We're not ones to kick a game when it's down – after all, we really like parts of Ready at Dawn's inaugural PlayStation 4 exclusive – but The Order: 1886 is probably the last title on the planet that needed a 256 page strategy guide. Still, that's exactly what Brady Games has produced, and it's already proving a hit in some hardcore gaming circles.
The image embedded to the right – which may contain spoilers – nonchalantly informs you which buttons to push during a QTE sequence. To be fair to whoever's written it, they have at least tried to make the gameplay sound exciting, describing this particular encounter as a "quick five-button prompt sequence [in which] two Knights meet, man to man".
Even better are the sarcastic Amazon reviews which have started to appear in the wake of this snarky snap. "I am so glad that they released the strategy guide of this game," explained 'Ed' in his glowing 5-star review. "I was getting frustrated when the buttons started to appear on the screen; I never thought that you have to press them until the strategy guide told me to do it."
To be fair, the game isn't all QTEs, as there is plenty of exploration as well. Consequentially, the guide actually includes the locations of all of the game's collectibles, in addition to, presumably, plenty of art work and extra information on the release. Of course, if you want to get the Platinum Trophy, you could just read our The Order: 1886 Trophy Guide for free.
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[source reddit.com]
Comments 21
Man I feel so bad for RAD. Dang.
@get2sammyb Can't stop watching that gif. It's too perfect for the situation.
I have a couple of mates that will probably need this guide
Sometimes i feel like i am the only person who likes games when looking at the internet i.e The Order: 1886 is a 10 out of 10 for me so far What a brilliant game
Oh my, now that made me laugh. Are we certain that they're both completely anatomically male though...
With the internet why buy a guild for any game?
@Carl-G Ah, don't let the Internet get you down. I'm glad you're enjoying it - games are supposed to be fun, after all!
I was surprised to see it last night when I picked up the game. I love how the page is dominated by pics
So many pictures, so little writing.
Wow, I'm really starting to feel bad for this poor game. It's turning into the socially awkward 80's teen who builds up the courage to tell the popular girl how he truly feels only to be laughed at and berated.
@glassmusic screw that. Make fun of them all you want because if this game was well received it only means more of the same for the future. Its time they got off their as*** and think of new and innovative ways to play a game..
@Carl-G I am with you here. I put a few hours in last night and had a blast. It is a great game!
I do not see the issue people are having with The Order
Lol do you have a WTF tag?!? Heheh
256 pages of waste. Maybe these developers will re-think their development structure to make a game that isnt a re-tread from 2006 but with somehow clunkier design.
"Push square".
I don't get it.
I just had to ask where exactly is this "there is plenty of exploration as well" in the game? Is your use of the word exploration the same as mine? I hope you aren't talking about looking through drawers, shelves, bookcases, etc. for items to pick up and gaze at? That is not exploration.
Dammit this is no time to jest
@Bad-MuthaAdebisi lulz, that's become my go to line when the wife starts faffing about now, the delivery was perfect.
@Carl-G I couldn't agree more. I beat the game yesterday, it's not the longest game but for me it was the perfect length. Aside from that I don't get what people are complaining about The Order 1886 is absolutely phenomenal.
To be fair, it can sometimes be a help with QTEs to know the button order in advance, especially if there are a number of them. Some of the sequences in Valiant Hearts were a pain.
As for the game itself - massively under-rated by reviewers, in my personal opinion. Loving it so far.
I have no problem with QTEs. I mean, what is a QTE? Pressing a button or a certain sequence of buttons, in the right order, at the right time, as determined by what you see on screen. Isn't that the basic functionality of every videogame ever?
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