News - 2014, Week 40

Monday6th Oct 2014

Sunday5th Oct 2014

  • Review Alien: Isolation (PlayStation 4)

    RIPley

    Creative Assembly’s greatest challenge with Alien: Isolation was always going to be keeping the title’s gruesome game of cat and mouse interesting over the course of a complete campaign – and it would have succeeded, if it knew when to roll the credits. There’s always a cry from money conscious consumers for more content, but SEGA’s...

  • Review Slender: The Arrival (PlayStation 3)

    A walk in the woods

    The mythos of Slenderman shouldn’t be much of a mystery anymore. The abnormally tall creature with no discernible facial features and a rockin’ tuxedo has blown up in popularity these past couple of years. This is mostly due to popular web series Marble Hornets, but another thing that added to the creepy character’s...

  • Review Anomaly 2 (PlayStation 4)

    Turning the tables

    Tower defence is more of a niche genre for a particular subset of gamers. The slow pace and constant, strategic management of resources that characterises the games may sound like either a fun time or a monotonous drag to you, but something like Anomaly 2 is, er, an anomaly. Have you ever wondered what it would be like to play as...

  • Weirdness This Is How Activision Should Have Marketed Destiny

    Seriously

    Destiny’s been at the butt of our jokes for several weeks now, but we can’t resist one last subtle prod. The folks over at Smosh – remember when they used to lip-sync Pokémon songs? – have concocted an ‘Honest’ trailer for Bungie’s mega shooter, which depicts how the first-person affair should have been marketed. Throughout...

Saturday4th Oct 2014

Friday3rd Oct 2014

Thursday2nd Oct 2014

Wednesday1st Oct 2014

Tuesday30th Sep 2014

Monday29th Sep 2014