Being a bit of a contrarian, this author has always enjoyed deep-sea diving games. Aquanaut's Holiday is a particular favourite here at Push Square, but this scribe is also partial to the odd session of Endless Ocean on a certain other system. If it wasn't for its annoying name, then, ABZÛ would be right at the top of your humble host's wishlist.
In all seriousness, this aquatic PlayStation 4 adventure – in production at Giant Squid, an indie studio comprising of various thatgamecompany veterans – sounds right up our alley. Set under the sea, this is a title without limitations or fail states – there's no pesky oxygen gauge, for example – where you must interact with the indigenous seafaring wildlife to learn more about your own self.
The title will see you reaching out and touching some of the fish that you encounter, and they'll interact in different ways. Many of these are based on real creatures, and there'll be tens of thousands of them being simulated at any one time – all reacting to both your diver and the other sea life around them. Sounds amazing, right?
Well, it gets better: Austin Wintory, the award winning composer behind Journey, is masterminding the score. It sounds like it's going to be a really special experience, and if you're worried that it's all going to be art and audio with zero substance, the developer also mentions that it's working really hard on the controls to convey a sense of freedom unlike the swimming mechanics in other games.
Expect to see much more of this at E3 2015, where it will be on display at PlayStation's booth. In the meantime, feel free to get your head wet and let us know what you think about this title in the comments section below.
[source blog.us.playstation.com]
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@SkanetWasTaken It's a good time to be alive!
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