Details regarding David Jaffe's forthcoming arena shooter Drawn to Death have been sketchy since PlayStation Experience, but the Twisted Metal creator has confirmed on Twitter today that the release will be free-to-play. The news was originally revealed as part of a promotional email sent to PlayStation fans, but the God of War creator has since confirmed the surprising snippet on social media.
"Yes, it's a free-to-play game made by people who don't really like traditional free-to-play," he explained. "We built it as free-to-play from the ground up in order to take the accessibility that we love about free-to-play, while destroying what we hate about it: lack of play balance and pay-to-win. I hope that players think that we've got it right, but know that it's our take on free-to-play, and not what you're used to." We're guessing that he had more curses in mind, but 140 characters can be a nightmare for naughty words.
To be honest, this looked like a $19.99 digital download every day of the week, so we're quite surprised to learn that it's adopting an entirely different model. We trust Jaffe to get the economics right, but it's going to be interesting to see what the developer attempts to sell; given what we know about the title, cosmetics seem most likely right now. Elsewhere, he added that he's excited about working on a "service game", so it certainly seems like the studio has a long post-release road map planned out.
[source twitter.com]
Comments 18
Hmm. On the one hand, I think they're smart to do this: multiplayer focused digital downloads rarely ever cultivate an audience big enough to support them. On the other, the game has got to be very good now, because F2P is all about player retention. If people try it once and drop it, then they ain't going to be making any money.
Interesting that San Diego's involved in two F2P games for PS4 now...
I would've paid for this anyway
Ok, now it's oficial i lost every single interest i had in this game and I doubt they will succeed, the majority F2P games who make money are mobiles or MMORPG/MOBA.
I was almost excited about this game, then they dropped this bombshell. Not a fan of F2P.
Don't see what the problem is with it going F2P, it's art style isn't for everyone so if it was a paid game it would restrict the player base hugely. Plus Sony San Diego want to make both this and Kill Strain "proper F2P" without pay wall nonsense. If they pull that off then great.
Mr. Jaffe...no...why....
I don't know how many times I've heard this same promise of being a "different" F2P game. Well, at least it's not Early Access!
David Jaffe is an arrogant douche, so no thanks.
Plus, F2P blows.
I was ready to pay for it, but. Yes please
Haven't played a decent free2play game yet? Download them , play for about 25mins then turn it off
That's nice, wouldn't have bought it anyway, a demo would have sufficed.
Free to play is the best, ive had some of the best experiences and really felt amazing in the games using this model. The f2p models are awesome and in no way use psychological tricks brought over from the gambling industry. When I turn on my ps4 I cant wait to accidentally spend £250 on 7 coins, 4 gems and a partridge in a pear tree. Said no one ever.
Funnily enough my interest went free as well.
When a game takes up the F2P model, comment sections be like...
Enough of f'ing free-to-play already, especially when studios like Sony San Diego are involved. It's just a waste of talent. I'd rather pay for a full, well-made $60. Although if late 2014 was any indication even those are in short supply these days. At the very least if this game is broken or as uninteresting as it seems, it won't cost anything.
So, Drive Club for PS+ all over again I predict.
as long as you only have to pay for cosmetic DLC I'm fine with it. I dont mind buying hats if I love playing the game.
@rjejr Is that even still a thing? I MAY download DC if it's free..
I hope you only have to pay for cosmetic differences.
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