CD Projekt Red's only gone and dropped some details on The Witcher 3 Wild Hunt's upcoming patch 1.08, which is set to release in the near future. The update fixes a ton of stuff, but most notably, it supposedly helps with any performance loss that the last patch brought about.
There's not much more to say this time around, so we'd advise scrolling through the included notes and seeing whether any of these fixes apply to your game. Are you patiently waiting for the new game plus, or did you give up on Geralt ages ago? Draw your swords in the comments section below.
The Witcher 3 Patch 1.08 Notes
UI:
- [Japanese Only][PS4 Only] Fixes an issue where the background text of certain books would flicker.
- Fixes an issue where part of the Kaer Morhen map would not display properly.
GAMEPLAY:
- Fixes a rare issue where items would disappear from the stash.
- Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
- The interaction pop-up will no longer appear on lootable objects that are empty.
- Fixes an occasional glitch in one of the dwarf combat animations.
- Heads chopped off during finishers will no longer disappear.
- "Players can perform a roll just before landing to significantly reduce the damage caused by falling.
- We've added a tutorial pop-up window explaining this to make it clearer."
- In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
- Fixes an issue where players were unable to compare their items with ones sold by merchants.
ACHIEVEMENTS:
- Players will now be able to complete the Card Collector achievement.
- Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version).
GRAPHICS:
- Fixes an issue where interiors would sometimes not display properly on the minimap.
- Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.
QUEST:
- Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
- Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
- The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
- Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
- Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
- Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
- Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
- Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
- Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
- Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
- Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
- Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
- Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
- Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
- The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
- Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
- Fixes an issue where Zoltan's card was unobtainable.
GENERAL:
- Preparatory features paving the way for the introduction of New Game + in the future.
[source forums.cdprojektred.com]
Comments 9
Hmmm. The only quest I am not able to finish isn't included on this list - and I know a bunch of people were having issues based on some forums. After 1.07, it seems "Skellige's Most Wanted" was not able to be finished. Doesn't matter though...I think I'm nearing the end and I'll save that for another future playthrough.
I just scrolled through to see whether 'Get Junior' was going to be fixed and I'm very pleased it is. I recently returned to the Witcher after playing Batman for a while and instantly hit a brick wall on the first quest I tried. Good to know I'll get through it soon.
I damn well hope that the framerate gets fixed sooner or later, the last patch just made the game so jittery
Turn on blur and the framerate is good. Also no harm to rebuild the PS4 database after a big patch and do a restart. Great support from the developers for a truly fantastic game.
When shopping it would be nice to have an indication of what stuff one already has. Also use of R2 and L2 to cycle through the top categories of ones inventory would be good. Or left stick for ones inventory and right stick for the shop inventory.
I hope they fix the travelling traders that they bust in update 1.07. When you talk to him and ask what he has got, you cannot get into his shop. When you back out you get a brief glimpse of his clone standing in a different location, then he disappears.
There appears to be two of them generated. The one you see first and access is the dummy. The clone that you cannot access is the real store entrance but you cannot access him.
It happens on all travelling traders you meet. Static traders are ok. That definitely needs fixing urgent because bust shops are a major bug. It's an easy bug to fix because it is repeatable and easy to find. It's probably a single line of code that is generating two instances of the trader by mistake.
Yeah I've been stuck punching Vernon Roche on Get Junior too, good to hear they've fixed it. I still think they need to fix the trot animation though as when going slowly it stutters after each loop of the animation. Really jarring.
-and I agree with the framerate issues. It's noticeably slower.
Good to hear that they beefed up Nidas to over 1hp in Black Pearl. Too late for me though - after about 20 lengthy reloads I eventually managed to freeze the buggers from a distance before his health bar popped up. Still haven't picked up my reward for that quest. Doubt that it will be worth it.
Side note - It's a real kick in the pants doing a tricky or lengthy quest and seeing "2XP gained" pop up. You might as well have not given me anything! I'd get the same for spending the night with a strumpet!
@RawShark I had the same thing happening in the mission where Keira is closing the ice portals. Much easier there to protect her mind you, but still took me by surprise the first time she got OHKO'd!
I gather that wasn't actually an issue right off the bat, and the guest characters used to take a few hits (some say even on Death March), but something in one of the updates must have caused the problem.
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