why should they be different?
@Tasuki That would just get even more people ticked off, the people getting into Destiny now will just have to make do.
@Tasuki How do they distinguish between those who just strolled by and saw a load of baddies and got lucky and those who farmed it?
I don't see a problem anyhow, if people want to spend hours on a game just shooting a hole then let em crack on.
Doesn't change what I'm doing.
Now can they fix having nothing to do but repeat the same missions, strikes and patrol missions on and on for no purpose but to maybe eventually get to level 30....for no reason other than for the sake of doing it?
They say they didn't want people standing shooting at a black hole, well I don't want to play the same missions with enemies that spawn in the same place everytime, just to have the reward of a legendary engram (If you're lucky enough to get one) to kick you in the nuts and turn blue or green.
No you don't have to farm but the alternative is tedium...unrewarding tedium most of the time. I got to the 13th strike of the 25 needed for the 'Tolands Legacy' exotic bounty and realised I just don't care anymore and turned the game off....my hunter can stay at 27. They can do what they like to the game, I'm done....and they can shove the DLC up their magic cave.
@Tasuki How is the game being a repetitive empty unrewarding grind fest rewarding to those who already bought it?
Should have made myself more clear. On the interest of fairness they should have either closed of the cave and taken the loot back or just left the cave instead of half a** it. That would have been the right thing to do.
@Munkyknuts: Welcome to the world of MMOs
@ToOGoodOfAPlaya Yeah I honestly don't get the whole deal about the Queen's Gear either, and I'm fine with them reworking engrams. On the other hand, I think them getting rid of the loot cave is fine. You certainly could say, "Just let people do what they want," but I can see how Bungie wasn't happy with people shooting into a cave for hours.
@Munkyknuts I mean... The reason anyone plays an MMO is to reach the level cap, "for the sake of doing it." If you're not having fun, I can see why you'd quit but no video game has ever given an incentive to beat it other than the satisfaction of beating it.
@Tasuki I've played MMO's with far more fair and giving loot system than this and they tended to give a lot more content and variation before I got to the point of just repeating the same things endlessly for better gear. Some of them even had a story. Bungie reckoned the game doesn't get going until level 20....really? The end game is just so full of content that I can totally see what they meant....repeating the same content over and over but with modifiers? Wooo yeah.
@NintendoNaut they give you a storyline...a narrative and a world to take in...not the same narrow (admittedly very pretty) fire corridors to repeat. There was a lot more to games like skyrim, fallout 3 and GTA V than just the satisfaction of beating them. and Destiny doesn't even give a satisfying ending.
I'm done with debating Destiny, as i'm also done with the game...those enjoying grinding away to level 30 (really don't see the point, seems an empty reward to me) that's great, but that isn't my idea of fun...I play games for the story it tells not just repeating things. I kept playing because the shooting was excellent but I've gotten to the point that if I see another bounty to 'patrol the moon 6 times' or 'collect 100 vandals scrotal sacks' either my brain will turn dribbly or I'll frisbee the Destiny disc out the window.
This is both a good and bad sign of things to come.
Bad: Bungie horribly messed up the loot system from the start, hence why players (myself included) used the cave. Good: this shows that they're listening and watching. They promise improvements to the game overall and made some grindy missions easier. Just fix the loot system and the game will feel way better.
@NintendoNaut I can't, they will have most likely beaten the "story" and they aren't cheating, they are getting loot legitimately, as they would any other area or enemy in the game.
Still, I'm not fussed anyway, I never saw it as a problem and it doesn't affect me.
The loot drop chance being a bit better is a nice change as a result though.
@Munkyknuts Sure, I agree that Destiny has a pretty weak story--But I guess I don't really care since I have fun playing it. I guess it really depends on whether you're having enough fun with the gameplay or not.
The story is terrible not just weak. I was enjoying the game then suddenly wasn't....as I said repetition isn't my idea of fun. It's good that they are supposedly going to even out the drop of engrams to make it fairer....but it's still, to me, just getting the player to the nothing ending of reaching a level cap for no reason....if hitting the cap unlocked new elite content, like an actual new level then I could see a reason to do it. many games are really just 'go there', 'do that', 'shoot them' but at least in a game like borderlands there would be side missions with a voiced character with a personality that dressed up why you're doing the task with some kind of story or narrative...Destiny doesn't even try to give any kind of reason than 'just because'
@NintendoNaut Hear Hear!
@NintendoNaut Diablo 3 has one of the weakest stories I have seen in years. It seriously seems as if an intern wrote it (RoS is not bad though), yet that game is loved by millions (me included) so I don't see why Destiny gets a bad rap for a phoned in story when that's not really the point of the game.
I wont play Destiny because of the trophy list, not the story, which I expect to be weak.
@thedevilsjester Because Destiny feels like the story was there and ripped out. There is no way it always just had the few disjointed cut scenes it's left with during its whole production. Destiny is defended as being an MMO and that that's just how they are...well I'd rather compare it to Mass Effect, which had the similar set up of aliens wanting to wipe humanity out but actually had a storyline that made what you did matter...even if the ending of ME3 caused a fuss it was only because people cared about the characters. It also had a co-op multi player element that really isn't so far removed from what Destiny does. The storyline of a the game is what it's about, it gives it all context...Destiny clearly has a rich background written for it, it's just not in the game. I, and others, who feel dissatisfied with the game don't hate it, I loved a lot about it...it's because what's there isn't everything that should be there. Even just becoming a quest for advancement of your guardian wouldn't be so bad if the reward system wasn't so harsh (which hopefully it won't be soon) but as it is it gives too few tasks to be performed too often and other games at least give more content and variety before you get to the point of playing just to keep cranking up stats.
@Scollurio "That said I love Destiny and hope they will unveil the "true" story behind everything soon, in tiny bits, one by one! "
I hope you enjoy paying for each of those tiny bits one by one!
@Tasuki there is no fairness in MMO
I think most of the complains come from people who thought destiny was anything more than a competitive online FPS.
Great cause ascendant materials weren't hard enough to get as it is!! I have full ledengary gear! But only the boots have any rank up as the ascendant shards are super hard to get!! If anyone knows of an easy way please do help me or I'm gonna be stuck in lvl 26 forever! I've also had plenty of purple anagrams which turn out to be s£&ty Blues! They really need to sort out the loot in this game as it's Terrible!! oO and no I didn't ever do the loot cave!
"Gamers" and their first world problems I don't particularly look nor care for legendary stuff, when I got something "blue rare" I was like "oh, that's nice, let's see what I got". And every time I get something dropped I'm like "yay, something dropped, let's see if it's better than I already have!". Maybe that's why I am happy and don't b*tch on Destiny, I just enjoy the game
I liked this game better when it was called Borderlands.
Next time they should beta test it first
If aynody wants a pretty good sort of JRPG with very interesting weapons and armor play Angry Birds Epic, at least its free
@get2sammyb Have any of you guys heard anything about why some cant send or recieve friend requests on PSN.
Comes up with an error cod WS-36780-4?
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