Disney Infinity 2.0 launched on the PlayStation Vita yesterday after a last-minute announcement on the PlayStation Blog. The game – which is a GameStop exclusive – will set you back $59.99, but you may be wondering if the port is up to scratch. Well, streamer jojopetv has uploaded a good two hours of footage from the port via the PlayStation TV, and we've embedded it below for your perusal pleasure.
In truth, it looks a little bit rough. In addition to a blurry image – no doubt accentuated by the fact that it's not being played on a native handheld screen – the framerate looks a little all over the place. The full experience very much appears to be present, though, including the popular Toy Box mode, as well as support for various different figurines. Considering the price, it may be worth a punt – but perhaps only if you've already got a stack of collectible characters that you want to take out on the road.
[source youtube.com]
Comments 5
I watched most of that stream. It's pretty ropey compared to the other gameplays that are already out there.
I played in the jungle book race featuring baloo and kaa, the frame rate was crazy out of control but nothing that made the ps vita crash, well not yet...
I waaaant that Black Suit Spider-Man! HISSSSSS
Worst part of this is that I have to have the portal with me at all times and a figure attached to the base. I thought they would do like a saved figure that was last put on the base so I can play on the go.
The game is fun and the frame rate is so much better on the actual Vita than on the Vita TV. I just wish the game would save which figure/power disc/etc was on the base so I can take it on the go...Cause since it doesn't it, it defeats all purpose of having a portable version of it. I can just remote play the PS4 game on my vita with the 60fps and the graphics from where ever in my apartment
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