The Last Guardian was undoubtedly one of the highlights of Sony's big E3 2015 media briefing last night. It's taken Fumito Ueda and his team seven long years to get the former PlayStation 3 exclusive up to a standard where it's presentable outside of trailer form, but finally, we got a glimpse at a meaty gameplay demo from the Team ICO developed release.
And it's easy to see why it's taken so long: the group's breaking new ground here, building an experience around an AI animal in a very complex space. Speaking with Geoff Keighley immediately after last night's press conference, SCEA executive Scott Rohde corroborated that, explaining that the legendary team needed extra time to make things function as intended.
"Sometimes it takes a really long time to realise a vision," he said. "I think that it's important to recognise that at PlayStation that's really important to us – y'know, we're not just going to kick out a game because it's been promised or whatever. The vision has to stay true, and I think that this is the best evidence of that possible."
Pushed for a little more information on the gameplay, Rohde added: "It's so much about the relationship between Trico and the main character that it's hard to explain exactly how that feels. I mean, you really care about every moment and every emotion that's portrayed between the two, and I think that [the demo] did a good job of portraying how Trico helps the boy and the boy helps Trico."
The game will release in 2016, but it's had a release date before, so will it hit this one? "It's on the cusp; it's almost there," said Rohde, suggesting that the release is nearing completion. Do you think that it will be worth the wait – or were you somehow disappointed by the re-reveal? Spread your wings in the comments section below.
[source youtube.com]
Comments 11
looking forward to it, it looks like it will be something special. I thought it looked really beautiful, don't understand how people could say it looked bad. But I guess those were the same people that says Fallout 4 looks like a PS2 game.
Looks like it could still go on the PS3. Looks good, though. Seems like almost every company had some bombs the drop this year. Nintendo chose the wrong year to play it safe.
I can't wait, ICO and SOTC were amazing games. I have every faith this will be just as good.
@Shellybird27 Well it was quite graphically crappy, Fallout 4. The people look like plastic action figures, as does the dog. He has no fur, just like a moulded shape like my old Ewok action figures. As Jim Sterling pointed out, jokingly yet also making the point of how bad it is, the guy has one asscheek only, like he has a loaf of bread instead of an ass. The animations are also pretty crap by modern standards, or even standards of several years ago. At least we've said goodbye to the potato-headed mannequins.
TLG looked nice visually, Ueda's games always have a kind of flat look to them, a cel-shaded look to the main characters and a faded look to the world. Within the limits of that style, it looked good to me. I think there's a valid criticism that the gameplay itself looked a bit dull. I think peoples' critical eyes were clouded by tears of joy, as were mine at the time, but we basically watched 50% mini-cutscenes with the only actual gameplay being jumping about 3 times.
His games are all about context, I know; simply seeing Ico swing a stick a few times would in no way convey the beauty of the whole experience, but I don't blame people for thinking that just based on that scene.
If you've played ICO & SOTC you know it'll be an excellent good.
@Matroska Did you see the gameplay at Bethseda's conference? The game looks amazing!
@Shellybird27 Yeah, I'm sure I'll enjoy it and spend many hours in that world, mainly trying to steal everything that isn't nailed down like I usually end up doing. I just have this love-hate relationship with their games.
They have such a lot of potential, but seriously lack a personal touch, and are always riddled with glitches, broken questlines and weird NPC behaviour. I really hope FO4 doesn't have patch notes like "Your companions will no longer have a chance of falling through the ground and reappearing at a random location elsewhere in the world". I just know the raider attacks on your base in FO4 will have a decent chance of ending up with a bunch of raiders running endlessly into the back of a house while your autoturret shoots the other side of the house forever.
I'm still looking forward to it, despite all that.
I never able to finish ico nor sotc but I really like the atmosphere for both. Definitely wait this one
@Bad-MuthaAdebisi and why I wont buy it day one even though Im superpsyched for it
@Bad-MuthaAdebisi lol yeah thats pretty awesome. I would still hold off on playing it right after release though, corrupted save files and broken quests galore xD
@Bad-MuthaAdebisi lol same here just pre ordered it yesterday. how cant you get fallout day one?!?!? right ?
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