Sony's biggest fear for Project Morpheus isn't that it will be outdone by the Oculus Rift; rather, the company is more concerned that virtual reality may never catch on. That's according to Shuhei Yoshida, the president of Sony's Worldwide Studios, who spoke to Polygon earlier today.
"We know each other very well," he said, talking about the Oculus team. "Brendan [the CEO of Oculus] used to work at Gaikai. Palmer [the founder of Oculus], before he started the Kickstarter, we knew him. So we share the same understanding that when a company like ours makes efforts - commercial efforts - as a well-funded company with commercial backing, and they are now as well with Facebook backing."
Both firms are exchanging information to ensure that their respective systems are successful at launch. "We have to make sure that [the] system is super good, because the worst thing - and Palmer always said that the worst thing that could happen to VR - is that some big company comes up with some mid-quality system and muddies the water. He was actually talking about us. He was talking to us."
Oculus has even tested Sony's demos and given feedback. "They are looking like, 'Hmm, you can reduce a little bit more latency.' But that was March, so our teams are still making improvements. So we are working well together from a global standpoint to advance VR and bring VR to consumers,"
And it won't be very long until that happens, apparently. Asked when mainstream adoption of the technology could begin, Yoshida said to expect an announcement at next year's E3. "Very, very soon. When we launch, when Oculus launches, when HTC launches. So when you ask, is it now? It's soon to be now. And next year, at E3, I'll say 'it's now.'"
[source polygon.com]
Comments 6
I agree @ryanorly it really does sound like the Oculus team is just showing Sont what's up. I'm really glad that they're doing that though, both these companies have to come out guns blazing when their headsets launch to really give VR. A fighting chance of mainstream adoption. I'm already quite excited to see what they bring to next years show.
i so badly want the morpheus to succeed and work perfectly as intended and to have the software to back it up. we need the creative indie developers aswell as the bigger devs to really do the best they can. i would love if you could ouput ps4 vid to the morpheus regardless if its a game made for vr. watching movies or playing regular games would be awesome. hope my headset will fit over it aswell.
Unfortunately it won't catch on. It's pretty much a given. Pretty much any fad, where people have to wear cumbersome item fails. Add to that, most people will not want to be using this in front of others. A lot of users don't have a gaming room or somewhere they can play out of view. Also, looking at the demos, with someone to 'handle' players, if they started to move towards something, purchasers are going to need a pretty large room void of any valuables, or things to fall over. This reduces the audience significantly. Then units looking like they will cost more than a PS4 will reduce the audience futher still. With a small fan base there is no real attraction for the big developers to make games. With no decent games on the horizon I can't see there being many takers.
@Eldritch Yep. Oculus has more chance of a following due to the pc crowd, but I can't see Morpheus working at all for the reasons you have noted.
@Eldritch Your right it has a "very slim" chance of catching on, but I don't think Sony's going to risk any liability with people needing to be "handled" while gaming in VR, I'm sure they will recommend "being seated" while using the controller at "all times"....lol.
As far as people being "too self concious" of people "watching them" play with the VR headset on, I don't think it would be that bad "if" the experience is as good as the "hype" says it will be.
But this is with a lot of "if's" and a whole lotta "hype"....lol
Why would you give your biggest competitor advice, Sony really wants this thing to succeed huh 😖, sarcasm of course. It makes no sense, let your competition die as you thrive, no wonder the stuff fails
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