Rising Thunder is getting a lot of attention right now. The free-to-play fighting game β which is being made by EVO founders Tom and Tony Cannon alongside ex-Capcom veteran Seth Killian β is attempting to make the historically impenetrable genre more accessible, and it could yet point a dragon punch at the PlayStation 4.
The title does away with complex inputs, distilling the brawling to its basest form. With attacks connected to a countdown timer, you'll need to know when to initiate certain manoeuvres rather than how. And for those of you that prefer to play on consoles, developer Radiant Entertainment has hinted that a port could happen in the future.
"Right now the team is focusing on getting the game balanced and working; after that I'm sure that they'll consider console ports," a spokesperson told us, before adding: "But it may be a while!" The game is currently in beta on the PC where it's received a rather warm welcome. Would you like to see this throw a fireball to the PS4? Become a new challenger in the comments section below.
Comments 11
Looks OK, but I just want Tekken & Street Fighter 5 already!
@LieutenantFatman Me too!
I've been keeping a slight eye on this for a while, and it does look cool. I think it'll definitely come to consoles sooner or later if it's an initial success on PC.
Looks better than Rise of the robots at least...
Seriously though, could well be a decent little title, if done right.. Although how they will moneytise the game concerns me a little, being free to play...
But fingers crossed...
@LieutenantFatman Amen! Just give me a T7 release date and everything will be golden.
I've heard some fairly bad to middling things about this from the fighting games sites I go on. To be honest, I don't really think execution is that much of a barrier to entry. While it's true that a totally new player to Street Fighter probably won't be able to do dragon punches right away, there's pretty much no complex execution in something like Tekken. It's just press a single button and perhaps a single direction at the same time, yet Street Fighter is far more popular than Tekken. If making moves be doable with just one button was the secret ingredient, Soul Calibur wouldn't be a dead series. Yeah there are more complex moves in there, but by and large you can play characters properly without dong some insane KoF inputs.
Also, when you see a new player or a bad player, it's not so much the fact they can't reliably do a dragon punch that's the giveaway, it's the fact they keep jumping all over the place, doing the same move over and over again even if it's not getting them anywhere, that they never block, that they don't understand spacing. This game doesn't really teach any of that, it just removes the very slight execution barrier that isn't even in a load of fighting games anyway.
And yeah, I'd like to chip in with a "please announce a release date for Tekken 7" as well. I'm really looking forward to that game.
As negative as all that sounds, it would be cool if they release RT on PS4 and it becomes the fighting game equivalent of Rocket League. I'm a bit concerned about the specs needed, though. The recommended specs on PC are pretty damn high.
@Matroska Actually, Tekken has sold considerably better than Street Fighter over the years. Sales for all Tekken games are approaching 46 million. While Street Fighter sales are approximately 36 million. That includes all the super, hyper ultra etc versions of each SF game they pump out. I love both games but Tekken is more popular.
Well it says here that Tekken 6 has sold "more than 3.5 million copies worldwide".
https://en.wikipedia.org/wiki/Tekken_6#Reception
Or if you'd count TTT2 as the latest entry that's just 1.35 million.
https://en.wikipedia.org/wiki/Tekken_Tag_Tournament_2#Reception
Street Fighter IV's variations have sold over 8 million (3rd paragraph)
https://en.wikipedia.org/wiki/Street_Fighter_IV
SF's series sales are going to be lower since the first SF only came out in Japan and only on the TurboGrafx. Meanwhile the first Tekken was on the PS1 worldwide. The first two versions of SFIII were only on the Dreamcast. So really those SF numbers are all SFII and SFIV iterations compared to 6 Tekkens (some with multiple iterations too), TTT and TTT2. No idea if SF is getting boosted by the EX games or SFxT or not.
Then you have people that continue to play the game online. USF4 has 4 times the players of TTT2 online. T6 isn't even on that list.
http://www.eventhubs.com/stats/
At EVO 2015 there were 2227 players that entered for USF4 compared to just 458 for Tekken 7. No other Tekken game featured.
http://www.esreality.com/post/2745164/evolution-2015-entry-numbers-out/
Sorry about the rant, well I hope it didn't come across as a rant at all, but as much as I like Tekken and as much as Tekken 2 is one of the most nostalgic games for me, SF is ridiculously more popular. I think the only place that Tekken really outdoes SF is South Korea.
@Matroska Good point, well made. Certainly does seem to indicate Street Fighter has a more dedicated fan base.
Its pretty good, and the netcode works like a charm
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