After more delays than we care to count, Project CARS is finally ready to take to the track β for reals this time. Creative director Andy Tudor recently hinted that the PlayStation 4 title had gone gold, and now development director Andy Garton has explained that the simulation racer will deploy on 8th May in Europe and 12th May in North America.
"Congratulations to everybody for this achievement and a huge thank you for your help in making it happen," Garton exclaimed. "Three years or so ago, when this project started, Slightly Mad Studios was in a very difficult position, and without going in to the ugly details, it's only the funding and support of WMD members that has allowed the team to carry on, and Project CARS to get made."
For those that don't know, the life-like outing has been partly funded by community members, which is staggering when you consider the scale of most Kickstarter projects these days β if they even get made. It's looking extraordinary, too, and should fill a gaping Gran Turismo-shaped gap in the PS4's library. Well, at least until Polyphony Digital's inevitable sequel arrives.
[source neogaf.com, via eurogamer.net]
Comments 7
I must admit that the quality of this game (visuals, handling etc) look impressive but I have got bored of sim style road based racing games regardless of the variety of vehicles. I don't really enjoy these type of games in an online mode either.
In terms of game-play they are games that I can only play in short bursts as they really don't offer much variety in terms of game-play. I know there is variety in terms of cars and the way they handle etc, variety in tracks, depth in the options, set up maybe even in customisation but after a few races I generally want something more.
I actually prefer Rally/off road games as these offer more variety in types of racing (Circuits, point to point, RallyCross etc) and generally offer a more Arcade style experience. If I had to choose between Arcade and Sim style, Arcade wins. I loved Burnout: Paradise and even Project Gotham Racing 2 for example.
It's not high on my wanted list and expect to be lost in the world of the Witcher 3 and the only driving I am likely to be doing is that of the Batmobile in Arkham Knight but if the price is right and I fancy a bit of more serious driving, I might give this a go...
@BAMozzy Yeah I have to admit I was more into arcade racers myself for many years but more recently I've enjoyed more sim-style racers. Though I have to be in the mood to play them.
Anyway, glad this game is finally being released at last, it feels like it was a loooooooonnnnng time coming!
Finally! Preorder engaged!
Great. I hope this game doesn't fall into the trap Driveclub and Crew did. PS4 needs a good racer out of the box.
@Dodoo I feel I have gone full circle. I started off with the Arcade style racers like Out Run, Fire and Forget etc. It wasn't until games and more accurately hardware allowed for more accurate tracks, more defined cars and handling etc that I moved towards more sim based racing although never lost my love of arcade racers. However I have moved back more towards Arcade racers at the moment as I find they offer more 'fun' and often more variety too
@BAMozzy I agree completely. While it looks amazing, there are just so many times you can race around beautiful, yet lifeless track. Split/Second on the other hand, still pulls me back for just one more race.
Not a day one but purchase but if reviews are good I might go for this. Could use something to fill the GT void while waiting for 7.
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